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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Cameron the Conqueror on August 12, 2009, 11:42:18 PM

Title: Total Ignore Idea
Post by: Cameron the Conqueror on August 12, 2009, 11:42:18 PM
This deck is based on of this thread (http://www.cactusgamedesign.com/message_boards/index.php?topic=17324).  Any ideas?  I know this deck won't always work, but I like the idea.

Also, I need to trim it to 56.


Cards in deck: 58
Lost Souls: 7
   Lost Soul (deck discard)
   Lost Soul (Female Only)
   Lost Soul (N.T. only)
   Lost Soul (Protector)
   Lost Soul (site doubler)
   Lost Soul (Speed Bump)
   Lost Souls (2-line)

Lamb Dominants: 4
   Angel of the Lord
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 3
   Burial
   Christian Martyr
   Destruction of Nehushtan

Fortresses: 4
   Goshen
   Jerusalem Tower
   Storehouse
   Wall of Protection

Teal Sites: 3
   Jericho
   Mildewed House
   Wilderness of Sinai

Gold Sites: 3
   Kir
   Tree of Knowledge
   Tree of Knowledge

Purple Sites: 1
   Pergamum

Artifacts: 4
   Asherah Pole
   Burial Shroud
   Chariot of Fire
   Three Nails

Curse Cards: 2
   Confusion of Mind (Pale Green)
   Wastelands (Orange)

Multi-Color Heroes: 1
   Soldier of God

Purple Heroes: 1
   Saint of Virtue

Multi-Color Hero Enhancements: 2
   Brass Serpent
   Spiritual Warfare

Gold Hero Enhancements: 2
   Built on the Rock
   Training in Righteousness

Blue Hero Enhancements: 1
   Journey to Egypt

Purple Hero Enhancements: 1
   Leaves for Healing

Black Evil Characters: 2
   King Jehoahaz
   Lot's Wife

Brown Evil Characters: 7
   Complainers
   Graven
   Haman
   King Ahaz
   King Zedekiah
   The Jeering Youths
   Uzzah

Multi-Color Evil Enhancements: 1
   Lying Unto God

Black Evil Enhancements: 2
   Danites Attack
   Joseph in Prison

Brown Evil Enhancements: 7
   Crucify Him
   Dungeon of Malchiah
   Haman's Plot
   Image of Jealousy
   Korah's Rebellion
   Land Purchase
   Taking Naboth's Vineyard
Title: Re: Total Ignore Idea
Post by: Lamborghini_diablo on August 13, 2009, 01:34:43 AM
This combo is old news. ;)

I've tried it and it takes a really long time to get set up. You're missing Provisions as well, so that they cant block with some EC to totally mess you up... or negate Spiritual Warfare.

It can work, but it's just so unwieldy.
Title: Re: Total Ignore Idea
Post by: TimMierz on August 13, 2009, 08:52:08 AM
While I don't have any advice for you, kudos for having the first decklist I've seen in years to include Leaves for Healing (possibly the first one I've seen since Doug Easterling's player's guide), and one of the few with Graven as well.
Title: Re: Total Ignore Idea
Post by: Lamborghini_diablo on August 13, 2009, 10:18:03 AM
and one of the few with Graven as well.

I've used him quite a few times, he's teh awesome.

Title: Re: Total Ignore Idea
Post by: Cameron the Conqueror on August 13, 2009, 10:38:54 AM
Block with Graven, play CM cause you don't have init, and get rid of a site. :)


This combo is old news. ;)

I've tried it and it takes a really long time to get set up. You're missing Provisions as well, so that they cant block with some EC to totally mess you up... or negate Spiritual Warfare.

It can work, but it's just so unwieldy.

Provisions?  You can choose someone you are ignoring to block?
Title: Re: Total Ignore Idea
Post by: Lamborghini_diablo on August 13, 2009, 12:35:13 PM
Yes. You can NOT let them negate Spiritual Warfare, since you have no way to play it unless an EC is in battle. If SW or Saint were to die... game over.

However, provisions then adds another two turns of setup. 6 turns of waiting is a bit much these days.
Title: Re: Total Ignore Idea
Post by: The Guardian on August 13, 2009, 01:24:55 PM
Pretty sure you would need a Temple and Lampstand otherwise 3 Nails gets DoN-ed and you lose to any deck that includes both King of Tyrus and Red Dragon.
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