Author Topic: The most important news of E3  (Read 6087 times)

The Schaef

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Offline JSB23

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Re: The most important news of E3
« Reply #1 on: June 17, 2010, 05:56:25 PM »
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It's a good year to own a Wii
An unanswered question is infinitely better than an unquestioned answer.

Warrior_Monk

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Re: The most important news of E3
« Reply #2 on: June 17, 2010, 06:19:21 PM »
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:O :O :O :O :O :O

well, let's just say it looks like I'll be breaking down and buying an FPS for the wii.

Rawrlolsauce!

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Re: The most important news of E3
« Reply #3 on: June 17, 2010, 06:29:48 PM »
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Awesome. Looks like it'd be a great game if it were to just be on 360.

Offline Master KChief

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Re: The most important news of E3
« Reply #4 on: June 17, 2010, 07:02:34 PM »
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i was initially excited when i heard the news, but its been stated this wont be a retro redux but a modern reimagining (for better or for worse, whichever way you take that)...and it is, after all, a fps on the wii. i'll cross my fingers for the retro goldeneye on xbla, though (which did get the old skool perfect dark recently).
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The Schaef

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Re: The most important news of E3
« Reply #5 on: June 17, 2010, 08:15:12 PM »
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i was initially excited when i heard the news, but its been stated this wont be a retro redux but a modern reimagining (for better or for worse, whichever way you take that)...and it is, after all, a fps on the wii. i'll cross my fingers for the retro goldeneye on xbla, though (which did get the old skool perfect dark recently).

GOLDEN! ...EYE!

Offline Josh

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Re: The most important news of E3
« Reply #6 on: June 17, 2010, 08:38:24 PM »
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Anybody else on here get all the cheats on the original Goldeneye on 64?  :)
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Lamborghini_diablo

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Re: The most important news of E3
« Reply #7 on: June 17, 2010, 09:26:30 PM »
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Schaef... two words that might dampen your excitement for this..


REGENERATING HEALTH.

It's not a pure port. Lets hope they don't ruin it.

The Schaef

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Re: The most important news of E3
« Reply #8 on: June 17, 2010, 09:33:41 PM »
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Schaef... two words that might dampen your excitement for this..

REGENERATING HEALTH.

Not sure why regenerating health would ruin my experience when shield belts did not.

Lamborghini_diablo

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Re: The most important news of E3
« Reply #9 on: June 17, 2010, 09:36:29 PM »
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Because it takes a LOT of the challenge out. Shield belts didn't regenerate. When you were stuck with one bar of health left on the last few levels... on the hardest difficulty.... good luck. Now you just hide and your health is filled.

The Schaef

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Re: The most important news of E3
« Reply #10 on: June 17, 2010, 09:42:16 PM »
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What evidence do you have that hiding will refill one bar all the way to full health?

Also, destructible environs will reduce your ability to hide.

Offline Master KChief

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Re: The most important news of E3
« Reply #11 on: June 17, 2010, 09:45:31 PM »
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Schaef... two words that might dampen your excitement for this..


REGENERATING HEALTH.

It's not a pure port. Lets hope they don't ruin it.

yeah, like i said, its not going to be what most people expect, it wont be a pure port...i recall them saying something to the effect that goldeneye set the standard for multi back in the day, but times have changed with fps', so they have to adapt with it and make a different game from the original.

still, many current fps games have regenerating health (cod, battlefield, halo, etc) but in most cases since health is naturally low to begin with, only in the most lucky of cases will it actually matter. hopefully this will follow suit.
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Lamborghini_diablo

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Re: The most important news of E3
« Reply #12 on: June 17, 2010, 09:47:40 PM »
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What evidence do you have that hiding will refill one bar all the way to full health?

From IGN:

Quote
It's a contemporary FPS design: no health pick-ups. Instead, you take cover to get your health to regenerate.

Sounds like like full health regeneration.

Also, another thing that may almost ruin it for me:

Quote
But the "Klobb" gun (presumably named after the N64 game's producer Ken Lobb) has been renamed the "klebb"

Offline Master KChief

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Re: The most important news of E3
« Reply #13 on: June 17, 2010, 09:50:39 PM »
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haha, the klobb...i remember that weapon. i thought it was a real russian weapon. i was also very fond of the rcp90. :)
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

The Schaef

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Re: The most important news of E3
« Reply #14 on: June 17, 2010, 09:54:11 PM »
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Quote
It's a contemporary FPS design: no health pick-ups. Instead, you take cover to get your health to regenerate.

Sounds like like full health regeneration.

... I don't see the word "full".  What makes it sound like that to you?  Do CoD or Battlefield regen full health at all times?

First game I played with regen was Pariah and it was only partial.

Lamborghini_diablo

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Re: The most important news of E3
« Reply #15 on: June 17, 2010, 10:35:53 PM »
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Quote
It's a contemporary FPS design: no health pick-ups. Instead, you take cover to get your health to regenerate.

Sounds like like full health regeneration.

... I don't see the word "full".  What makes it sound like that to you?  Do CoD or Battlefield regen full health at all times?

First game I played with regen was Pariah and it was only partial.


Yes, CoD4 regenerates back to full health after a few seconds.

Offline JSB23

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Re: The most important news of E3
« Reply #16 on: June 17, 2010, 10:36:33 PM »
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All I can say is I hope they do better then they did with that other game........
An unanswered question is infinitely better than an unquestioned answer.

The Schaef

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Re: The most important news of E3
« Reply #17 on: June 17, 2010, 11:58:54 PM »
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Yes, CoD4 regenerates back to full health after a few seconds.

And of course we know, everyone hated that game.

People seem to be losing sight of the most important part, here...

GOL-DEN...

... EEEYYYYYYEEEEEEEE.

Offline Master KChief

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Re: The most important news of E3
« Reply #18 on: June 18, 2010, 12:02:05 AM »
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but goldeneye rogue agent blew chunks.
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Offline JSB23

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Re: The most important news of E3
« Reply #19 on: June 18, 2010, 12:03:46 AM »
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but goldeneye rogue agent blew chunks.
Which "other game" did you think I was referring to?
An unanswered question is infinitely better than an unquestioned answer.

The Schaef

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Re: The most important news of E3
« Reply #20 on: June 18, 2010, 12:05:11 AM »
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but goldeneye rogue agent blew chunks.

Yes, but Goldeneye: Rogue Agent was also completely unrelated to the original game except in name.  The trailer alone shows a lot of homage paid to the original story and gameplay.

Lamborghini_diablo

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Re: The most important news of E3
« Reply #21 on: June 18, 2010, 12:07:07 AM »
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but goldeneye rogue agent blew chunks.

Yes, but Goldeneye: Rogue Agent was also completely unrelated to the original game except in name.  The trailer alone shows a lot of homage paid to the original story and gameplay.

Remake does not always mean its going to be as good as the original. Hollywood has many many many examples of this.

Am I saying its GOING to be bad? No. Is it going to be the exact same game? No. So... I'm cautiously optimistic about this game.

The Schaef

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Re: The most important news of E3
« Reply #22 on: June 18, 2010, 12:11:04 AM »
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Remake does not always mean its going to be as good as the original. Hollywood has many many many examples of this.

Like Batman Begins and Casino Royale and The Karate Kid?

Quote
Am I saying its GOING to be bad? No. Is it going to be the exact same game? No. So... I'm cautiously optimistic about this game.

So why you gotta bring me down?  It's GOOLLLL... DEENNNNNN....

Offline Master KChief

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Re: The most important news of E3
« Reply #23 on: June 18, 2010, 12:13:11 AM »
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i sincerely hope it will be good though. at least modernize it and add perks and loadouts...k? :) after all, all the games nowadays are doing it...*cough cough battlefield, bioshock 2 multi, transformers: war for cyberton, even blur*
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Lamborghini_diablo

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Re: The most important news of E3
« Reply #24 on: June 18, 2010, 12:16:29 AM »
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i sincerely hope it will be good though. at least modernize it and add perks and loadouts...k? :) after all, all the games nowadays are doing it...*cough cough battlefield, bioshock 2 multi, transformers: war for cyberton, even blur*

If GOOOOLLDEEEEEEENEYEEEEEE is to be successful, the multiplayer needs to stay true to the original game. All weapon pickups, slappers, epic proximity mine madness (including the ability to stick a mine on an ammo box and flip the box over), etc.

 


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