Author Topic: Velocity II two player  (Read 6447 times)

SoulSaver

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Velocity II two player
« on: February 23, 2009, 01:52:34 PM »
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Cards:50

Lost Souls:8
Hopper
Women only
NT only
1st round protect
Exchanger
2-liner
Punisher
Shuffler

Dominants:9
Son of God
New Jerusalem
Angel of the Lord
Harvest Time
Guardian of Your Souls
Destruction of Nuhushtan
Falling Away
Christian Martyr
Burial

Artifacts:4
Gifts of the Magi
Holy Grail
Burial Shroud
Unholy Writ

Sites:2
Promised Land
The Ends of the Earth

Fortresses:1
The Garden Tomb

Multi Colored Heroes:2
Faithful Servant Promotional
Melchizedek

Multi Colored Enhancements:3
Pentecost
Feast of Trumpets
First Fruits

White Heroes:4
Mary the Mother of James
Solome
Jairus' Daughter
Lydia

White Enhancements:4
Love at First Sight
Blessings
Words of Encouragement
"He is Risen"

Purple Heroes:2
John G/H
Ethiopian Treasurer


Purple Enhancements:3
Reach of Desperation
Authority of Christ Promotional
Prosperity

Green Heroes:2
Hur
Joanna


Green Enhancements:1
Plague of Frogs

Curses:1
Captured Ark

Multi Colored Evil Characters:1
The Amalekites' Slave

Brown Evil Characters:1
Uzzah

Pale Green Evil Characters:1
Women as Snares

Grey Evil Characters:1
Sabbath Breaker
« Last Edit: March 01, 2009, 10:45:07 PM by SoulSaver »

Offline Cameron the Conqueror

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Re: Holy GARDEN TOMB batman!
« Reply #1 on: February 23, 2009, 01:53:11 PM »
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Didn't you already post this?

SoulSaver

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Re: Holy GARDEN TOMB batman!
« Reply #2 on: February 23, 2009, 01:53:55 PM »
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I did, but I wanted more feedback! I didn't get but a few useful suggestions, like BrianGabe's.
« Last Edit: February 23, 2009, 01:59:50 PM by SoulSaver »

Offline Master KChief

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Re: Holy GARDEN TOMB batman!
« Reply #3 on: February 23, 2009, 02:05:39 PM »
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i think you need a bit more defense. perhaps toss in an emperor vitellis and a balaams d to compliment both breaker and vitellis, and a king zed/dungeon/hamans plot to compliment the uzzah/amalakites slave. you also have no way to get rid of protection forts, which is the bane of TGT decks. i suggest splashing a bit of crimson with set fire in the deck as well, or another evil gold evil character and spreading mildew.
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Offline Gabe

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Re: Holy GARDEN TOMB batman!
« Reply #4 on: February 23, 2009, 02:09:24 PM »
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I would take out New Jerusalem (the Site, not the Dominant :laugh:) for The Ends of the Earth.  Eight of your 10 Heroes can use it for unlimited access instead of only getting 2 tries.  I cut NJ over Promised Land because there are more cards that discard NJ.

BTW, Melchizedek is a clever inclusion.  ;)

Also, Provisions in pure wyn in an Empty Tomb deck.  Choose the blocker and use 'He is Risen' to set aside their defense when a protection Fort gets in your way.
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SoulSaver

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Re: Holy GARDEN TOMB batman!
« Reply #5 on: February 23, 2009, 02:13:29 PM »
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Great comments! I'll take some time and think about them and try them out. Thanks Guys!

Offline Master KChief

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Re: Holy GARDEN TOMB batman!
« Reply #6 on: February 23, 2009, 02:22:47 PM »
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why is melch a good inclusion?
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Offline TimMierz

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Re: Holy GARDEN TOMB batman!
« Reply #7 on: February 23, 2009, 03:20:36 PM »
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why is melch a good inclusion?

Purple and Teal. Teal for his set-asides, Purple for the in-battle enhancements.
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Offline uthminister [BR]

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Re: Holy GARDEN TOMB batman!
« Reply #8 on: February 23, 2009, 07:15:45 PM »
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Thanks for posting this deck...I don't have any useful suggestions but you have given me some ideas...

Offline Cameron the Conqueror

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Re: Holy GARDEN TOMB batman!
« Reply #9 on: February 23, 2009, 08:03:55 PM »
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Thanks for posting this deck...I don't have any useful suggestions but you have given me some ideas...

same, I am going to "copy" this deck.  Thanks for posting it; I haven't found a good GT speed deck yet and hadn't been able to make one.  I'll report back after using it. =D

Cameron

SoulSaver

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Re: Holy GARDEN TOMB batman!
« Reply #10 on: February 23, 2009, 08:10:38 PM »
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Quote
same, I am going to "copy" this deck.  Thanks for posting it; I haven't found a good GT speed deck yet and hadn't been able to make one.  I'll report back after using it. =D

Cameron

Have at it, and report back how it did and what worked and didn't.

michael/michaelssword

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Re: Holy GARDEN TOMB batman!
« Reply #11 on: February 26, 2009, 11:52:51 AM »
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Thanks for posting this deck...I don't have any useful suggestions but you have given me some ideas...

same, I am going to "copy" this deck.  Thanks for posting it; I haven't found a good GT speed deck yet and hadn't been able to make one.  I'll report back after using it. =D

Cameron
I'm doing that to but I made three changes #1:feast of trumpets out (I always thought it was horrible) Provisions in #2:Blessings out No Need For Spices in #3:FSP out (I know you love him but I do not :) ) Mary Magdelene in

SoulSaver

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Re: Holy GARDEN TOMB batman!
« Reply #12 on: February 26, 2009, 12:13:57 PM »
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Why wouldn't you like FSP in this deck? FSP can play any enhancement in the deck, which makes him uber powerful. You don't need another GT character in this deck that would be way over kill. Feast of Trumpets is AWESOME! If you have Gifts active you can draw 8 cards nuff said. Blessings could come out for provisions, but that's just preference.
« Last Edit: February 26, 2009, 12:16:47 PM by SoulSaver »

michael/michaelssword

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Re: Holy GARDEN TOMB batman!
« Reply #13 on: February 26, 2009, 12:16:37 PM »
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oh contrare who doesn't want a bigger CBN band?

SoulSaver

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Re: Holy GARDEN TOMB batman!
« Reply #14 on: February 26, 2009, 12:19:03 PM »
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FSP in this deck is way better than a huge band. All you need is one GT hero for Garden Tomb to work, a big band won't do anything extra for you. It's a waste....

SoulSaver

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Re: Holy GARDEN TOMB batman!
« Reply #15 on: February 26, 2009, 12:25:02 PM »
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I have 4 GT heroes in this deck already. Mary Magdalene isn't needed. After you play with this deck a few times you'll see that FSP makes this deck special.

Offline Gabe

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Re: Holy GARDEN TOMB batman!
« Reply #16 on: February 26, 2009, 01:08:39 PM »
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I have 4 GT heroes in this deck already. Mary Magdalene isn't needed. After you play with this deck a few times you'll see that FSP makes this deck special.

FSP can make any deck special.  :D
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SoulSaver

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Re: Holy GARDEN TOMB batman!
« Reply #17 on: February 26, 2009, 01:10:54 PM »
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Too true, that card is simply amazing! I've never seen one card that could take over an entire game like FSP can. It sent Maly to the southside. ;)

SoulSaver

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Velocity II
« Reply #18 on: March 01, 2009, 10:17:07 PM »
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I was thinking about adding King Rehoboam (the dude who makes side battles for heroes.) What do you all think about that inclusion? It was just a thought.
« Last Edit: March 01, 2009, 10:32:00 PM by SoulSaver »

Offline Alex_Olijar

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Re: Velocity II two player
« Reply #19 on: March 01, 2009, 10:56:37 PM »
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Only if you add In the Clouds too.

SoulSaver

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Re: Velocity II two player
« Reply #20 on: March 01, 2009, 11:07:55 PM »
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That's a very interesting idea, BRILLIANT!

Offline Captain Kirk

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Re: Velocity II two player
« Reply #21 on: March 01, 2009, 11:40:19 PM »
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You do have to tell every opponent after you play the combo that you borrowed it from Kirk Dennison though.  ::)

Kirk
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SoulSaver

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Re: Velocity II two player
« Reply #22 on: March 26, 2009, 10:44:47 AM »
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I don't think so... ::) :-*

Offline Captain Kirk

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Re: Velocity II two player
« Reply #23 on: March 28, 2009, 01:50:50 AM »
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Fact. Kirk created the King Rehoboam + In the Clouds combo and licenses it out to small infants, one at a time.  Get in line please. Fact.

Kirk
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Offline Mageduckey

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Re: Velocity II two player
« Reply #24 on: March 29, 2009, 10:33:32 PM »
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Hey, just wondering, could you possibly post your old Velocity deck (or PM it to me)?  I was trying to find it on the forums, but it appears it isn't on here anymore.  Thanks!

 


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