Author Topic: Cut this down!  (Read 4323 times)

Offline Mr.Hiatus

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Cut this down!
« on: June 30, 2013, 12:38:41 PM »
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Justin recently posted a 100 vs 105 thread, so I decided to make a 105'er and want to challenge players to cut the deck down to 100.

105
FRP x2
Set aside x2
BTN x2
Revealer x2
Thorns x2
NT x2
FM x2

NJ access
Draid
Promised Land

Foreign Sword x2

HoH x2
Bronze Laver x2


Daniel Promo

Angel of God
Michael x2 kings
TSA warriors x3

Angelic Guidance x2
Gathering x2
Angel's Sword x2
Overwhelming Presence x3

The Centurion at Capernaum
Abishai
Asahel
Heldai
David x2
Ishmaiah x2
Ahimelek x2

Bravery of David x3
Battle Cry x3
A Soldier's Prayer x3

WoP

GoYS
Grapes
SoG
NJ
AotL

Lot's Wife

Gomer TXP

King Manessah x2 Di

Egyptian Magicians x2

Trembling Demon x3
Wandering Spirit x3
Evil Spawn x2
Spirit of Temptation x3

Words of Discouragement x3
Invoking Terror x2

Evil Armor x3
Persistent Pestering x3
Worshipping Demons x3
Twice Afflicted x2

The Gates of Hell x2

CM
FA
VP
Burial
Mayhem

The defense is set to hand disrupt while always being able to block until the hand disrupt is ready. This is my favorite type of defense. I use a Spirit band and end it with Evil Spawn or Egyptian Magicians so you never get to play anything.
The main defensive band, once I get it going, is Spirit to Gomer to Spirit to Manessah to Spirit to Lot's to any demon or Egyptian Magician to play persistent, or Worshipping Demons. So if I do 3 Spirit's and end it with a Words of Discouragement followed by Persistent, which completely feasible, then I just got rid of three cards in my hand, but got to play 2 of them, and got rid of 8 cards in your hand. I also have the Wandering/Trembling to hold off, as well as Bronze/Evil with Worshipping Demons for my blocking. The offense I am skeptical about. The defense can work well with anything and I can search through my deck because I don't necessarily Bronze Laver until after early game. Also when I set up my defense I use what I just placed underneath that turn. But I still did not want to search through my deck mid game due to Persistent Pestering being under my deck a lot. But I also wanted an offense that was fast, but didn't draw due to Golden Cherubim, so I knew I could search due to Nazareth, in theory, being played considerably less now. So if I could search very beginning of the game and get out my offense, that would in turn make my defense draw more effectively.
Now the offensive side is meant to be versatile and surprising. I know I will see a lot of teal/purple Solomon's Temple, Disciples, and maybe even some new Ruth and Judges offenses at regionals and nationals, so the offense is meant to be able to take defenses by surprise. It has a very strong band with gathered TSA to Daniel to Michael with sword. I can negate fortresses, all characters and enhancement's, look at your hand, and when blocked I know if I need to play my battle winner or know you will not block. I like starting the band with Daniel to look at your hand first so I know who to band to so I know if I am going to die, then I will not band, then gather Michael instead, but either works. The original offense I had all the TC search cards and multi color heros out with top battle winners that also search, band or negate. It was supposed to be able to set up CBN bands first turn and be able to look at your hand, but it got too wild so I cut it back. Now the offense has Angelic Guidance to start the band early, I do need another Daniel but I do not own one, so The Angelic Guidance will start the Gather/Sword whatever I need relatively early. The red should start first turn. 3 A Soldier's Prayers to get out my battle winners helps first turn, so I have 5 total TC search cards. Battle Cry can also band in my angels as well. So a red band with Ahimelek, Foreign Swords, Battle Cry makes for a very fast, strong offense. With that being said, how do I make this 100!?!?
« Last Edit: July 01, 2013, 08:30:41 PM by Mr.Hiatus »

TheHobbit13

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Re: Cut this down!
« Reply #1 on: June 30, 2013, 01:12:50 PM »
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I would cut

Promised Land
TSA
Centurion at Capernaum
Divinations
Trembling Demon


Edit: I guess David can use Promised Land infinitely so I guess I would cut NJ then.
« Last Edit: June 30, 2013, 01:43:29 PM by TheHobbit »

Offline Mr.Hiatus

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Re: Cut this down!
« Reply #2 on: June 30, 2013, 01:47:45 PM »
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I did not want to do a Trembling Demon because they also help d/c a card from opponent's hand, or they are a block, so I could take out a Wandering instead. Promised Land is an easy cut, as it was an add to make it 105 for the purpose of this thread. Don't want to do Centurion because he negates EC's when I do Battle Cry, so I could do a Heldai instead. Divination and TSA can go. Thanks Nathan.

Offline The Guardian

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Re: Cut this down!
« Reply #3 on: June 30, 2013, 03:19:43 PM »
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Daniel can either look at opponent's hand or band, but not both (unless you use Gathering on him obviously).

NJ is definitely on the cut list. I would even consider cutting Dragon Raid since your Foreign Swords can help with Sites and adding an additional artifact. (Perhaps a Charms)

I would swap out a TSA for a Captain. Besides helping avoid duplicate hand clog with TSA x3, Battle Cry+Captain is a very strong play. Heldai or Abishai could be cut. Ish-man and Asahel do the same thing (band to Red WC) plus more.

I agree with a Wandering being cut...they are tough for the opponent to get rid of anyway, so once you draw one, you're set.

Last two cuts would be Divination and either a Battle Cry or Bravery (since Soldier's Prayer can be turned into either of those).
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Offline Mr.Hiatus

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Re: Cut this down!
« Reply #4 on: June 30, 2013, 03:53:33 PM »
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TSA for Captain, is a good swap, I'll do that. So now the question, does it look better at 100?

TheHobbit13

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Re: Cut this down!
« Reply #5 on: June 30, 2013, 03:59:37 PM »
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Yes, I think so.

Offline The Guardian

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Re: Cut this down!
« Reply #6 on: June 30, 2013, 04:23:24 PM »
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Upon further reflection, I could almost see Divination being cut entirely. Bronze Laver accomplishes basically the same function (putting your evil cards on the bottom to be grabbed during battle and then drawing from the top) so I wonder if maybe adding something like Swine Stampede x2 as an alternate defensive option would be beneficial.
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TheHobbit13

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Re: Cut this down!
« Reply #7 on: June 30, 2013, 04:33:09 PM »
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I was thinking more along the lines of Sinning hand2x as it fits better with hand discard. All you have to do is play one of those and if it works great other wise its a persistant pestering on steroids. Also its a great card against a called Isaiah whole can almost  single handedly dismantle this entire defense. The only other big threat is Simon the Zealot and Thad unfortunately they go together, not sure what you could do about them.

Offline Redoubter

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Re: Cut this down!
« Reply #8 on: June 30, 2013, 04:42:51 PM »
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Upon further reflection, I could almost see Divination being cut entirely. Bronze Laver accomplishes basically the same function (putting your evil cards on the bottom to be grabbed during battle and then drawing from the top) so I wonder if maybe adding something like Swine Stampede x2 as an alternate defensive option would be beneficial.

Just wanted to add that Divination does more than Laver.  It is still a net-gain of 0, but you can place LS beneath deck as well, which is much more beneficial than placing just evil cards.  Also, dealing with duplicate heroes that pop up by throwing them at the bottom for now, or setting up demons for Gates, is very good for this deck.

TheHobbit13

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Re: Cut this down!
« Reply #9 on: June 30, 2013, 04:50:50 PM »
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SSS hides more lost souls than Divination ever can so its basically 2 blocks vs +1 evil and hiding duplicate heroes. I'd rather have two blocks.

Offline Drrek

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Re: Cut this down!
« Reply #10 on: June 30, 2013, 04:59:10 PM »
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Upon further reflection, I could almost see Divination being cut entirely. Bronze Laver accomplishes basically the same function (putting your evil cards on the bottom to be grabbed during battle and then drawing from the top) so I wonder if maybe adding something like Swine Stampede x2 as an alternate defensive option would be beneficial.

Just wanted to add that Divination does more than Laver.  It is still a net-gain of 0, but you can place LS beneath deck as well, which is much more beneficial than placing just evil cards.  Also, dealing with duplicate heroes that pop up by throwing them at the bottom for now, or setting up demons for Gates, is very good for this deck.

Actually its not a net-gain of 0, you do take an evil card, so its a net gain of 1.
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Offline CJSports

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Re: Cut this down!
« Reply #11 on: June 30, 2013, 05:54:57 PM »
+1
Upon further reflection, I could almost see Divination being cut entirely. Bronze Laver accomplishes basically the same function (putting your evil cards on the bottom to be grabbed during battle and then drawing from the top) so I wonder if maybe adding something like Swine Stampede x2 as an alternate defensive option would be beneficial.

Just wanted to add that Divination does more than Laver.  It is still a net-gain of 0, but you can place LS beneath deck as well, which is much more beneficial than placing just evil cards.  Also, dealing with duplicate heroes that pop up by throwing them at the bottom for now, or setting up demons for Gates, is very good for this deck.

Actually its not a net-gain of 0, you do take an evil card, so its a net gain of 1.

With Laver you are planning to set it up with gates so it should be a positive net gain. And isn't divination technically still a zero net gain because you have to play a card to get that evil card???
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Offline Mr.Hiatus

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Re: Cut this down!
« Reply #12 on: June 30, 2013, 08:30:16 PM »
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Quote
Upon further reflection, I could almost see Divination being cut entirely. Bronze Laver accomplishes basically the same function (putting your evil cards on the bottom to be grabbed during battle and then drawing from the top) so I wonder if maybe adding something like Swine Stampede x2 as an alternate defensive option would be beneficial.
If I shuffle my lost souls into my deck then that could potentially hurt my bottom deck defense. Sinning Hand would not help because they would only have to discard a card or two to stop Sinning Hand, as the defense limits their hand. Divination x2 and Bronze Laver x2 helps speed the deck along, and further set it up. Divination also helps set up the offense, but it can be cut. I would rather add something to stop Isaiah plus angels, as all I can do is hand disrupt them and end the battle. An Isaiah deck would just retrieve the cards next RA, I need a way, as does everyone, to stop the Isaiah band. So now I need help on stopping the band, great input everyone and thanks Nathan.

TheHobbit13

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Re: Cut this down!
« Reply #13 on: June 30, 2013, 09:12:34 PM »
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I was talking about playing sinning hand first and then go into your normal hand control. I was thinking a bit more about Isaiah and you have a couple options. First Strife is good, it disrupts the band and leaves Seraph w LC in battle to fend for himself. Second you can always use Foreign Wives. She will probably give you one block off of Isaiah's mass draw and can prevent recursion in the future unless your opponent likes getting auto blocked. All the Isaiah player has to do though is attack with seraph pop his Assyrian and she gone via PoJ. Perhaps you should add a couple copies of PoJ yourself to keep the Assyrian population at bay, just a thought. The only other thing I can think of is Scattered, that gives you one block against the band. If you are still having problems and  want to be exotic try Stalks of Flax to take his Isaiah. I wouldn't be super worried about it though because Isaiah just isn't that popular, I know Gabe runs it so it might gain some popularity and I know there is probably one Isaiah kings deck floating around somewhere but that's about it.

Offline Mr.Hiatus

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Re: Cut this down!
« Reply #14 on: June 30, 2013, 09:36:58 PM »
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I posted a strong Isaiah deck a while back, Gabe has one, I also know of another strong one floating around, and I am sure there is one up north. That doesn't include the last type 2 winning deck used Isaiah as the main boost to win. I can do Sinning Hand first, but their hand should get low fairly soon, making Sinning Hand not so strong. I can't rely on Strife as that is one block only and my opponent can just Isaiah's call, or pop an Isaiah right back next turn, if not that turn. Foreign Wives is also iffy, and a one time iffy at that. She is also fairly easy to get rid of like you stated. The next card you mentioned is Scattered, which, as you know, is Crimson/Gray/PG/Brown. So I would have to draw into my one Scattered against a above average speed set Isaiah. I then have to have my EC to play it on, then I can only use it once as a block, and he will just get the band back right over again, as I previously mentioned. So I need to think of something that orange has that can consistently stop Isaiah, and the kings. I really do not want to do HHI/Wives, so I will have to think of more, Invoking Terror can always help, just that offense gets set over and over again, so I have to think of something good, that also stops protected kings.

Offline RTSmaniac

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Re: Cut this down!
« Reply #15 on: June 30, 2013, 09:59:17 PM »
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Invoking Terror can always help,

This can help against Simon the Zealot/ Thadd too.

I would also add some evil characters that can play both palegreen and orange like damsel or decieving spirit.

I still feel like this defense should be paired with a faster offence. In order to maintain the disired gamestate, you must be able to place constant pressure on the opponents offence. This would include sidebattles on offence in case they decide to not attack you.

I am Holy is also a good add to the deck, getting back red enhancements with soldiers prayer seems good.
« Last Edit: June 30, 2013, 10:53:33 PM by RTSmaniac »
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Offline Josh

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Re: Cut this down!
« Reply #16 on: June 30, 2013, 11:52:36 PM »
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So I need to think of something that orange has that can consistently stop Isaiah, and the kings.

Corrupted.  Convert Isaiah so they can't play out another.

Also, with HoH active, The Trap of the Devil/Wandering Spirit/Trembling Demon blocks all day.
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Offline RTSmaniac

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Re: Cut this down!
« Reply #17 on: July 01, 2013, 04:33:54 AM »
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and crown of thorns active (hoh in a temple)
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TheHobbit13

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Re: Cut this down!
« Reply #18 on: July 01, 2013, 01:57:19 PM »
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Corrupted wont't work because they will have Striking Herod, Two Bears and Live Coal to negate it. It might work if you can get some hand control off first though. Trap is an interesting concept but won't work against normal Isaiah decks as there attack with either be 12/* or 13/*. It might be worth it for Isaiah Royalty.

Offline Professoralstad

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Re: Cut this down!
« Reply #19 on: July 01, 2013, 02:25:17 PM »
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Corrupted wont't work because they will have Striking Herod, Two Bears and Live Coal to negate it. It might work if you can get some hand control off first though. Trap is an interesting concept but won't work against normal Isaiah decks as there attack with either be 12/* or 13/*. It might be worth it for Isaiah Royalty.

Until of course the band rescues an LS. Jm and I (well, mostly Jm) discovered Trap as a nifty trick in Teams, and I kind of like it in T2-2P as well, where eventually a lot of bands will end up at 14/* or higher. And Corrupted will work, because once you convert Isaiah, you are still likely to have initiative to play SSS/Worshipping Demons, etc.
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Offline Mr.Hiatus

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Re: Cut this down!
« Reply #20 on: July 01, 2013, 04:46:23 PM »
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I Am Holy can easily go in, should go in, and probably will. I contemplated side battles for a while and tried to make it work, just could not come up with a decent offense that did it all. If you have any suggestions about a fast, side battle, hand control offense, that can still win, please post.

TheHobbit13

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Re: Cut this down!
« Reply #21 on: July 01, 2013, 04:47:58 PM »
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I am aware of experience credit. All the have to get around trap is attack with Isaiah alone so I am not sure its worth. I guess your right about corrupt though eventually you opponent will get smart and will be able to beat it.


I Am Holy can easily go in, should go in, and probably will. I contemplated side battles for a while and tried to make it work, just could not come up with a decent offense that did it all. If you have any suggestions about a fast, side battle, hand control offense, that can still win, please post.


Your best bet is to play Judges and use Sword Against Sword. Its pretty fast with Oak, Jair and Eli's Sound Advice.
« Last Edit: July 01, 2013, 04:50:10 PM by TheHobbit »

Offline Professoralstad

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Re: Cut this down!
« Reply #22 on: July 01, 2013, 04:56:22 PM »
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I am aware of experience credit.

Ok, good. I wasn't sure, seeing as how you're kind of a T2 noob.  :P

All the have to get around trap is attack with Isaiah alone so I am not sure its worth.

Isaiah's strength is in his negation and big numbers. Isaiah alone is much more susceptible to a battle ender, as anyone between */4 and */7 won't allow him to play an enhancement. Getting enough numbers to end the battle in stalemate with a 12 or 13 attack is a much taller order.

I am aware of experience credit. All the have to get around trap is attack with Isaiah alone so I am not sure its worth. I guess your right about corrupt though eventually you opponent will get smart and will be able to beat it.


Eventually the opponent might get smart, but it's a lot harder than you might think. Jmhartz learned me good on the usefulness of Corrupted vs. decks that depend on a certain Hero in our first T2 match.

I Am Holy can easily go in, should go in, and probably will. I contemplated side battles for a while and tried to make it work, just could not come up with a decent offense that did it all. If you have any suggestions about a fast, side battle, hand control offense, that can still win, please post.


I agree with Hobbit on Judges, except there isn't good hand control, so you'll have to rely on defense for that. If you want a Hand Control offense that can be very fast, and can also use side battles, I would try Genesis. Joseph and Abel can use Hidden Treasures+Sword of the Lord (or Cup of Wrath for Joseph) and between 2x SYoP, Creation of the World, and Eve, Genesis can be wicked fast. The problem is of course Nazareth, so you'd have to get a bit creative there. But Job Overcomes (especially pre-block) is ridiculously good against a lot of defenses (such as the one above), and literally game-changing if your opponent happens to be using Foreign Wives (which, he of course will be).
« Last Edit: July 01, 2013, 05:03:22 PM by Professoralstad »
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Offline Mr.Hiatus

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Re: Cut this down!
« Reply #23 on: July 01, 2013, 07:02:17 PM »
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Ill put in Invoking Terror for Divinations, and of course I thought of and stared at Genesis but it doesn't seem to really win the battle and have searching, speed, side battles, and hand discard. So I could limit it, like I did this offense, and stick to a few hand discard enhs and a Simeon, then add the basic search characters and take out the green so it's all blue so I have more room to work with.

Offline Crashfach2002

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Re: Cut this down!
« Reply #24 on: July 01, 2013, 07:12:09 PM »
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Hey Tyler, thanks for making me a deck for Regionals!   ;)

 


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