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Definitely needs 4 Forgotten Histories.
I haven't counted, but your numbers look off. I think you have more evil than good.Your offense looks pretty weak, that should be your biggest concern. If I get an early Golgotha and 12FG (somewhat common due to stuff like Outpost, Armor Bearer, and whatever Angel searches for sites) the only way you can beat me is AOCP or Angel.
Quote from: The M on November 23, 2011, 11:20:01 AMDefinitely needs 4 Forgotten Histories.What would you suggest taking out? Quote from: Rawrlolsauce! on November 23, 2011, 11:51:07 AMI haven't counted, but your numbers look off. I think you have more evil than good.Your offense looks pretty weak, that should be your biggest concern. If I get an early Golgotha and 12FG (somewhat common due to stuff like Outpost, Armor Bearer, and whatever Angel searches for sites) the only way you can beat me is AOCP or Angel.I actually have a few cards I can add on the offense, but I'm not sure what to add. Any recommendations?
Built my first T2 deck on RTS yesterday. The concept is pretty simple: discard any CP/Golgotha/protect fort with ASA and then play AoC promo and RTC pre-block. Great concept for a T2 deck. One of the great things about T2 is you can find a strategy and repeat it several times over. Consider the suggestions and modify it as you like with playtesting vs popular decktypes. You may want to consider going up to 105. 5 extra cards aren't going to kill you, as T2 is longer and more forgiving than T1. The things that kill you in T2 is someone getting an unstoppable combo going, you have no answer, and then it's curtains. T1 its the speedy power cards and doms, T2 less so, although that is still powerful. Look at the 2010 nats winners in T2 2 player--both using the speedy and later unstoppable thad disciples, defenses-one using fast pharisees and the other using powerful blocks crimson vs the popular disciples/TGT-very effective. I have a few suggestions listed below that I wrote:Cards in deck: 100Lost Souls: 14 Lost Soul (anti-burial) Lost Soul (can't be prevented) Lost Soul (can't be prevented) Lost Soul (Female Only) Lost Soul (Female Only) Lost Soul (Female Only)--you need to take this out (you can only have 2x special ability LS in a 100-105er deck). Lost Soul (N.T. only) Lost Soul (N.T. only) Lost Soul (N.T. only)--Take this out as well to make it legal. Lost Soul (revealer) Lost Soul (Shut Door) Lost Soul (Shut Door) Lost Soul (Wanderer) Lost Soul (Wanderer)You can replace the 2x illegal LS with color guard and 2x purple sites since you are using AOC's in case you don't draw an assyrian camp--not necessary, but a possiblity. I don't know how you plan to stop preblock ignore offenses, and the anti ignore LS is an option, but you haveta be careful with how you use that with your own RTC. Lamb Dominants: 6 Angel of the Lord Grapes of Wrath Guardian Of Your Souls Harvest Time--you dont really need this--I like it for T2 multi but less so for 2 player New Jerusalem Son of GodGrim Reaper Dominants: 5 Burial Christian Martyr Destruction of Nehushtan Falling Away MayhemFortresses: 4 Assyrian Camp Assyrian Camp Assyrian Camp Wall of ProtectionMulti-Color Sites: 3 Dragon Raid New Jerusalem (site) Promised LandI would add another access site Gold Sites: 1 KirI would go with Kir x2 since choose the blocker is very powerful if you dont run a counter, and having only 1 will result in you possibly never seeing it that game.Green Sites: 1 NazarethI would x2 naz if you really want to stop searching. Having 1 in a deck is too iffy about drawing it. Artifacts: 8 Assyria's Tribute Assyria's Tribute Assyria's Tribute Chariot of Fire Chariot of Fire Holy Grail Unholy Writ Unholy WritI would -1 a chariot---in T2 running outta heroes is quite rare. If you want 1 in for a just in case thing that's cool, but if you don't wind up using it, replace it with something else.On 3x assyr tribute....that can only be used x2 a game. So that means after you use 1 the other 2 are useless. So I would drop 2 of them. Multi-Color Heroes: 1 Faithful ServantSilver Heroes: 2 Captain of the Host Captain of the HostWhite Heroes: 2 Maharai MaharaiGold Heroes: 1 MosesBlue Heroes: 5 Claudia Claudia Jacob Jacob JacobPurple Heroes: 4 Elijah Ethiopian Treasurer Ethiopian Treasurer Ethiopian TreasurerWhite Hero Enhancements: 2 Transfiguration Words of EncouragementBlue Hero Enhancements: 6 Abraham's Descendant Book of Hozai Book of Hozai Obedience of Noah Reuben's Torn Clothes Reuben's Torn ClothesIf your intention is killing opponents Golgo/protect fort/site and RTC/AOC'ing them to death (which is a good strategy) then it makes sense to max out on AOC/RTC. So I would -2 book o hozai and add x2 RTCPurple Hero Enhancements: 6 Authority of Christ Authority of Christ Authority of Christ Reach of Desperation Reach of Desperation Reach of DesperationAdd 1 more AOC since that's your main strategy.Another note-you have 2x Mahari/2 white enh, 1x elijah, 1xmoses. You already have nasty FBTN with Jake/cap, and good drawing with reach. The fact that you have these 6 cards away from your theme means they won't show up too many times. Remember, T2 is about focusing on your goal and using it as a beatstick. You may want to consider taking those 6 cards out and adding claudia x1, 3x obedience o noah since choose the blocker is very powerful, and 2 more blue/purple heroes, or 6 other cards that support your goal.
Thanks for the comments slugfencer! I'll update the deck later.