I have been toying around with some ideas for a type 2 defense. I have looked at end the battle, SiTC, Babylonians, demons and several others. I am wondering how effective is a "place" defense? I was thinking of using High Places and the pale green place cards that negate hero SA's and prevent heroes from entering battle as well as splashing in either Orange w/ Destructive Sin or brown w/ IOJ. I am leaning toward brown since Uzzah and Gomer are better standalone choices IMO, but I do like that DS stops I Am Grace. I think this defense could be strong paired with water jars, but I just want some input from people who have used this defense before or just general input on what cards to include.