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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 2 Deck Advice => Topic started by: RTSmaniac on November 05, 2010, 09:54:10 AM

Title: A Tomb Beginning!
Post by: RTSmaniac on November 05, 2010, 09:54:10 AM
Cards in deck: 100
Lost Souls: 14
   Lost Soul
   Lost Soul
   Lost Soul
   Lost Soul
   Lost Soul
   Lost Soul
   Lost Soul
   Lost Soul
   Lost Soul
   Lost Soul
   Lost Soul
   Lost Soul
   Lost Soul
   Lost Soul

Lamb Dominants: 6
   Angel of the Lord
   Grapes of Wrath
   Guardian Of Your Souls
   Harvest Time
   New Jerusalem
   Son of God

Grim Reaper Dominants: 5
   Burial
   Christian Martyr
   Destruction of Nehushtan
   Falling Away
   Mayhem

Fortresses: 5
   Philistine Outpost
   Philistine Outpost
   The Garden Tomb
   The Garden Tomb
   The Garden Tomb

Artifacts: 10
   Hidden Treasures
   Hidden Treasures
   Hidden Treasures
   Holy Grail
   The Bronze Laver
   The Bronze Laver
   The Bronze Laver
   Unholy Writ
   Unholy Writ
   Unholy Writ

White Covenant Cards: 3
   Captured Ark (Crimson)
   Captured Ark (Crimson)
   Captured Ark (Crimson)

White Heroes: 10
   Mary the Mother of James
   Mary the Mother of James
   Mary the Mother of James
   Mary the Mother of James
   Mary the Mother of James
   Salome
   Salome
   Salome
   Salome
   Salome

Green Heroes: 5
   Nahum
   Nahum
   Nahum
   Nahum
   Nahum

Multi-Color Hero Enhancements: 1
   Benedictus (Teal/White)

White Hero Enhancements: 10
   Consider the Lilies
   Consider the Lilies
   Consider the Lilies
   Consider the Lilies
   Consider the Lilies
   'He Is Risen'
   'He Is Risen'
   'He Is Risen'
   'He Is Risen'
   'He Is Risen'

Green Hero Enhancements: 5
   A New Beginning
   A New Beginning
   A New Beginning
   A New Beginning
   A New Beginning

Black Evil Characters: 10
   Philistine Garrison
   Philistine Garrison
   Philistine Garrison
   Philistine Garrison
   Philistine Garrison
   Sadducees
   Sadducees
   Sadducees
   Sadducees
   Sadducees

Black Evil Enhancements: 16
   Bringing Fear
   Bringing Fear
   Bringing Fear
   Chief Priests' Offer
   Chief Priests' Offer
   Chief Priests' Offer
   Chief Priests' Offer
   Chief Priests' Offer
   Land Dispute
   Land Dispute
   Land Dispute
   Land Dispute
   Land Dispute
   Wrath of Satan
   Wrath of Satan
   Wrath of Satan
Title: Re: A Tomb Beginning!
Post by: Carl deuty on November 05, 2010, 12:56:59 PM
Clift, why use chief priests offer?
Title: Re: A Tomb Beginning!
Post by: 3-Liner And Bags Of Chips on November 05, 2010, 01:00:23 PM
To help with TGT when he attacks next turn.
Title: Re: A Tomb Beginning!
Post by: Josh on November 06, 2010, 09:53:32 AM
You have 5 Chief Priest's Offer but only 4 NT Arts - UW x3 and Holy Grail.  Were you planning on giving your opponent all your Writs for CPO?  I guess you'd get them back with ANB, unless your opponent uses them against you.

Hmm, this brings up a good question...  If you had 3 Holy Grails and used one of them twice...  Then gave the other 2 to your opponent with CPO...  Would your opponent be able to use them?  I'll post on the rulings thread.
Title: Re: A Tomb Beginning!
Post by: XeroSplash on November 06, 2010, 03:03:30 PM
You have 5 Chief Priest's Offer but only 4 NT Arts - UW x3 and Holy Grail.  Were you planning on giving your opponent all your Writs for CPO?  I guess you'd get them back with ANB, unless your opponent uses them against you.

Yep, that's exactly what you do. You use that to take an EC, give him any artifact, now you can use TGT. Next turn, they activate your Unholy Writ, so you activate your Hidden Treasures, attack and drop ANB without being able to use it.

He should only play it when that opportunity is available, but then again he does have 5 of each character.

Eric "looks pretty good" Largent
Title: Re: A Tomb Beginning!
Post by: 3-Liner And Bags Of Chips on November 06, 2010, 03:25:33 PM
I really love this deck...
Title: Re: A Tomb Beginning!
Post by: The M on November 06, 2010, 04:21:04 PM
Only 3 unique heroes? have the other 2 TGT women and some other prophets.
Title: Re: A Tomb Beginning!
Post by: hi123 on November 06, 2010, 08:24:27 PM
 I tried this deck a few times, but... You really made it work!




Nice deck!  :)
Title: Re: A Tomb Beginning!
Post by: Red Dragon Thorn on November 07, 2010, 12:16:01 AM
What do you do when I get CP, Nazareth and Benedictus is buried?
Title: Re: A Tomb Beginning!
Post by: Rawrlolsauce! on November 12, 2010, 10:31:55 AM
I set aside Nahum. What do you do?

EDIT: Nevermind. Holy Grail.... that still is a big flaw, though.
Title: Re: A Tomb Beginning!
Post by: adotson85 on November 12, 2010, 10:47:52 AM
I set aside Nahum. What do you do?

EDIT: Nevermind. Holy Grail.... that still is a big flaw, though.

The question is what does he do against water jar when they hit his unique heroes?
Title: Re: A Tomb Beginning!
Post by: Rawrlolsauce! on November 12, 2010, 11:11:27 AM
DEN U PLAYS ANB!!OEN!

You should just add different green characters.
Title: Re: A Tomb Beginning!
Post by: Mr.Hiatus on November 29, 2010, 10:43:11 PM
I would switch out some Nahum's for Joel and another prophet. Do Nahum x2, Joel x1-2, another prophet x1-2. I do see this deck giving up a good bit of lost souls due to the lack of EC's. You might give up lost souls very early, and once you reset you might give up more due to not being able to block. Deck idea looks great, but I would add more EC's, and less Nahum's.
Title: Re: A Tomb Beginning!
Post by: SomeKittens on January 11, 2011, 02:51:27 PM
Crunching some numbers, good and evil aren't balanced.  Assuming the Captured Arks are evil (even though they're listed under White cov's), I'm getting 36 evil, and 40 good.
Title: Re: A Tomb Beginning!
Post by: RTSmaniac on January 12, 2011, 12:30:12 AM
i was just playing around
Title: Re: A Tomb Beginning!
Post by: CJSports on January 12, 2011, 10:45:15 AM
I'm not huge on T2 but with the New Cards I don't have the best fealing about this deck. You have nazareth CP Golgotha like they said before.
Title: Re: A Tomb Beginning!
Post by: Mr.Hiatus on January 14, 2011, 03:15:37 AM
What's CP and Golgotha do to him? Only Nazareth stops this deck.
Title: Re: A Tomb Beginning!
Post by: SomeKittens on January 14, 2011, 10:20:57 AM
CP+Naz+Gol will be hurt if he doesn't have an ANB readily available.
Title: Re: A Tomb Beginning!
Post by: Alex_Olijar on January 14, 2011, 12:19:22 PM
What's CP and Golgotha do to him? Only Nazareth stops this deck.

CP protects Nazereth, and Golgotha stops the tomb if drawn after the ANB (if he can even get that off).
Title: Re: A Tomb Beginning!
Post by: STAMP on January 14, 2011, 01:41:32 PM
Question: Why is Somekittens new profile pic so awesome?

A) It is very original.
B) It represents the quintessential green card.
C) It snowed in Florida this week.
D) T1 is better than T2.


Correct answer: A 'N' B
Title: Re: A Tomb Beginning!
Post by: Mr.Hiatus on January 18, 2011, 01:07:06 AM
ANB readily available? He should almost always have ANB in his hand, and his chances of having ANB, compared to his opponent having the sites out is way in his favor.
Title: Re: A Tomb Beginning!
Post by: RTSmaniac on January 18, 2011, 10:55:16 AM
I get my Nazzy turn 2.  8)

but I usually wait til bout turn 4
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