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good and evil must be equal in number. deck must be 100+ cards. 1 SA lost soul per 50 cards. same with sites. 1 multicolor enhancement/character, 5 single brigade enhancement/character, 3 for artifacts.
Quote from: Ring Wraith on June 23, 2010, 05:07:44 PMgood and evil must be equal in number. deck must be 100+ cards. 1 SA lost soul per 50 cards. same with sites. 1 multicolor enhancement/character, 5 single brigade enhancement/character, 3 for artifacts.By multi do you mean "rainbow", or just "More than one color"? For example, How many Amalekite Slaves (Gold/Brown) can you have in your deck?
OK, I'd really like to try a Type 2 deck for out tournament next month, but I have NEVER made one. I don't even remember the deck construction rules. Please help me out. Thanks in advance!1) What are the deck construction rules (seeing as I don't have a rulebook anymore)? Please get specific on how many of each type of card are allowed.
2) How can I make a competitive deck without multiple copies of powerful cards? I have 16 real life decks to create from, but for most powerful/rare characters and enhancements I just have one (maybe two) of each card (Never thought I would need more than one). But I have multiples of "staple" cards like Captured Ark, Unholy Writ, Unknown Nation, Wall of Protection, Special Ability lost souls, Dominants, Sites, etc. Has anyone ever done well with just one or at the most two copies of each card in a 100 card deck?Thanks for your help and advice!
What is "Rescuer's Choice" and "Experience Credit"? Thanks again!
Quote from: stefferweffer on June 24, 2010, 09:45:07 AMWhat is "Rescuer's Choice" and "Experience Credit"? Thanks again!Rescuer's Choice means you choose what lost soul you're trying to rescue at the beginning of battle (if they bury or SoG that soul, you lose the rescue attempt). Experience Credit means that when you make a successful rescue, or successful block, your character(s) gain 1/1
Quote from: Ring Wraith on June 24, 2010, 10:11:38 AMQuote from: stefferweffer on June 24, 2010, 09:45:07 AMWhat is "Rescuer's Choice" and "Experience Credit"? Thanks again!Rescuer's Choice means you choose what lost soul you're trying to rescue at the beginning of battle (if they bury or SoG that soul, you lose the rescue attempt). Experience Credit means that when you make a successful rescue, or successful block, your character(s) gain 1/1Weird. Why have those two rules?
Another question. How do those "Once" or "Twice per game" cards work in Type 2? For example, if I had 3 Captured Arks, does that mean I can use each one twice, or do they count as one Captured Ark with a maximum of two uses still? Am I making sense?Thanks.
Yet another question. (Sorry!)Can I have more than one of the same unique character in my territory at the same time? I know I can't have them in the same battle, but can I at least get them out of my hand somehow?Thanks again.
Next strategy question. How many of one particular character do most of you put in a 100 card deck? Is 3 a safe number? I'm afraid if I did 5 I'd risk having multiples in my hand/territory at the same time.Thanks again!