Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: bmc25 on September 16, 2013, 11:32:52 PM
-
Lost souls
Female
2liner
Site doubler
Nt only
Revealer
Wanderer
CBP
Sites/forts
Dragon raid
Promised land
Hormah
Raiders camp
Doms
Grapes
No
SOG
Aotl
Mayhem
Vain philosophy
Cm
Cov/arts
Cov. Of Noah
Cov. With mind
Peters curse (negate characters)
HHI
Multicolored good
Daniel
Faithful servant
Brass serpent
Phineas
Joshua
Zeal
Jordan interrupt
Trumpet blast
Michael ki
TSA wa
Striking Herod
Isaiah
Provisions
Two bears
Samuel
Samuels edict
Aoc promo
Prince of this world
Esau the hunter
Messenger of satan
1/1-king
Forgotten history
Slave trade
Stocks
Dou
Confusion
Philly garrison
Nero
Red dragon
-
outdated. Immunity standalones are defeated by negate EC abilities. Faithful Servant(p) will not gain initiative to play AoC(p).
-
Faithful servant will get inish more than you say it will my good sirr.
-
1for1's are terrible, regardless.
-
1 for 1's? As in 1 hero for 1 enhancement?
Yea, 4/4 is pretty low, would have initiative most often.
Yea it's 51 cards not trying to stonewall, just trying to slow down.
Maybe add holy of holies for peters curse?
-
Faithful servant will get inish more than you say it will my good sirr.
is it this or do you just wish you had one? Alot of times when we dont own a card, we put it on a pedestal
-
Faithful servant will get inish more than you say it will my good sirr.
is it this or do you just wish you had one? Alot of times when we dont own a card, we put it on a pedestal
My good man, do you need a picture?
-
Faithful servant will get inish more than you say it will my good sirr.
is it this or do you just wish you had one? Alot of times when we dont own a card, we put it on a pedestal
That comment comes off rather rude. I do not think that you meant for it to be rude, but perception is hard to decipher online. Wether or not Red owns one, initiative in not imagined, it comes down to numbers. 4/4 is a fairly low numbered hero. I am sure you are taking into account evil characters like Uzzah, trembling demon, and those holding "Draw 2 play the next enhancement cards." All things considered, I still think it is fair to say that 4/4 is a low numbered hero.
I agree with Red, but you are entitled to your opinion, and I appreciate your comment because it is true that there are MANY ways to play before my faithful servant gets to.
Aside from all that:
-Is there any way to salvage this idea, or is it not worth it? I really have no idea what to try for a fourth deck. Any ideas?
-
Ben,
I noticed in Dominants that you didn't have a burial card since this is only 51 cards its an easy add in, and removes one of your souls from play, I'd consider it a must unless you have a reason not to have it, but I assume its just an oversight.
Also,
1/1 king, which one 1/1 king were you referring to?
-
Ben,
I noticed in Dominants that you didn't have a burial card since this is only 51 cards its an easy add in, and removes one of your souls from play, I'd consider it a must unless you have a reason not to have it, but I assume its just an oversight.
Also,
1/1 king, which one 1/1 king were you referring to?
He already has 7 doms.
-
I'm pretty old school as well, been a few years since I built a deck. Is there a limit now to the number of Dominants you can use in a Type 1 Deck?
And if so, what's the ruling today on Type 2 Decks? since I build Type 2 a lot, and I know that you need as many good Doms as Evil or so it was back in the day. When I first started playing all that was available was Limited, Unlimited, Prophets and Women's cards. I remember when Warriors were first released.
Please enlighten me
-
I'm pretty old school as well, been a few years since I built a deck. Is there a limit now to the number of Dominants you can use in a Type 1 Deck?
And if so, what's the ruling today on Type 2 Decks? since I build Type 2 a lot, and I know that you need as many good Doms as Evil or so it was back in the day. When I first started playing all that was available was Limited, Unlimited, Prophets and Women's cards. I remember when Warriors were first released.
Please enlighten me
You may only have as many dominants in a deck as you have lost souls that are not hoppers.
-
I'm pretty old school as well, been a few years since I built a deck. Is there a limit now to the number of Dominants you can use in a Type 1 Deck?
And if so, what's the ruling today on Type 2 Decks? since I build Type 2 a lot, and I know that you need as many good Doms as Evil or so it was back in the day. When I first started playing all that was available was Limited, Unlimited, Prophets and Women's cards. I remember when Warriors were first released.
Please enlighten me
You may only have as many dominants in a deck as you have lost souls that are not hoppers.
Point taken, I typically build type 1 decks that are 77 - 112 cards and I don't typically use the hopper lost soul, in my opinion I'd rather have another enhancement since its not counted as a lost soul for deck building reasons, by you're reasoning in my 77 card deck I can use 10 dominants, and in my 112 card type 1 decks I can use 15 dominants in type 1. Is that correct assumption on my part? Please advise me.
-
Faithful servant will get inish more than you say it will my good sirr.
is it this or do you just wish you had one? Alot of times when we dont own a card, we put it on a pedestal
That comment comes off rather rude. I do not think that you meant for it to be rude, but perception is hard to decipher online. Wether or not Red owns one, initiative in not imagined, it comes down to numbers. 4/4 is a fairly low numbered hero. I am sure you are taking into account evil characters like Uzzah, trembling demon, and those holding "Draw 2 play the next enhancement cards." All things considered, I still think it is fair to say that 4/4 is a low numbered hero.
Srry, not trying to offend. I speak from experience in that whenever I dont own a card I view it differently in power level and ability. Cards like FS(p), Soldier of God, Seeker of the Lost, Priest of Christ seem really good and when you dont own one in your collection, they seem even better. What is this decision based on? I feel they just get glamorized a little if not evaluated properly. ROOT has helped alot in evaluating card choices.
Also my comment on the above decklist is purely evaluated from a ROOT metagame standpoint. The meta in your playgroup may be completely different.
Jay and I are good friends and I hope I didnt offend him.
(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fimages2.wikia.nocookie.net%2F__cb20100522201902%2Fredemption%2Fimages%2Fthumb%2F1%2F1f%2FFaithful_Servant_%2528P%2529_-_Promotional.jpg%2F241px-Faithful_Servant_%2528P%2529_-_Promotional.jpg&hash=87dbef6c49ae712b159c6effa6acc2211664f03b)
-
-Is there any way to salvage this idea, or is it not worth it? I really have no idea what to try for a fourth deck. Any ideas?
I agree with the others that this is not a top-tier deck, and probably couldn't be without significant changes. However if it's a "fourth" deck then it doesn't need to be top-tier anyway, and could be a good "fun deck". In the hands of a great player, this deck still has the potential to win a lot of games at the lower levels.
-
I've found people tend to undervalue Faithful Servant (p)'s special ability. It stops a good number of commonly played cards. Burial, Death of Unrighteous, Suicidal Swine Stampede and Hormah to name a few.
-
I dont disagree. What does FS(p) do in this deck?