Author Topic: Hearthstone  (Read 216076 times)

Warrior_Monk

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Re: Hearthstone
« Reply #800 on: March 26, 2015, 05:24:25 PM »
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Volcanic is great. Rest are mediocre.

Lamborghini_diablo

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Re: Hearthstone
« Reply #801 on: March 27, 2015, 02:15:24 PM »
+1
New expansion will release on April 2nd.

Offline BubbleBoy

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Re: Hearthstone
« Reply #802 on: March 27, 2015, 08:03:08 PM »
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From what I have seen so far, I think Dragon decks will have the ability to overload BGH by enough to make big bodies actually useful, in which case Nefarian and Drakonid Crusher might be good (though not great). But it does look like they are simply too big and too slow to be good right now.
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TheHobbit13

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Re: Hearthstone
« Reply #803 on: March 27, 2015, 11:49:51 PM »
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How much does this game cost and how much space does it take on your computer?

Offline Drrek

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Re: Hearthstone
« Reply #804 on: March 28, 2015, 12:17:46 AM »
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How much does this game cost and how much space does it take on your computer?

It costs all your free time.  Money gets you cards faster, but isn't necessary.  Takes 3 GB of memory according to their system requirements.
The user formerly known as Easty.

Warrior_Monk

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Re: Hearthstone
« Reply #805 on: March 28, 2015, 12:41:01 AM »
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I've spent $26 on the game and can build pretty much any deck I want, but I've been playing for a year.

TheHobbit13

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Re: Hearthstone
« Reply #806 on: March 28, 2015, 12:53:16 AM »
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3 gigs? Ouch...

Offline BubbleBoy

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Re: Hearthstone
« Reply #807 on: March 28, 2015, 08:15:45 AM »
+1
3 gigs? Ouch...

Worth every byte.  :thumbup:
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Warrior_Monk

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Re: Hearthstone
« Reply #808 on: March 28, 2015, 10:30:13 AM »
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3 gigs? Ouch...

Worth every byte.  :thumbup:
That's what some people say about White Castle...

Warrior_Monk

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Re: Hearthstone
« Reply #809 on: March 30, 2015, 02:23:33 PM »
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Not posting each picture individually for obvious reasons. Set's released.  Will give a breakdown of my thoughts later, but WOW they saved some incredible cards.

https://www.facebook.com/media/set/?set=a.875939775782125.1073741868.498467596862680&type=1

Love this one though. Mill Rogue LIVES
« Last Edit: March 30, 2015, 02:32:48 PM by Westy »

browarod

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Re: Hearthstone
« Reply #810 on: March 30, 2015, 03:17:18 PM »
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Thursday can NOT come fast enough.

Warrior_Monk

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Re: Hearthstone
« Reply #811 on: March 31, 2015, 05:04:52 PM »
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So Week 1 Gang Up is getting released.  :D

2 Shadowstep
2 Preperation
2 Deadly Poison
2 Cold Blood
2 Sap
2 Grimscale Oracle
2 Murloc Tidecaller
2 Gang Up
2 Blade Flurry
2 Bluegill Warrior
2 Murloc Tidehunter
2 Murloc Warleader
2 Coldlight Oracle
2 Coldight Seer
2 Sharpsmith Tinker Oil
1 Old Murk Eye

Need to cut 1.
« Last Edit: March 31, 2015, 05:09:15 PM by Westy »

Offline BubbleBoy

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Re: Hearthstone
« Reply #812 on: April 01, 2015, 12:13:42 AM »
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Chromaggus: I love this card. Most of the time, it will need to survive a round before it does anything, but that shouldn't be TOO difficult, considering it has 8 health and BGH immunity. And as soon as your next turn starts, you already get a benefit just from drawing your regularly scheduled card, after which the insanity may begin.

Demonwrath: A cheap Consecration most of the time, especially in demon decks, so obviously very good. I don't think it will replace Hellfire, but I think it will be as common if not more so very soon.

Dragon Consort: A 5 mana 5/5 is average - make it a dragon and it is slightly above average - give it the ability to let you play Chromaggus on turn 6, or Alexstraza, Ysera, or Nefarian on turn 7, and it it MIND-BLOWING. I think this card will single-handedly make Paladin the go-to dragon class.

Druid of the Flame: A simple 3 mana 2/5 hasn't been done yet, but such a card would compare pretty well to Spider Tank, with the slight downside that it can't kill a 2/3 in one hit, but with the upside that it can still kill a 3/2 and have more than 1 health afterwards. This card is notably better than a plain 2/5 because of the flexibility to be played as a 5/2 when desired, as well as the Beast identifier, which could finally make Druid of the Fang playable.

Emperor Thaurissan: Hoe-lee-krapp. Auto-include in every control deck for the foreseeable future. Even if it only discounts 3 cards on the turn it is played, it is arguably worthwhile. However, it is hardly unlikely that it will discount far more than that on the first turn alone and then survive to discount your hand yet again! this card followed by Chromaggus is going to be Ebola-level sick and three and a half times as fun.

Fireguard Destroyer: If we just pretended this cost 5, we'd be talking about a 5 mana 5.5/6 on average, which is really good. Make one of those mana crystals an overload crystal, and this card is a really solid body that can fit a Shaman curve really nicely (mainly because in b4 the Fire Elemental).

Gang Up: Obviously a mill card - something that does nothing at all immediately but can prepare you for fatigue. Rogue mill decks are about to become a fair measure more popular.

Majordomo Executus: To clarify, becoming Ragnaros means setting your current and maximum health to 8 and turning your ability into a 2 mana "Deal 8 damage to a random enemy." Yeah, that's a really fun hero ability to have, but how likely is it that you survive for more than a turn with 8 health and no ability to heal? Also, Majordomo's stats are not thrilling for 9 mana. A fun and quirky card for sure, but will not be seen in competitive play.

Quick Shot: A strong variant of the 2 mana 3 damage spell that fits well in Hunter. We will be seeing a lot of this methinks.

Resurrect: I love this card and the fact that it only costs 2. I think the only bad situation is the one where you get your Zombie Chow (or Twilight Whelp) back. But even in the situation where you coin a 3/2 on turn one, it dies, and you Resurrect it on turn 2, this is a good card. And obviously, if you get to play it later in the game, then it becomes really sweet.

Revenge: What I don't like about this card (and Mortal Strike) is that you can't often control how low you are on health, and when you can, you tend to do so by gaining armor, which sends you in the opposite direction from where you want to be for Revenge. This does make a pretty good anti-aggro card, so I think it will see more play than Mortal Strike, but it will not replace Whirlwind.

Solemn Vigil: Obviously, you need 2 deaths to make this as good as the fairly average card Arcane Intellect. It will have to reliably cost 2 or less to be includable, and it remains to be seen whether that is possible (although it seems likely enough in Paladin). I think this will be played a lot in certain deck and a bit in others.

Twilight Whelp: Pretty simple and powerful - will most likely replace Zombie Chow in Priest dragon decks.

Volcanic Lumberer: If this costs 7 or more, the deal is off. Even at 6, I'm on the fence about it. I do hope to see a deck that just tries to completely overload the opponent's BGH(es), which this will definitely be included in.

P.S. If I had the cards for it, I would definitely build myself a Druid muscle deck with Volcanic Lumberer, Ironbark Protector, the Ancients, and the star of the show, Recombobulator. But alas, that would require a lot of epics I do not have.
« Last Edit: April 01, 2015, 08:47:47 AM by BubbleBoy »
Use the Mad Bomber to rescue his Province.

Lamborghini_diablo

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Re: Hearthstone
« Reply #813 on: April 01, 2015, 09:53:16 AM »
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Quote
Resurrect: I love this card and the fact that it only costs 2. I think the only bad situation is the one where you get your Zombie Chow (or Twilight Whelp) back. But even in the situation where you coin a 3/2 on turn one, it dies, and you Resurrect it on turn 2, this is a good card. And obviously, if you get to play it later in the game, then it becomes really sweet.

The dream opening: Coin out an injured blademaster. Keep him alive if possible and trade with your opponent. When he dies, resurrect him as a full 4/7.

browarod

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Re: Hearthstone
« Reply #814 on: April 01, 2015, 11:18:09 AM »
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Quote
Resurrect: I love this card and the fact that it only costs 2. I think the only bad situation is the one where you get your Zombie Chow (or Twilight Whelp) back. But even in the situation where you coin a 3/2 on turn one, it dies, and you Resurrect it on turn 2, this is a good card. And obviously, if you get to play it later in the game, then it becomes really sweet.

The dream opening: Coin out an injured blademaster. Keep him alive if possible and trade with your opponent. When he dies, resurrect him as a full 4/7.
4/7 for 2 is Value Town right there.

Warrior_Monk

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Re: Hearthstone
« Reply #815 on: April 01, 2015, 12:43:18 PM »
+2
No, no, no!

Turn 3, coin Mindgames. Get Deathwing.
Opponent plays Naturalize/Assassinate.
Turn 4: Double Resurrect.

YOU'RE WELCOME
« Last Edit: April 01, 2015, 12:46:41 PM by Westy »

Offline jbeers285

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Re: Hearthstone
« Reply #816 on: April 02, 2015, 01:05:01 PM »
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Any word on when today the expansion will be available?

Nvm its live now

And I walked through all three with shaman without issue, blood lust ftw
« Last Edit: April 02, 2015, 01:27:57 PM by jbeers285 »
JMM is a modern day prophet

browarod

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Re: Hearthstone
« Reply #817 on: April 02, 2015, 01:29:13 PM »
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I used my deathrattle shaman deck against the first boss, beat him on turn 5 cuz his hero power pulled out my Kel'Thuzad, Baron Rivendare, and Sylvanas (who died later and triggered 2 steals, one of which stole his Baron Geddon).

So much fun!

Warrior_Monk

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Re: Hearthstone
« Reply #818 on: April 03, 2015, 03:07:00 AM »
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Been having a LOT of fun with this deck recently. I strongly encourage you all to give it a go. Started at Rank 20 and am currently on a win streak at 14.


browarod

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Re: Hearthstone
« Reply #819 on: April 03, 2015, 09:32:03 AM »
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I was totally going to build a deck like that, you beat me to it! haha

I'm gonna try out your list, it looks like a lot of fun.

Lamborghini_diablo

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Re: Hearthstone
« Reply #820 on: April 03, 2015, 11:21:28 AM »
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EV-EV-EV-EVERYONE GET-GET-GET-GET IN HERE-HERE-HERE-HERE!

browarod

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Re: Hearthstone
« Reply #821 on: April 03, 2015, 11:26:22 AM »
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Anyone have a good build they used to defeat Thaurissan? Most of my regular decks have AoE and/or taunts with non-0 Attack so I'm having trouble keeping myself alive long enough to get his health down while avoiding killing his wife.

I'm thinking of trying a priest deck at lunch today.

Lamborghini_diablo

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Re: Hearthstone
« Reply #822 on: April 03, 2015, 12:03:28 PM »
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I ran an alarm-o-bot style druid for all 3 and had no issues.

I'm trying to think of a way for Paladin to gain armor. If you can get above 30 health, just use Eye for an Eye and watch the fireworks.   ;D

Offline redemption101

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Re: Hearthstone
« Reply #823 on: April 03, 2015, 02:32:41 PM »
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I used a priest deck to kill him (heroic)

I basically ran an inner fire deck.  the cards that made it work were
2 light wells
2 resurrect
2 light spawn
2 mind blast
+ health spells

cards I wasn't sold on
Pyromancer
Holy nova
Mind Games
Crazed alchemist


browarod

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Re: Hearthstone
« Reply #824 on: April 03, 2015, 02:39:29 PM »
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I ended up beating him easily with a Priest deck where I used Cabal Shadow Priest to steal his wife (kudos to Lambo for the idea) and big health minions to trade for his and then slowly whittle him down.

At one point the wife was a 3/10 between Divine Spirit, PWS, and Velen's Chosen, haha.

 


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