Last year, the day before Nationals, I made this deck up. The strategy behind it was everyone was using N.T. offenses last year, so I could use their offense too, along with mine. The only problem, once you ran out of Unity in Christ, you had to hope TGT/AoC was enough. I lost round 3 to MitchRob due to that. I ran out at the end. My other loss was the same, ran out of goodies. So had I had Abe's Descendant in the deck, I think I would have done much better. My deck this past Nationals stemmed from the idea of this deck, just O.T.-I'll post later. I didn't run this deck this year due to CWD, but after seeing hardly any at Nationals, I can run this deck again. The defense has plenty of artifact killers. This is this year's version of the offense.
SoG/NJ/GoYS/Grapes/AotL
The Centurion at Capernaum x2
Mary the Mother of James
Salome
Attending Angel x2
Mary Magdalene
Claudia x2
John
ET x3
Anna
Hosea
Joel
Nathan
John the Baptist
Habakkuk
Jeremiah
Moses and Elders x2
Abraham's Descendant x3
Unity in Christ x4
AoC(p) x4
The New Covenant
TGT x2
Herod's Temple
Hidden Treasures x3
Strategy: RA with prophet (the negate the protection ones are the best) with Treasures up play Unity in Christ. First band in Centurion so their sites are negated, now band in Attending Angel to search for your battle winner, a recursion card, or next turns Unity. Now band in ET and play AoC which there is nothing they can do about since all protection got negated. Now band in a TGT gal for pre-block ignore. If you have both Attending Angels out for Unity, your set.
CWD hurts this and Tower of Thebez. Seven Wicked Spirits is in the defense so their Tower does not work, and I pair it with ASA x3 to get rid of the protection/CWD on defense. Once the board is clear, next turn, or however many turns you can while you have pre-block ignore, you can do the band, but play Moses and Elders or Abe's Descendant. Attending Angel is pretty much the star of the offense, as he gets it going, and keeps it going. The addition of Moses and Elders and Abe's Descendant are for the obvious recursion to keep the banding/AoC going. Hold EC's in your hand and use KoTW, or splash more orange for the defense.