I mostly played Zerg and Protoss just because I thought Terran was just too slow...
a mech strat just seems so much more defensive (what with vulture mines, stationary tanks, ect.). Good mech strats that I've played rush to drop tech and drop and couple tanks and maybe some vultures on my minerals.
I know that M&M's really don't work against protoss at all.
*Looks at 70 card slow deck* That....might be why I use them.
Yeah M&Ms work about as well against the protoss as an SCV rush on a cannon laden base. I gotta tech to siege tanks/goliaths for that. Which holds the Protoss off nicely (Goliaths are ridiculously good VS carriers and tanks handle the ground units with easy, cept archons, but EMP removes that thread). I've noticed most of them use drop techs, which truth be told, I haven't even attempted cuz I've been working on my micro with Speed Vultures which are great against the computers (because with a group of 4 I can kill a protoss zealot) but my human play is limited. Maybe I'll experiment with the drop stuff in a bit and see how well I can do harass with that.
Btw: If ya wanna play a game feel free to message me