New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Upon further reflection, I could almost see Divination being cut entirely. Bronze Laver accomplishes basically the same function (putting your evil cards on the bottom to be grabbed during battle and then drawing from the top) so I wonder if maybe adding something like Swine Stampede x2 as an alternate defensive option would be beneficial.
Quote from: The Guardian on June 30, 2013, 04:23:24 PMUpon further reflection, I could almost see Divination being cut entirely. Bronze Laver accomplishes basically the same function (putting your evil cards on the bottom to be grabbed during battle and then drawing from the top) so I wonder if maybe adding something like Swine Stampede x2 as an alternate defensive option would be beneficial.Just wanted to add that Divination does more than Laver. It is still a net-gain of 0, but you can place LS beneath deck as well, which is much more beneficial than placing just evil cards. Also, dealing with duplicate heroes that pop up by throwing them at the bottom for now, or setting up demons for Gates, is very good for this deck.
Quote from: Redoubter on June 30, 2013, 04:42:51 PMQuote from: The Guardian on June 30, 2013, 04:23:24 PMUpon further reflection, I could almost see Divination being cut entirely. Bronze Laver accomplishes basically the same function (putting your evil cards on the bottom to be grabbed during battle and then drawing from the top) so I wonder if maybe adding something like Swine Stampede x2 as an alternate defensive option would be beneficial.Just wanted to add that Divination does more than Laver. It is still a net-gain of 0, but you can place LS beneath deck as well, which is much more beneficial than placing just evil cards. Also, dealing with duplicate heroes that pop up by throwing them at the bottom for now, or setting up demons for Gates, is very good for this deck.Actually its not a net-gain of 0, you do take an evil card, so its a net gain of 1.
Invoking Terror can always help,
So I need to think of something that orange has that can consistently stop Isaiah, and the kings.
Corrupted wont't work because they will have Striking Herod, Two Bears and Live Coal to negate it. It might work if you can get some hand control off first though. Trap is an interesting concept but won't work against normal Isaiah decks as there attack with either be 12/* or 13/*. It might be worth it for Isaiah Royalty.
I Am Holy can easily go in, should go in, and probably will. I contemplated side battles for a while and tried to make it work, just could not come up with a decent offense that did it all. If you have any suggestions about a fast, side battle, hand control offense, that can still win, please post.
I am aware of experience credit.
All the have to get around trap is attack with Isaiah alone so I am not sure its worth.
I am aware of experience credit. All the have to get around trap is attack with Isaiah alone so I am not sure its worth. I guess your right about corrupt though eventually you opponent will get smart and will be able to beat it.