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Quote from: Lamborghini_diablo on February 17, 2015, 09:09:01 AMQuote from: New Raven BR on February 17, 2015, 12:31:48 AMQuote from: Westy on February 17, 2015, 12:22:06 AMQuote from: New Raven BR on February 16, 2015, 11:05:54 PMreminds me of MTGThe cost similar is akin to MTG, as is the objective, but there are a number of things that make them different, such as not being able to play cards on your opponent's turn, only having 2 types of cards, etc. aww no instants? For real. I know they work in the physical card game, but it so kills the fun waiting on that stupid timer after every move in the video game version of magic.Thankfully, no.
Quote from: New Raven BR on February 17, 2015, 12:31:48 AMQuote from: Westy on February 17, 2015, 12:22:06 AMQuote from: New Raven BR on February 16, 2015, 11:05:54 PMreminds me of MTGThe cost similar is akin to MTG, as is the objective, but there are a number of things that make them different, such as not being able to play cards on your opponent's turn, only having 2 types of cards, etc. aww no instants? For real. I know they work in the physical card game, but it so kills the fun waiting on that stupid timer after every move in the video game version of magic.Thankfully, no.
Quote from: Westy on February 17, 2015, 12:22:06 AMQuote from: New Raven BR on February 16, 2015, 11:05:54 PMreminds me of MTGThe cost similar is akin to MTG, as is the objective, but there are a number of things that make them different, such as not being able to play cards on your opponent's turn, only having 2 types of cards, etc. aww no instants?
Quote from: New Raven BR on February 16, 2015, 11:05:54 PMreminds me of MTGThe cost similar is akin to MTG, as is the objective, but there are a number of things that make them different, such as not being able to play cards on your opponent's turn, only having 2 types of cards, etc.
reminds me of MTG
Not at all.They use cards that gain bonuses or decrease in cost based on the number of cards in your hand and your current health, allowing you to play a lot of really strong minions early in the game.
No, because redemption doesn't have a cost system.
Quote from: Westy on February 17, 2015, 12:22:06 AMQuote from: New Raven BR on February 16, 2015, 11:05:54 PMreminds me of MTGThe cost similar is akin to MTG, as is the objective, but there are a number of things that make them different, such as not being able to play cards on your opponent's turn, only having 2 types of cards, etc.There are actually 3 types of cards: minions, spells, and weapons.
Quote from: Lamborghini_diablo on February 17, 2015, 01:02:49 PMSo, I finally dusted a couple cards and built a Handlock deck (just need one more mountain giant, and eventually a Jaraxxus). This type of deck is so much fun to play.That's the same as hand control right?
So, I finally dusted a couple cards and built a Handlock deck (just need one more mountain giant, and eventually a Jaraxxus). This type of deck is so much fun to play.
Unfortunately I don't have a Black Knight, and I don't think I have any Pyroblasts either. I could swap out Yeti for a Poly, though. Or do you think a Drake would be better there? Not sure what composition to do based on your suggestions since I don't have the Big Two, haha.I could take out 2x Mad Scientist and 1x Mirror Entity for 2x Drake and Poly, though then the Yeti would still be there.
I just opened a Tree of Life, and it made me quite angry.