Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: TheKarazyvicePresidentRR on September 23, 2009, 01:44:47 PM
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I updated my super old herod deck into one that... needs work.
Cards in deck: 70
Lost Souls: 9
Lost Soul (Color Guard)
Lost Soul (deck discard)
Lost Soul (Female Only)
Lost Soul (N.T. only)
Lost Soul (Site Discard)
Lost Soul (site guard)
Lost Soul (site remove)
Lost Soul (Speed Bump)
Lost Soul (Wanderer)
Lamb Dominants: 4
Angel of the Lord
Grapes of Wrath
New Jerusalem
Son of God
Grim Reaper Dominants: 3
Christian Martyr
Destruction of Nehushtan
Mayhem
Fortresses: 2
Storehouse
Wall of Protection
White Sites: 1
Herod's Dungeon
Purple Sites: 1
Herod's Temple
Artifacts: 4
Chariot of Fire
David's Harp
Household Idols
Unholy Writ
Gold Covenant Cards: 1
I am Redemption
Silver Heroes: 1
Captain of the Host
Red Heroes: 9
Abishai
Adino
Asahel
Caleb
Jael
Jephthah
Peter
Spy
The Centurion at Capernaum
Multi-Color Hero Enhancements: 1
The Sabbath
Red Hero Enhancements: 10
A Soldier's Prayer
Baggage
Battle Cry
Counsel of Abigail
David's Mighty Men
Freedom!
Holy Ground
Jael's Nail
The Battle is the Lord's
Warrior's Spear
Crimson Evil Characters: 5
Ananias
Archers of Kedar
Gomer
Herodian
Sapphira
Gold Evil Characters: 5
Egyptian Warden
Herod Agrippa II
Herodias
King of Tyrus
Salome
Multi-Color Evil Enhancements: 1
Herod's Treachery
Crimson Evil Enhancements: 7
Christian Suing Another
Deceit of Sapphira
Dream
Great Image
Imitating Evil
Midianite Attack
Sarah's Jealousy
Gold Evil Enhancements: 6
Enslaved by Egypt
Evil Spirit
Lies
Moses kills Egyptian
Swift Horses
Wonders Forgotten
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Outburst of Anger and Temptation go very well with Herod's "forced withdraw" theme.
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I can remove enslaved for tempt but what about outburst?
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Probably pull out one of the Crimson enh.
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I would say that the forced withdraw theme is made much better with Raider's Camp, since HA2 turns withdraw cards into capture cards. I don't really see a reason to put in Outburst if you don't plan on using it to capture the hero and put it in RC, since your opponent can add a new hero to battle. You already have Egyptian Warden for capture, so RC is definitely good.
Also, if you add Herod Agrippa I, you have another target for Herod's Treachery (who is Crimson), and you can capture Peter for a nice self-capture auto-block.
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I was thinking about that but I was wondering what to remove for it. Thats my issue this deck used to be 77 cards but it played too slow.
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I know I'm stating the obvious here... but if you add RC, you already have Peter so Herod Agrippa I is a no brainer.
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This offense is fluffy to say the least. Take out a battle-winner and a Negate for Jahaziel and Kereth Ravine. Gives you a ton more staying power and the ability to use The Battle is the Lord's pre-block.
There are too many EE's, too. Take out Sarah's Jealosy and Dream. Lies, Swift Horses, and Moses Kills Egyptian should be Failed Objective and Egypt. Get rid of either Archers or Gomer (or both), Storehouse, and Unholy Writ, and you can take out a Soul to get down to 63.
Then, get rid of WoP and one of the Hero Recursion artifacts (you don't need both) in favor of HAI and RC for self-capture.
Great Image is only so-so when you're not using side-battles, so you can take that out for Temptation.
That's the advice I have to offer on this deck.
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Yeah, I like my red fluffy. I knew I forgot something. I used to abuse him with valor of warriors.
I'm a bit lax to remove all my interrupts though. Any reason why you would remove them?