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Strictly speaking, nobody should be using regular disciples anyway. Gardensciples uses all the best parts of disciples and does it better.
On further examination I'm looking at teal/green/gold sam as equal or even better than red/purple.
TGT/Disciples=S TierTGT/Luke=A tierTGT/anything else=mainly B tier.
hmm for whats it worth i think tealtomb is still gonna struggle vs a good gates deck if they get nt and female ls early but this is just my opinion and yes i know exchanger blah blah
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Quote from: christiangamer25 on January 10, 2012, 08:28:28 PMhmm for whats it worth i think tealtomb is still gonna struggle vs a good gates deck if they get nt and female ls early but this is just my opinion and yes i know exchanger blah blahI think there's a good point here. TGT dies fairly easy to a good GoS deck. Of the decks listed, only Genesis and Disciples have a good number of heroes who need multiple hits to take down.
WaterGarden is better than Disciples, hands down.
Quote from: Ring Wraith on January 10, 2012, 03:20:35 PMWaterGarden is better than Disciples, hands down.I'm interested how you come to this conclusion. There is no better WaterGarden player/deck that the one piloted by John Earley. I played against him at NC Regionals with Disciples and won, in part due to a stupid good draw and a poor draw on John's part. We played against 1st round of Nationals and John won a 5-4 game in which I made at least two crucial mistakes. If we were to play another 98 games I'm fairly confident that the end result will be approximately 50/50. All that to say that Disciples and a well designed TGT deck are on the same tier.
So here we have proof that when it comes to S/A tier decks, it's not the tier, it's the player. So Alex was completely justified.
Another thing to look at is limiting the amount of blocks an opponent can make.Can I use CM effectively? - WTGT and GC Have HT and banding, FBTB has massive banding, Sam decks take a hit here (bp Gideon helps)Can I use Burial for a block?- No deck can really control this much though WTGT has WaTW, samdecks may contain abigail. It really hard to get off so you just have to risk it usually.Will I use uzzah- WTGT takes a hit here as uzzah is a sure block any way you go. Sam and GC take a hit also. FBTNB has well FBTNB so it is the best in this catagory. Magic Charms- All decks are hurt by this but fbtnb should come out okay. gs, if they get Bart may be okay too.UW- Same thing though FBTNB is the best at Countering this. It will usually take a combo of MC Writ and CM to bring it down.Will I get a d3 from sabbath breaker? FBTNB does the best at stopping this. Will KoT be able to get an early one? Tough to tell. Hamans Plot- Hurts FBTNB the most as all other decks have HT.
too big of post...just read his...
Now then, I think the main flaw in your reasoning is that you've accounted for pretty much everything except the actual winning of battles on offense, which continues to support Sam decks and Gardensciples. Looking at the current defensive meta, I think that once fully set up, Gardensciples definitely have an edge over Sam. First off, because defenses are generally so small (rarely more than 10 cards), TGT itself ends up being extremely useful right now. If we're considering a standard defense (I'll say Earley's defense, and add Manny, Damsel, and Charms, for a total of nine cards), unless your opponent gets lucky and gets a lot of their defense out at the same time, using Grail will almost certainly net you a rescue, especially because of the large amount of banding from the TGT ladies, and The New Covenant being able to bring any captured ladies back, should your opponent use Charms. I mean, think about this, if you make a rescue with all four TGT ladies, and your opponent uses Writ, Charms, AND CM, you just use Herod's Temple to prevent the discard, and use The New Covenant to bring the girls back. That's it. That kind of power is simply not something that anything else in the game can offer, and using Gardensciples is fast enough to let it get set up quickly.
Sam sets up quicker, but uses card slots to do so. Said card slots are used for more powerful cards in Gardenciples. While a quick setup is useful, there have been a significant amount of times when I was using a Sam deck and wished for the endgame power of Disciples.
Quote from: SomeKittens on January 11, 2012, 03:05:57 PMSam sets up quicker, but uses card slots to do so. Said card slots are used for more powerful cards in Gardenciples. While a quick setup is useful, there have been a significant amount of times when I was using a Sam deck and wished for the endgame power of Disciples.Disciples? Endgame power? They have two battlewinners. Their endgame is terrible, they just draw quickly and walk in. Gardenciples has endgame power due to TGT, but let's keep these things straight here...It's really hard to say which is better at this point. I'm giving it to Sam just because of it's speed and CBN power.