Author Topic: Judge/Pharisee T2  (Read 2671 times)

Offline Red Wing

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Judge/Pharisee T2
« on: January 21, 2012, 03:26:18 PM »
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still really new @ T2. Comments appreciated!

new additions in Red

39/39/22
Cards in deck: 102
Lost Souls: 15
   Lost Soul (Beggar)
   Lost Soul (Beggar)
   Lost Soul (can't be prevented)
   Lost Soul (can't be prevented)
   Lost Soul (Color Guard)
   Lost Soul (FBTN)
   Lost Soul (Female Only)
   Lost Soul (Female Only)
   Lost Soul (hopper)
   Lost Soul (N.T. only)
   Lost Soul (N.T. only)
   Lost Soul (punisher)
   Lost Soul (revealer)
   Lost Soul (Wanderer)
   Lost Soul (Wanderer)

Lamb Dominants: 5
   Angel of the Lord
   Grapes of Wrath
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 5
   Burial
   Christian Martyr
   Destruction of Nehushtan
   Falling Away
   Mayhem

Fortresses: 3
   High Priest's Palace
   High Priest's Palace
   Judge's Seat

Multi-Color Sites: 4
   Dragon Raid
   New Jerusalem (site)
   Promised Land
   Promised Land

White Sites: 2
   Golgotha
   Golgotha

Red Sites: 2
   Caesarea Philippi
   Caesarea Philippi

Blue Sites: 1
   Hormah

Purple Sites: 2
   Marketplace
   Marketplace

Artifacts: 11
   Blue Tassels
   Blue Tassels
   Chariot of Fire
   Darius' Decree
   Darius' Decree
   Holy of Holies
   Holy of Holies
   Household Idols
   Lampstand of the Sanctuary
   Unholy Writ
   Unholy Writ

Multi-Color Heroes: 1
   Samuel (Gold/Green)

Silver Heroes: 7
   Angel with the Secret Name
   Angel with the Secret Name
   Captain of the Host
   The Angel Under the Oak
   The Angel Under the Oak
   The Angel Under the Oak
      The Angel Under the Oak

Gold Heroes: 11
   Ehud
   Eli the Priest
   Gideon
   Gideon
   Ibzan
   Jair
   Jair
   Moses
   Moses
   Samson
   Samson

Silver Hero Enhancements: 4
   Birth Foretold
   Birth Foretold
   Consuming Fire
   Consuming Fire

Gold Hero Enhancements: 11
   Ambush the City
   Ambush the City
   Deborah's Directive
   Ehud's Dagger
   Ehud's Dagger
   Samson's Sacrifice
   Samson's Sacrifice
   Samuel's Edict
   Samuel's Edict
   Samuel's Edict
   Samuel's Edict

Gray Evil Characters: 14
   Hard-Hearted Religious Leaders
   Hard-Hearted Religious Leaders
   Pharisees
   Pharisees
   Pharisees
   Pharisees
   Proud Pharisee
   Proud Pharisee
   Proud Pharisee
   Proud Pharisee
   Sabbath Breaker
   Sabbath Breaker
   The Entrapping Pharisees
   The Entrapping Pharisees

Brown Evil Characters: 2
   Uzzah
   Uzzah

Multi-Color ECs: 2
Scribe x2

Multi-Color Evil Enhancements: 3
   Just a Hireling (black/gray)
   Just a Hireling (black/gray)
   Tenants Kill the Son (Gray/Black)

Gray Evil Enhancements: 11
     Balaam's Disobedience
   Balaam's Disobedience
   Balaam's Disobedience
   Balaam's Disobedience
   Gold Shield
   Gold Shield
   Pretension
   Pretension
   Pretension
   Self-Righteous Prayer
   Self-Righteous Prayer
« Last Edit: January 21, 2012, 07:33:28 PM by Red Wing »
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Offline Nameless

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Re: Judge/Pharisee T2
« Reply #1 on: January 21, 2012, 05:44:43 PM »
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I would put in another oak and Baalam's D.

Offline Red Wing

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Re: Judge/Pharisee T2
« Reply #2 on: January 21, 2012, 07:33:50 PM »
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I would put in another oak and Baalam's D.
done. Any other suggestions?
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Offline MitchRobStew

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Re: Judge/Pharisee T2
« Reply #3 on: January 21, 2012, 07:53:22 PM »
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You actually have 116 cards in the deck so you would need more souls.  However, I would cut it to 105.

I'd take out:
Neutral: 6
Hormah
Marketplace x 1
New Jerusalem x2
Promised Land x 1
Household Idols

Good: 3
Judges Seat
Birth foretold x 1
Deborah's Directive

Evil: 2
High Priests Palace
Self Righteous Prayer

That gets you to 105.

Edit: I also noticed the good and evil isn't balanced.  You have 40 good, 39 evil, and  37 neutral. I modified the suggestions above accordingly.
« Last Edit: January 21, 2012, 08:00:20 PM by MitchRobStew »

Offline Red Wing

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Re: Judge/Pharisee T2
« Reply #4 on: January 21, 2012, 08:00:33 PM »
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You actually have 116 cards in the deck so you would need more souls.  However, I would cut it to 105.

I'd take out:
Neutral: 5
Hormah
Marketplace x 1
New Jerusalem
Promised Land x 1
Household Idols

Good: 3
Judges Seat
Birth foretold x 1
Deborah's Directive

Evil: 3
High Priests Palace
Self Righteous Prayer x 2

That gets you to 105.
huh, I was sure RTS said 102. Anyway, I'll update the deck later.
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Offline Mr.Hiatus

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Re: Judge/Pharisee T2
« Reply #5 on: February 01, 2012, 03:00:28 PM »
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I think this could be better with less fluff. 100 cards, and less "un-needed" artifacts.
39/39/22
Cards in deck: 102

In my 100 card decks I rarely run Grapes. I like to come out attacking and I usually make sure I can attack each turn. Which means creating lost souls, and having a higher number of hero's with a good bit of enhancements, but taking out more neutrals, so my hand is all characters and enhancements, and I am not drawing "fluff". 
Where I am going with this is do you think in a quick deck, such as this one, that you are going to be needing Grapes? Or is getting your deck to 100 cards more important? Then again I do not play with the normal flow.

Fortresses: 3- Only 2 Unholy Writ's but 2 HPP's? I'd either leave it at 2 Writs, and 1 HPP, or go 3 Writs, with 2 HPP's. My advice is out a HPP, and leave the two Writs.
   High Priest's Palace
   High Priest's Palace
   Judge's Seat

Between your 11 artifacts, and 7 single color sites that is 18 cards out of your 102. Subtract lost souls and add your 4 multi sites you might not be getting to your combos as fast as you think. I'd take out a good bit of sites and add more to your enhancements by 1-3 on good and evil. I'd also add one more access.
White Sites: 2
   Golgotha
   Golgotha

Red Sites: 2
   Caesarea Philippi
   Caesarea Philippi

Blue Sites: 1- This really needed?
   Hormah

Purple Sites: 2
   Marketplace
   Marketplace

Artifacts: 11
   Blue Tassels
   Blue Tassels
   Chariot of Fire
   Darius' Decree
   Darius' Decree
   Holy of Holies
   Holy of Holies
   Household Idols
   Lampstand of the Sanctuary
   Unholy Writ
   Unholy Writ
Once again this is just my play style, but having so many artifacts does not really seem beneficial to the deck. What do you care if they band? You gold shield their main bander, or Balaam's or Just a Hireling. I don't see HHI as being necessary. Lampstand is good, but there goes all your other arts staying up. The rest are all good, just I never play with more than 5 or so artifacts. I think you should try to cut out some that you don't always have active in during testing. And If you do take out some arts, take out 2 Uzzah's for more gray. I always try to follow my one main rule. No fluff. Meaning no constraints on cards, or if you do make sure you do not run a heavy amount of them. For example, cards that can only be played on certain books in the Bible, yet you are not running all hero's from that book. So when you get your opening hand you want 1-2 hero's, 1-3 EC's and the rest enhs. Now lets say you get an Uzzah, that hurts the rest of your ratio in your hand, and if you can't block due to having gray enhs, but a brown EC you will have to give up points, or wait till you get an art which you have to D/C to block. Try to streamline the deck a bit more and it looks very solid.

Multi-Color Heroes: 1
   Samuel (Gold/Green)

Silver Heroes: 7
   Angel with the Secret Name
   Angel with the Secret Name
   Captain of the Host
   The Angel Under the Oak
   The Angel Under the Oak
   The Angel Under the Oak
      The Angel Under the Oak

Gold Heroes: 11
   Ehud
   Eli the Priest
   Gideon
   Gideon
   Ibzan
   Jair
   Jair
   Moses
   Moses
   Samson
   Samson

Silver Hero Enhancements: 4
   Birth Foretold
   Birth Foretold
   Consuming Fire
   Consuming Fire

Gold Hero Enhancements: 11
   Ambush the City
   Ambush the City
   Deborah's Directive
   Ehud's Dagger
   Ehud's Dagger
   Samson's Sacrifice
   Samson's Sacrifice
   Samuel's Edict
   Samuel's Edict
   Samuel's Edict
   Samuel's Edict

Gray Evil Characters: 14
   Hard-Hearted Religious Leaders
   Hard-Hearted Religious Leaders
   Pharisees
   Pharisees
   Pharisees
   Pharisees
   Proud Pharisee
   Proud Pharisee
   Proud Pharisee
   Proud Pharisee
   Sabbath Breaker
   Sabbath Breaker
   The Entrapping Pharisees
   The Entrapping Pharisees

Brown Evil Characters: 2
   Uzzah
   Uzzah

Multi-Color ECs: 2
Scribe x2

Multi-Color Evil Enhancements: 3
   Just a Hireling (black/gray)
   Just a Hireling (black/gray)
   Tenants Kill the Son (Gray/Black)

Gray Evil Enhancements: 11
     Balaam's Disobedience
   Balaam's Disobedience
   Balaam's Disobedience
   Balaam's Disobedience
   Gold Shield
   Gold Shield
   Pretension
   Pretension
   Pretension
   Self-Righteous Prayer
   Self-Righteous Prayer

TheHobbit13

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Re: Judge/Pharisee T2
« Reply #6 on: February 01, 2012, 04:24:53 PM »
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If you want to run pharisees you need a way to get rid of CWD, which is in almost every deck I have played this year.

Offline Nameless

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Re: Judge/Pharisee T2
« Reply #7 on: February 01, 2012, 05:16:24 PM »
+1
I would put in another Sam and some characters for him to draw off of.And I would put in Eli's Sound Advise it is a great card that is under used.

Offline Mr.Hiatus

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Re: Judge/Pharisee T2
« Reply #8 on: February 01, 2012, 09:36:16 PM »
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My Sound Advice is not to use Eli's Sound Advice.  :P
Quote
If you want to run pharisees you need a way to get rid of CWD, which is in almost every deck I have played this year.
People are using this so much because decks are not utilizing CBN hero's SA's, or counting too much on their hero's SA, instead of the enhs to make the strategy. CWD with fizzle out I am sure after March. I think this because decks will be made that know CWD is coming, and either don't rely so much on their hero's, or go heavy on CBN SA's instead. I'd much rather see a CWD up over a Writ, Shroud (usually), Chariot, Darius, Water Jar, etc, etc, etc.

TheHobbit13

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Re: Judge/Pharisee T2
« Reply #9 on: February 01, 2012, 10:03:06 PM »
+1
If one card almost singlehandedly shuts down your entire defense you have a problem, whether people use it or not.

Offline Mr.Hiatus

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Re: Judge/Pharisee T2
« Reply #10 on: February 02, 2012, 03:04:28 AM »
+1
Quote
If one card almost singlehandedly shuts down your entire defense you have a problem, whether people use it or not.
Yes I agree. But like I said before, I think it might see less deck light later on, but still viable. But yes, if you use Pharisees you better have ways either on offense, or defense, to take out CWD.

 


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