With REG 5 and the reserve, can the T2 post for deck construction be updated?
From REG 5.0.0
TYPE II Deck Building Rules
Your deck must contain a minimum of one hundred (100) cards. Fourteen of these must be Lost
Soul cards. When you are building larger decks, one Lost Soul must accompany every six cards
beyond one hundred five (105).
Maximum of 1 of each in a deck:
• Cards with 3 or more brigades at face value.
• Dominant (lamb icon or grim reaper icon card).
Maximum of 2 of each in a deck:
• Cards with 2 brigades at face value.
• Lost Souls with a special ability.
• Any single-brigade Site with a special ability.
Maximum of 3 of each in a deck:
• Any Artifact, Fortress, Covenant or Curse with one brigade at face value.
Maximum of 4 of each in a deck:
• Any character, Enhancement or non-special ability Site with one brigade at face value.
Other Rules:
• The number of your good cards and the number of your evil cards MUST be equal.
Dual-alignment cards count as evil/neutral/good based on their face-value alignment (I.E.
Saul/Paul (Ap) is an evil card at face value and counts as evil for deck building
purposes). If a dual-alignment card is different alignments at face-value it counts as all of
those alignments for deck building purposes. If neutral is one of the alignments the card
counts as good and/or evil based on the other alignment(s).
• The number of Sites may not exceed the number of Lost Souls in a deck.
• The number of Dominants (good and evil combined) may not exceed the number of Lost
Souls in a deck. (The Lost Souls card counts as 1 (one) Lost Soul and the “Hopper” Lost
Soul does not count towards Lost Soul deck building requirements).
• The max size for a T2 deck is 252.
Reserve:
• The reserve cannot contain Dominants or Lost Soul cards (the “Hopper” Lost Soul does
not count towards Lost Soul deck building requirements and may be included in the
reserve).
• Your deck + reserve must be a legal deck (ignoring Lost Soul to deck ratio rule as it
applies to cards in the reserve). The reserve must contain between 0-10 cards.
• Your deck and reserve must be reset to their original state after each game.