This is a fun little offense, The strength of this offense is the initial power burst that really stops the opponent early on while setting up for stronger attacks later for mid-game. Another strength is that this offense allows for room to add, or is ideal for a 100 card deck, but packs a lot of power and strong attacks with little cards. The small offense can also last due to recursion and strong bands and sneakily hits the opponent's territory and deck aggressively. Here is the offense, without any other doms but Glory.
Ezekiel, the V
Zadok
Phineas, Son
Aaron, God's Mediator
Eli the Priest promo
Joshua, son
Gideon 6/8 meek
Ehud
Good Samaritan
Moses LR
AwtSN x2
AUtO x2
Angel of the Winds
The Defender of the Saints
Captain warriors
Cherubim POC
Wheel Within x2
Eli's SOund Advice x2
Ehud's Dagger x2
Samuel's Edict x4
The Tabernacle
Glory
Arts (for now)
Urim and Thummim
Aaron's Staff
SWJ x2
Neutral
Prisoner at Gaza x2
Avenged x2
good reserve and a neutral:
Samaritan Water Jar
Zeal x3
Woman at the Well
AUtO
AwtSN
Obviously, the early attack is old school and CBN protected Gideon with Edict is still extremely strong. Wheel Within a Wheel and angels help with the initial burst to set up what you need, such as; Ezekiel - Cherubim, Aaron, Zadok, Phinehas, Joshua, Captain. Or, you mix up the band, and Go Cherubim to Aaron, Phinehas, Zadok, Ezekiel, AwtSN, switch to Joshua, Captain. Same thing but offers CBN judges enhs. Ehud's Dagger, Eli's Sound Advice, and snagging Zeal of the Lord off Tabernacle makes for a very strong, consistent, rescue. Early to mid game I activate SWJ with 1 of my Samaritans in play and that really messes with people. Top 9 x 3 is soul gen plus a 27 card advantage, that is extremely strong. Then, add in Aaron's Staff to reveal 4 and soul gen plus discard any evil card, consistently, is also very strong. The defense would get rid of Storehouse, naturally. Aaron's Staff + SWJ is very good, just get rid of Storehouse and the band should do the rest when the opponent is left with little resources. Cloud Moses can go in as well, just swap out Wheel for Faith of Joshua maybe, or just make the offense even stronger, but limiting their resources through deck thinning, then limiting what they can do with Moses out, might as well add CWD and go from there.