Author Topic: SSBB  (Read 90954 times)

Offline Captain Falcon

  • Trade Count: (+1)
  • Sr. Member
  • ****
  • Posts: 574
  • Low tier never looked so good.
    • -
    • Midwest Region
Re: SSBB
« Reply #175 on: June 11, 2009, 11:36:13 PM »
0
Sure; i'd like to.  You have all my info, cept online is really laggy and doesn't show one's true potential.  Like, if i was at your house playing, it would be easier.  Wanna play now? :)
Ya ever eat, dirt?

Rawrlolsauce!

  • Guest
  • Trade Count: (0)
Re: SSBB
« Reply #176 on: June 11, 2009, 11:55:52 PM »
0
It's better than most; most characters don't have projectiles.  But most of those w/projectiles have better ones than Luigi. Most except for Peach (she has to pull hers from the ground) and mario (they're the same). :P
So what if he isn't too maneuverable? If you can dodge the attacks, then why should maneuverability matter?
Same with range. If he can hit and kill opponents quickly, then range should be irrelevant.  I used to play w/Ike, the man with, like the largest range, and i thought the same thing.

What about MK? you said nothing about him and he has weaknesses; no character's absolutely perfect.
Actually, the majority of characters DO have projectiles (70% do, infact. I just checked :P). I find Peaches turnip better, and Mario and Luigi have very different fireballs. Mario's > Luigi.

.... Maneuverability in the air is VERY important for an aerial fighting like Luigi. It directly correlates to dodging attacks, therefore your statement is contradictory.

Again, that doesn't make sense. Range will help you land said hits; if he had a higher range he would land more and they would have a higher accuracy.

I agree no character is perfect, but Meta Knight has tons of advantages (speed, priority, recovery, +++ lots more) and few disadvantages (Lack of KO, no projectiles, and hes light + maybe a few others). Luigi has few advantages, and many disadvantages.

Offline JSB23

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3197
  • Fun while it lasted.
    • -
    • East Central Region
Re: SSBB
« Reply #177 on: June 12, 2009, 12:13:51 AM »
0
How many times will people get this wrong? MK has a lot of KO potential
An unanswered question is infinitely better than an unquestioned answer.

Offline Captain Falcon

  • Trade Count: (+1)
  • Sr. Member
  • ****
  • Posts: 574
  • Low tier never looked so good.
    • -
    • Midwest Region
Re: SSBB
« Reply #178 on: June 12, 2009, 10:17:08 AM »
0
Actually, the majority of characters DO have projectiles (70% do, infact. I just checked :P). I find Peaches turnip better, and Mario and Luigi have very different fireballs. Mario's > Luigi.

.... Maneuverability in the air is VERY important for an aerial fighting like Luigi. It directly correlates to dodging attacks, therefore your statement is contradictory.

Again, that doesn't make sense. Range will help you land said hits; if he had a higher range he would land more and they would have a higher accuracy.

I agree no character is perfect, but Meta Knight has tons of advantages (speed, priority, recovery, +++ lots more) and few disadvantages (Lack of KO, no projectiles, and hes light + maybe a few others). Luigi has few advantages, and many disadvantages.

How are Mario's fireballs better? Well, whatever; it isn't a big deal.  I don't really use fireballs too much anyway.  And my bad about the "majority of people thing;" I sorta assumed most didn't, when actually, most did. :P

Rawrlolsauce, you just stated his not too many -'s and lots more +'s; I agree.
« Last Edit: June 12, 2009, 07:57:53 PM by TH3 UNF0RG1V4BL3 »
Ya ever eat, dirt?

Offline Reggie Flores

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1297
  • The Blue Blur...
Re: SSBB
« Reply #179 on: June 13, 2009, 10:42:29 AM »
0
Well the tourney's today. I'm not sure If I'm entering though, I'm only going to meet up with some smash friends. But I'll let you guys know if I enter. I'm gonna go all Sonic (suicide, lol)

Tink makes the best use of his projectiles, imo.

and JSB has the right idea. Getting the KO is NOT a problem for MK.
#NAME?

Offline Captain Falcon

  • Trade Count: (+1)
  • Sr. Member
  • ****
  • Posts: 574
  • Low tier never looked so good.
    • -
    • Midwest Region
Re: SSBB
« Reply #180 on: June 13, 2009, 12:21:59 PM »
0
Cat, I mean no insult to Sonic, but what about him makes you want to play with him?  I'm just wondering.

TheHobbit, i was reading over this email i got from the guy who (i think) is hosting the tourney Tuesday, and it said "Players only, no guests. Sorry." After i read that, i was saddened that you wouldn't be able to be there, unless you join in on the action. :'(  
« Last Edit: June 13, 2009, 12:27:37 PM by TH3 UNF0RG1V4BL3 »
Ya ever eat, dirt?

Offline JSB23

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3197
  • Fun while it lasted.
    • -
    • East Central Region
Re: SSBB
« Reply #181 on: June 13, 2009, 02:27:23 PM »
0
Do you know what kind of controllers we can use?
An unanswered question is infinitely better than an unquestioned answer.

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: SSBB
« Reply #182 on: June 13, 2009, 03:39:39 PM »
0
Okay... I must really miss how you can be competitive with Wario... can he chain grab or something?
As a national champion, I support ReyZen deck pouches.

Offline Captain Falcon

  • Trade Count: (+1)
  • Sr. Member
  • ****
  • Posts: 574
  • Low tier never looked so good.
    • -
    • Midwest Region
Re: SSBB
« Reply #183 on: June 14, 2009, 01:13:01 PM »
0
Do you know what kind of controllers we can use?

Wii remote/nunchuka or gamecube controller, or classic controllr if you want(whatever that is).

Just in case you may want to know, the match rules are:
no items
random levels unless agreed on by players
no time limit
stock (based on round) 2-4
4 player single elimination for rounds 1-2, 2 player single elimination for semi-finals, finals and championship

Okay... I must really miss how you can be competitive with Wario... can he chain grab or something?

He has more than enough kill moves, he's SUPER maneuverable in the air, he has good recovery, he has good aerial attacks and, attack-wise, he's quite a spontaneous character.
« Last Edit: June 14, 2009, 10:11:42 PM by TH3 UNF0RG1V4BL3 »
Ya ever eat, dirt?

Offline Reggie Flores

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1297
  • The Blue Blur...
Re: SSBB
« Reply #184 on: June 15, 2009, 10:29:54 PM »
0
wow eww @ those rules. 4 player is whackkk. no time limit is garb as well.

I didnt do so hot in that tourney. Doesnt matter to me though, I was really only there to hang out. Regardless, I had a blast.

Wario can gay alot of characters out of his grab release. He has crazy aerial control.  He has maddd priority on all of his attacks. And his recovery is pretty good.

I use Sonic because I'm already good with him lol. I only play Brawl because of Sonic. The other characters bore me. If it wasnt for Sonic, I'd still be playing Melee, which is WAYYYY more fun.

Gamecube controllers are the best for smash, no contest.
#NAME?

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: SSBB
« Reply #185 on: June 16, 2009, 08:31:17 PM »
0
Why do you like melee more? I think melee is pretty sketchy...
As a national champion, I support ReyZen deck pouches.

Rawrlolsauce!

  • Guest
  • Trade Count: (0)
Re: SSBB
« Reply #186 on: June 16, 2009, 08:37:56 PM »
0
Why do you like melee more? I think melee is pretty sketchy...
Melee is MUCH better. It takes skill, and you can haz some mad combos :3 (It is a lot less luck than brawl, too)

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: SSBB
« Reply #187 on: June 16, 2009, 08:45:26 PM »
0
How is brawl luck?
As a national champion, I support ReyZen deck pouches.

Offline Reggie Flores

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1297
  • The Blue Blur...
Re: SSBB
« Reply #188 on: June 17, 2009, 12:30:51 AM »
0
Brawl has luck elements to it (tripping).

Melee is overall more fun to play. It's faster paced, and ATs make the game really deep.
#NAME?

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: SSBB
« Reply #189 on: June 17, 2009, 12:48:21 AM »
0
Melee is amazing, I think I'll pick it back up once I get good at brawl. I could beat a level nine with almost any given guy... I got bored though, my Marth was killer, but I needed more living competition.

now I probably suck at Melee... 8 long months without it.

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: SSBB
« Reply #190 on: June 17, 2009, 12:49:52 PM »
0
I never liked melee. I thought the original one was classic, melee was just okay, and brawl was a legitimate game. Yes, I hate tripping... but I like falling slower so that you can have full on battle in the air before you even leave the ground.
As a national champion, I support ReyZen deck pouches.

Offline Reggie Flores

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1297
  • The Blue Blur...
Re: SSBB
« Reply #191 on: June 17, 2009, 09:17:10 PM »
0
hmm...

actually Melee is really aerial based. Shuffling aerial attacks is a staple for any character.
#NAME?

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: SSBB
« Reply #192 on: June 18, 2009, 03:26:12 PM »
0
hmm...

actually Melee is really aerial based. Shuffling aerial attacks is a staple for any character.

who did you use in Melee?

Offline Reggie Flores

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1297
  • The Blue Blur...
Re: SSBB
« Reply #193 on: June 18, 2009, 03:59:18 PM »
0
I used Falco and Marth.

Now I use Falco, Falcon and Fox. a Little bit of Sheik here or there.
#NAME?

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: SSBB
« Reply #194 on: June 18, 2009, 06:51:27 PM »
0
Okay... I will play for hours with MK and I still suck with him. I understand all the other S rank characters... I still can't find out how he is almost ban worthy... I can get good with any other character... just not him. Any tips on how to pwn with him?
As a national champion, I support ReyZen deck pouches.

Offline JSB23

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3197
  • Fun while it lasted.
    • -
    • East Central Region
Re: SSBB
« Reply #195 on: June 18, 2009, 06:58:55 PM »
0
SPAM is not tasty
An unanswered question is infinitely better than an unquestioned answer.

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: SSBB
« Reply #196 on: June 18, 2009, 08:14:40 PM »
0
Can you explain how to spam with him?
As a national champion, I support ReyZen deck pouches.

NotOfThisWorld66

  • Guest
  • Trade Count: (0)
Re: SSBB
« Reply #197 on: June 18, 2009, 11:17:31 PM »
0
I am a MK fan, so I will respond-Meta Knight is very quick.  His combo strikes should be used frequently to build damage.  Also, use the Mach Tornado often.  This is a very good damage builder as well.  His recovery is second to none, so as long as you know how to use Glide well, you can surely get back to the stage.  Use the Teleport move for surprise attacks on opponents.  It slows you down, so don't use it that much.  He is very good on the ground as he is much more mobile there than in the air.  Try to keep the action ground-based as much as possible.  If the opponent is trying to recover, fly out and hit them again with a sword combo.  You can gimp other players very well with his amazing recovery.  But be mindful that he is very light and easy to KO, and make sure not to use Metal Boxes, as they make MK too heavy for his wings to lift him, and therefore he has no recovery.  Above all, strike quickly!  For that is the essence of Meta Knight.

Regards,
Eddy

Offline Reggie Flores

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1297
  • The Blue Blur...
Re: SSBB
« Reply #198 on: June 18, 2009, 11:49:24 PM »
0
I am a MK fan, so I will respond-Meta Knight is very quick.  His combo strikes should be used frequently to build damage.  Also, use the Mach Tornado often.  This is a very good damage builder as well.  His recovery is second to none, so as long as you know how to use Glide well, you can surely get back to the stage.  Use the Teleport move for surprise attacks on opponents.  It slows you down, so don't use it that much.  He is very good on the ground as he is much more mobile there than in the air.  Try to keep the action ground-based as much as possible.  If the opponent is trying to recover, fly out and hit them again with a sword combo.  You can gimp other players very well with his amazing recovery.  But be mindful that he is very light and easy to KO, and make sure not to use Metal Boxes, as they make MK too heavy for his wings to lift him, and therefore he has no recovery.  Above all, strike quickly!  For that is the essence of Meta Knight.

Things I dont agree with:

- "metal box". yeah... items are a no-no.

- Sonic's recovery is better BY FAR. But yeah MK's is definitely up there.

- MK's game should be evenly spread between the air and the ground. MK is really good when it comes to juggling. His aerials are insanely good.

- tornado is good, but overusing it can get you punished BAD. use it every now and then.

- his teleport is good for mindgaming every now and then, but the post lag after it is enough to get you punished for using it. USE SPARINGLY. i mean like once a set, not 5 times a match.



#NAME?

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: SSBB
« Reply #199 on: June 19, 2009, 01:21:42 AM »
0
Okay... but I'm being quick... always attacking... and I still am better with almost every character. :dunno:

And what exactly is gimping? It sounds shady...  ::)
As a national champion, I support ReyZen deck pouches.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal