Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 2 Deck Advice => Topic started by: RTSmaniac on November 05, 2010, 09:54:10 AM
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Cards in deck: 100
Lost Souls: 14
Lost Soul
Lost Soul
Lost Soul
Lost Soul
Lost Soul
Lost Soul
Lost Soul
Lost Soul
Lost Soul
Lost Soul
Lost Soul
Lost Soul
Lost Soul
Lost Soul
Lamb Dominants: 6
Angel of the Lord
Grapes of Wrath
Guardian Of Your Souls
Harvest Time
New Jerusalem
Son of God
Grim Reaper Dominants: 5
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away
Mayhem
Fortresses: 5
Philistine Outpost
Philistine Outpost
The Garden Tomb
The Garden Tomb
The Garden Tomb
Artifacts: 10
Hidden Treasures
Hidden Treasures
Hidden Treasures
Holy Grail
The Bronze Laver
The Bronze Laver
The Bronze Laver
Unholy Writ
Unholy Writ
Unholy Writ
White Covenant Cards: 3
Captured Ark (Crimson)
Captured Ark (Crimson)
Captured Ark (Crimson)
White Heroes: 10
Mary the Mother of James
Mary the Mother of James
Mary the Mother of James
Mary the Mother of James
Mary the Mother of James
Salome
Salome
Salome
Salome
Salome
Green Heroes: 5
Nahum
Nahum
Nahum
Nahum
Nahum
Multi-Color Hero Enhancements: 1
Benedictus (Teal/White)
White Hero Enhancements: 10
Consider the Lilies
Consider the Lilies
Consider the Lilies
Consider the Lilies
Consider the Lilies
'He Is Risen'
'He Is Risen'
'He Is Risen'
'He Is Risen'
'He Is Risen'
Green Hero Enhancements: 5
A New Beginning
A New Beginning
A New Beginning
A New Beginning
A New Beginning
Black Evil Characters: 10
Philistine Garrison
Philistine Garrison
Philistine Garrison
Philistine Garrison
Philistine Garrison
Sadducees
Sadducees
Sadducees
Sadducees
Sadducees
Black Evil Enhancements: 16
Bringing Fear
Bringing Fear
Bringing Fear
Chief Priests' Offer
Chief Priests' Offer
Chief Priests' Offer
Chief Priests' Offer
Chief Priests' Offer
Land Dispute
Land Dispute
Land Dispute
Land Dispute
Land Dispute
Wrath of Satan
Wrath of Satan
Wrath of Satan
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Clift, why use chief priests offer?
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To help with TGT when he attacks next turn.
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You have 5 Chief Priest's Offer but only 4 NT Arts - UW x3 and Holy Grail. Were you planning on giving your opponent all your Writs for CPO? I guess you'd get them back with ANB, unless your opponent uses them against you.
Hmm, this brings up a good question... If you had 3 Holy Grails and used one of them twice... Then gave the other 2 to your opponent with CPO... Would your opponent be able to use them? I'll post on the rulings thread.
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You have 5 Chief Priest's Offer but only 4 NT Arts - UW x3 and Holy Grail. Were you planning on giving your opponent all your Writs for CPO? I guess you'd get them back with ANB, unless your opponent uses them against you.
Yep, that's exactly what you do. You use that to take an EC, give him any artifact, now you can use TGT. Next turn, they activate your Unholy Writ, so you activate your Hidden Treasures, attack and drop ANB without being able to use it.
He should only play it when that opportunity is available, but then again he does have 5 of each character.
Eric "looks pretty good" Largent
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I really love this deck...
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Only 3 unique heroes? have the other 2 TGT women and some other prophets.
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I tried this deck a few times, but... You really made it work!
Nice deck! :)
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What do you do when I get CP, Nazareth and Benedictus is buried?
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I set aside Nahum. What do you do?
EDIT: Nevermind. Holy Grail.... that still is a big flaw, though.
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I set aside Nahum. What do you do?
EDIT: Nevermind. Holy Grail.... that still is a big flaw, though.
The question is what does he do against water jar when they hit his unique heroes?
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DEN U PLAYS ANB!!OEN!
You should just add different green characters.
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I would switch out some Nahum's for Joel and another prophet. Do Nahum x2, Joel x1-2, another prophet x1-2. I do see this deck giving up a good bit of lost souls due to the lack of EC's. You might give up lost souls very early, and once you reset you might give up more due to not being able to block. Deck idea looks great, but I would add more EC's, and less Nahum's.
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Crunching some numbers, good and evil aren't balanced. Assuming the Captured Arks are evil (even though they're listed under White cov's), I'm getting 36 evil, and 40 good.
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i was just playing around
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I'm not huge on T2 but with the New Cards I don't have the best fealing about this deck. You have nazareth CP Golgotha like they said before.
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What's CP and Golgotha do to him? Only Nazareth stops this deck.
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CP+Naz+Gol will be hurt if he doesn't have an ANB readily available.
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What's CP and Golgotha do to him? Only Nazareth stops this deck.
CP protects Nazereth, and Golgotha stops the tomb if drawn after the ANB (if he can even get that off).
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Question: Why is Somekittens new profile pic so awesome?
A) It is very original.
B) It represents the quintessential green card.
C) It snowed in Florida this week.
D) T1 is better than T2.
Correct answer: A 'N' B
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ANB readily available? He should almost always have ANB in his hand, and his chances of having ANB, compared to his opponent having the sites out is way in his favor.
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I get my Nazzy turn 2. 8)
but I usually wait til bout turn 4