Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Vasbear on June 06, 2009, 08:34:39 PM
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Cards in deck: 56
Lost Souls: 7
Lost Soul (*/4)
Lost Soul (can't be prevented)
Lost Soul (Female Only)
Lost Soul (N.T. only)
Lost Soul (punisher)
Lost Soul (revealer)
Lost Soul (shuffler)
Lamb Dominants: 3
Angel of the Lord
New Jerusalem
Son of God
Grim Reaper Dominants: 3
Burial
Christian Martyr
Falling Away
Fortresses: 2
Storehouse
Zerubbabel's Temple
Multi-Color Sites: 1
Dragon Raid
Blue Sites: 1
Hormah
Artifacts: 5
Chariot of Fire
Holy Grail
Holy of Holies
Table of Showbread
Urim and Thummim
Yellow Curse Cards: 1
Unknown Nation
Blue Covenant Cards: 1
Covenant of Noah
Multi-Color Heroes: 1
Seeker of the Lost
Teal Heroes: 5
Seraiah the High Priest
Ezekiel
Joiakim, Son of Joshua
Joshua the High Priest
Priests of Christ
Multi-Color Hero Enhancements: 1
Pentecost
Teal Hero Enhancements: 5
Trumpet Blast
Zeal for the Lord
Burning Incense
Filling Zerubbabel's Temple
Jordan Interrupted
Red Hero Enhancements: 1
Baggage
Gold Hero Enhancements: 1
Furnace of God's Wrath
Green Hero Enhancements: 1
Repentance
Multi-Color Evil Characters: 1
The Amalekites’ Slave
Brown Evil Characters: 6
Abner
Complainers
Haman
King Zedekiah
The Jeering Youths
Uzzah
Brown Evil Enhancements: 10
Abner's Spear
Bad Decision
Cage
Dungeon of Malchiah
Gibeonite Trickery
Haman's Plot
Korah's Rebellion
Mask of Arrogance
Self-Doubt
Zelophehad's Sin
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Uh, you might have too many brigades here. I don't know a lot of these cards, so there might be some strategy behind it, but the brigades need to be trimmed down to probably two in offense and one in defense.
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This deck is commonly knowen as a captin band deck..the whole point is to band to captin of the host and make the numbers so unbarable.
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Two decks for defense are bad?
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If you look at all the evil in this deck they call can block on there own....Prince of this world, KoT
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Oh. Now I get it.
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This deck needs quite a bit of remodeling IMO. The defense has too many brigades; you can't risk TGT with this offense, which, let's admit, isn't the fastest. I would go with crimson if I were you, since you have Arioch, Nebushasban, Ananias & Sapphira, SSoS with TD splashed (and Torment), and Deceit of Sapphira and Belshazzar's Banquet (and Dreams if you're interested in extra drawing). This kind of defense could also leave you a little extra room to make the deck 50 cards.
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Agian the whole point of the defence is to auto block i will be putting nero into the deck as soon as i get him.
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I don't think you understand the meaning of auto-block.
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It looks like an auto-block defense to me... I think you need to find a new deck, but that's just me. You have a nice defense, but the offense is seriously lacking any sort of punch you'll need at a higher level tournament when you face the Kirk Dennisons of the world. The reason I say you should change your whole deck even though you have a very nice defense is because you need a defense that compliments your offense. So I think you should go back to the drawing board and come up with a new offense and go from there, or vice versa. By the way I think the best offense to go with right now is TGT, and the best defense to compliment this offense is crimson. If you don't want to go the cliche' rout I would suggest you come up with a combo deck that does something that both awes and beats your opponent with a mind game.
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You say its a captian offense, but you dont even have Battle Cry, Three Angels, or Second Seal?
Also, CM + any other battle winner, and your two FBTN heroes are gone. I dont think that offense has the punch needed if those two are gone.
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New deck
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You won't be able to auto block if your opponent pre-block ignores you. ;D
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This deck gave me an awesome idea... what if we combined priests/table of showbread with TGT?!?! Goes to mull over his cards to see if he can find any convenient to band any of the characters together... DARN IT! I forgot... teal has absolutely no banding! *Goes to wallow in his misery*
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Deck looks odd.... I still dont see why Seeker is there as there are no other red/blue/gold heros in the deck...
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Seeker plays the role to fill the female hero hole, and to use baggage and furnace of Gods wrath.
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It looks like a pretty solid deck; nice job for the most part. The only problem I see is there is not enough characters. I would suggest taking out a few enhancements for a few more characters. If you can make the ratio like 50:50 that would make your deck way more affective. Also I think you should slim this deck down to 50.
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I will look at more characters in the deck but will not go below 52 (draw just as fast as 50)
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It might draw the same, but it means two more cards in front of those needed Doms.