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Would Coliseum still negate all of this protection? It does hurt all of the PC stuff that discarded them though!
I figured that was coming, but I was just going on the info I currently had!
the new set makes AoG OP again.
There were a few other cards in the deck that adequately handled Coliseum, either through negating it or by making all my AoG CBP.
Quote from: Gabe on March 29, 2017, 10:43:47 AMThere were a few other cards in the deck that adequately handled Coliseum, either through negating it or by making all my AoG CBP.The AoGs have ongoing protect abilities that are active as long as they are placed on the hero (as all ongoing abilities with a ":" do); they are not reactivating when they enter battle (like characters do). Therefore, Coliseum doesn't do anything to the AoGs if they are placed in territory outside of battle and then later enter battle, because Coliseum is an ongoing Prevent, and can only prevent the activation of abilities. Coliseum can't touch ongoing abilities already active, unless a card somehow puts Coliseum into play during battle.
This can be very confusing to the average player as a negate is also an on-going prevent. So why wouldn't, as soon as the armor enters battle (even if placed in territory), be prevented by Coliseum, or be interrupted and prevented? Wasn't Coliseum created as a way to help get around cards like AoG and other protect/immune abilities?