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Too much fire emblem, not enough pokemon.
Quote from: Smokey on July 09, 2011, 01:02:24 AMToo much fire emblem, not enough pokemon.Pokemon isn't strategic unless I play online, and it's no fun to log online Pokemon battles. This run also has relevance to the Fire Embelm 7 Tier List that I like debating about for no reason, so it's not all fun and games kids.
If anyone is actually watching these, you should tell me so I feel some encouragement, haha.
Prof U should commentate your playthrough.
Fighters uses axes. They have a high strength (meaning they can do lots of damage) and high Hit Points. They usually lack in skill (which affects weapon hit rates) and speed (which affects double attacking and dodging attacks). generally are no good.Archer (Rebecca): Archers use bows. They have average stats across the board, and are unable to attack from 1 range (adjacent to another unit) because they can only use bows. They are generally no good because of these things.Cavalier (Lowen) + Paladin (Marcus): Cavaliers and Paladians are mounted warriors who can Swords, Lances, and once a Cavalier promotes to a Paladin, axes. Cavaliers have high movement and fairly consistant stats across the board. Because of their high movement combined with good stats and no strong weakness, they're generally the best for efficiency runs. There are very few Cavs/Paladins in any FE game that are bad (Fiona and Jeigans [Jeigan means they look good initially but don't get any better] come to mind).Knight (Oswin): Knights are heavy infantry specializing in Lances. They have high defense (which reduces damage taken), HP, and Strength, making them the primary chokepoint holders of the game. They're generally no good for efficiency runs because of their awful movement.Cleric (Serra): Clerics can not deal damage, but are able to use staves to heal damaged units. They're nice because of the Warp and Rescue staves, which you'll see later.
Then your ninja? (Guy I think)
Quote from: Smokey on July 13, 2011, 11:53:33 PMProf U should commentate your playthrough.It's actually really funny you say that, since I was going to start commentating soon probably since I am most likely getting a mic soon.
Welcome to the first real tactical map that involves some serious rescue shenanigans.
Quote from: Alex_Olijar on July 14, 2011, 01:37:06 AMWelcome to the first real tactical map that involves some serious rescue shenanigans.At 7:25, why didn't you trade for one of Lyn's Javelins with Kent? I guess it didn't really matter at that point, but it would have saved Kent from being attacked twice...