Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 2 Deck Advice => Topic started by: lebronjamesfreak11 on July 28, 2010, 06:38:28 PM
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Hi i need someone to post the rules of building a type 2 deck thanks
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TYPE II Deck Building Rules
Your deck must contain a minimum of 100 cards. Below is a chart showing the total number of Lost Soul cards needed for deck quantities up to 140.
A deck may contain no more than five (5) of any card.
A deck may contain up to three (3) of any Fortress, Artifact,or Covenant.
Maximum of 1 of each in a deck:
Multi-colored enhancements, Heroes, or Evil Characters
Dominant (lamb icon or grim reaper icon card)
Maximum of 1 of each per 50 cards in a deck:
Lost Soul card that has a special ability
Site with a special ability
Other Rules:
The number of your good cards and the number of your evil cards MUST be equal.
The number of sites may not exceed the number of Lost Souls in a deck.
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So for instance
How many philli garrisons
Burials
king davids
could I have in my deck
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5 garrisons ( nad you can have them all in play at once since they are generic)
1 burial (its a dom)
5 King davids ( but only one out at a time since he is unique)
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So for instance
How many philli garrisons
Burials
king davids
could I have in my deck
Somebody is doing royal phillistines xp
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oh noes i knows ur strrageys an i be comin fo u with mah anti phils/royals boiiii
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Lol actually i was just using them as examples
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Also, how many good/evil enhancements can i have in my deck, also how many lost do u have to have, abd could i play the same enhancement twice in the same battle
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Also, how many good/evil enhancements can i have in my deck, also how many lost do u have to have, abd could i play the same enhancement twice in the same battle
YOu can have up to 5 of any enhancement you want. The number of good cards must equal the number of evil cards.
and yes you can play the same enhancement 5 times in a battle if you want.
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Lebronjamesfreak11, you asked for the rules, which Crashfach2002 posted, but then you continue asking about every type of cards one by one. If you look on that list, all your questions were answered with the very first reply.
What he didn't post, here it is:
Generic Characters you can have any amount of IN PLAY (not in your deck) at once.
Unique Characters you can only have one of at a time in play.
To check for uniquness and non-uniquness of character before they started added those as identifiers, check out redemptionreg.com.
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Here is the link where i posted it. I bookmarked it for future references.
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Was there a link in there?
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So i could have five philli garrisons becuz he is generic
But only one. King david becuz he is unieque
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Also how many lost souls do i have to have for a 100 card deck
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Also how many lost souls do i have to have for a 100 card deck
the Reg/Redemption rulebook is your friend
I'm sorry to be that guy but all of your questions could be answered from the reg/rulebook
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I hate to be abasive but if you can't understand this you need to quit wasteing our time with this.
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I hate to be abasive but if you can't understand this you need to quit wasteing our time with this.
Thank you RED for being so kind.
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If one can't understand the rulebook don't ask. Yes I can be blunt and sound rude but it is the cold hard truth.
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I understand wat u guys are saying, i get everything except, Crashfan said thatu cAn only have 1 hero/ evil character in a deck, but then crustpope said that i could have 5 in play but not iny deck that is the only thing i am confused about
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5 of any single color good/evil card. Genric cards can have mutiples in play unqices cannot.
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http://www.redemptionreg.com/REG/default.htm?turl=typeiideckbuildingrules.htm (http://www.redemptionreg.com/REG/default.htm?turl=typeiideckbuildingrules.htm)
http://www.redemptionreg.com/REG/default.htm?turl=rescuerschoice.htm (http://www.redemptionreg.com/REG/default.htm?turl=rescuerschoice.htm)
http://www.redemptionreg.com/REG/default.htm?turl=experiencecredit.htm (http://www.redemptionreg.com/REG/default.htm?turl=experiencecredit.htm)
those really do answer all questions pertaining to Type II
I don't play it just because I don't have multiples of a lot of cards, and overall I find it too stressful :D
but seriously THOSE are the rules. If you have any more questions you can PM me and not make RED angry ;D
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The minimum number of LS's you need to have is 14. WIth 14 LS you can have up to 105 cards without adding any more LS's after that you ahve to add a LS for every 7 cards (counting the LS that you have to add)
Crashfach said you can have 5 of any card except artifacts and fortresses (LS's and Sites with a Special ability are 1 per every 50 cards)
I said you can have 5 king davids but you cant have them all out at the same time. You can have 5 in your deck, but you cannot have 5 in play (so you would have to d/c one if you placed another one down) That is all.
It's not that confusing if you really read what we have said and not assume somethign that we did NOT say.
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Simply reading the rulebook eliminates the need for this kind of thread. Everything you need to know is there. :)
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Well i dont have a rulebook
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Also what brigades should i build my type 2 deck with
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(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fwww.redstate.com%2Fneil_stevens%2Ffiles%2F2009%2F09%2Fdoublefacepalm.jpg&hash=e5ad4b66974de492020d2371b5ab796884008442)
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Also what brigades should i build my type 2 deck with
I cant help you there. That is going to be based on your personal prefferences and the kinds of cards that you have. The purple/phillies would be pretty strong if you ahve the right cards to pull it off though
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Like what cards
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Well i dont have a rulebook
Most of the rulebook content can be found here: http://www.redemptionreg.com/REG/ (http://www.redemptionreg.com/REG/)
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If I were going to make a purple/ Phillies deck it would look something like this:
105 cards total
Neutral Cards (13)
LSx14
Purple sites x4 (Pergamum being one or two of them)
Lampstand
HoH
Unholy Writ (2)
Wool Fleece
Altar of Dagon
Good Cards 41
Good Doms (2)
SoG, Aotl
Good Forts (6)
Goshen, WoP, TToD x2, Solomons Temple (2)
Good Covenants (2)
I Am Grace x2
Heroes (14)
King David, King Solomon (x2), King Hiram(x2), King Josiah, King Lemeul (2), Widow(2), Kings Daughter (x2), Queen of Sheba, Esther (promo)
Enhancements (19)
Peace Treaty (3), Royal Parade (3), Reach of Desperation (3), Glitering Sword (2), AocP (3), Asa's good Reign (1), Great Faith (2), Unified Kingdom (2)
Evil Cards (41)
Evil Doms (3)
Burial, DoN, Cm
Evil Forts (4)
Philly Outpost (2)
Kotw
Temple of Dagon
Evil Covenatns (3)
Captured ARk (x2)
UN
Evil Charachters (13)
Philly Garrison (3), Fallen Warrior (3), 12 Fingred Giant,(2), Philly Armor Bearer (3) Philly Priests (2)
Evil Enhancements (18)
Bringing fear (3), Land dispute (3), JiP (4), Wrath of Satan (3) Pride of Simon (3) Overwhelmed by Phillies (2)
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I really like 5 Philistine Armor Bearers! I know it sounds like overkill, but ask Tyler how much he likes there being 5 of them in my deck!
ANB plus BBTN completely stalled!
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I would probably take it to 112 and add 2 garrisons and a bringing fear. I was just giving a rough outline for that one ust off the top of my head.
But green black does have a lot of promise! Oh if there was only a way to protect a fortress from shuffle!
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What jij and hoh
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What jij and hoh
It would be JiP, which means Joseph in Prison (Black Enhancement, Ultra-Rare)
HoH means Holy of Holies (Artifact)
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Kthanks