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(unless you want him too).
I would go with a couple Striking Herods instead of Swift Beings, Michael and SH has saved me a couple times in the endgame, and it goes well with TSA/Captain.
I also like Consuming Fire to stop autoblocks like Uzzah, Trembling Demon, and Horses, all of which give Job problems.
4 Jobs isn't really necessary, I usually go with 3, but I guess it's up to you.
I never use Gathering of Angels, it takes too long, and rarely works out in the end.
I like Gloria in Excelsis Deo as well, to get rid of weapons instead of just negating them. And it stops human EC's of all brigades.
If you want to be creative, you can add a Jubilee or two, and maybe Stillness. If you get Job to fight Michael in a side battle, you can play as many Job's Faith's as you have, and then Stillness, since it will be a mutual destruction. No one loses, and you get to have your JF's back in hand.
Make sure you have a GoJ or two for Rehoboam, otherwise JF will negate him (unless you want him too).
I guess I didn't really think about Seraphim and Job to play SB then JF, but I question if that will ever really work