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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: redemption101 on April 06, 2010, 12:32:40 AM

Title: the contradiction White/orange
Post by: redemption101 on April 06, 2010, 12:32:40 AM
Cards in deck: 56
Lost Souls: 8
   Lost Soul (1st round)
   Lost Soul (demon discard)
   Lost Soul (Female Only)
   Lost Soul (hopper)
   Lost Soul (N.T. only)
   Lost Soul (revealer)
   Lost Soul (shuffler)
   Lost Souls (2-line)

Lamb Dominants: 5
   Angel of the Lord
   Grapes of Wrath
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 4
   Christian Martyr
   Destruction of Nehushtan
   Falling Away
   Mayhem

Fortresses: 3
   Kingdoms of the World
   The Garden Tomb
   The Gates of Hell

Multi-Color Sites: 1
   The Ends of the Earth

Artifacts: 4
   Chariot of Fire
   Holy Grail
   Temple Veil
   Unholy Writ

White Covenant Cards: 1
   Unsuccessful (Gray)

Multi-Color Heroes: 1
   Faithful Servant

White Heroes: 5
   Joseph of Arimathea
   Lydia
   Mary the Mother of James
   Salome
   Susanna

Gold Heroes: 1
   Moses

Multi-Color Hero Enhancements: 1
   First Fruits

White Hero Enhancements: 9
   Blessings
   Consider the Lilies
   'He Is Risen'
   Moses and Elders
   No Need for Spices
   Scarlet Line
   Spirit as a Dove
   Transfiguration
   Words of Encouragement

Purple Hero Enhancements: 2
   Authority of Christ
   Reach of Desperation

Crimson Evil Characters: 1
   Seven Sons of Sceva

Brown Evil Characters: 1
   Gomer
Orange Evil Charecters:6
Kot
Potw
wandering spirit
fallen angle
seven wicked spirits
spirit of temptation

Multi-Color Evil Enhancements: 3
   Deafening Spirit (Orange)
   Destructive Sin (Orange)
   Torment

This is my current Deck that i have been using on rts,  its been doing okay a record somewhere around 10-4-1.   It seams like a  district level deck i want to tweak it for states and regionals,  

Decks its lost to are
Abom (5-3)
2x Heavey offense banding no or light defense (sites or small phillies) (5-1) (5-2)
1x silver early draw of three nails stopped defense for to long couldn't catch up (4-5)
Title: Re: the contradiction White/orange
Post by: 12tipton3 on April 06, 2010, 01:29:20 AM
hmm. needs more buckler! i must be stupid, but where are your orange ecs? you character to enhancement ratio is off. my version of this deck would look like this:

Cards in deck: 51
Lost Souls: 8
   Lost Soul (1st round)
   Lost Soul (demon discard)
   Lost Soul (Female Only)
   Lost Soul (hopper)
   Lost Soul (N.T. only)
   Lost Soul (revealer)
   Lost Soul (shuffler)
   Lost Souls (2-line)

Lamb Dominants: 5
   Angel of the Lord
   Grapes of Wrath
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 4
   Christian Martyr
   Destruction of Nehushtan
   Falling Away
   Burial

Fortresses: 3
   The Garden Tomb
   The Gates of Hell
        The Tabernacle

Multi-Color Sites: 1
   The Ends of the Earth

Artifacts: 7
        Crown of Thorns
   Lampstand of the Sanctuary
        Holy of Holies
        Chariot of Fire
   Holy Grail
   Temple Veil
   Unholy Writ

Purple Heroes: 3
        John (deck G)        
        Eitheopean Treasurer
        Elijah

White Heroes: 5
   Joseph of Arimathea
   Lydia
   Mary the Mother of James
   Salome
   Susanna

Gold Heroes: 1
   Moses

Multi-Color Hero Enhancements: 1
   First Fruits

White Hero Enhancements: 6
   Blessings
   Consider the Lilies
   'He Is Risen'
   No Need for Spices
   Transfiguration
   Words of Encouragement

Purple Hero Enhancements: 2
   Authority of Christ (promo)
   Reach of Desperation

Crimson ECS: 1
            7 sons of sceeva

Orange ECS: 4
            Wandering Spirit
            Trembling Demon
            Prince of the World
            King of Tyrus

Much Better!!!
Title: Re: the contradiction White/orange
Post by: 3-Liner And Bags Of Chips on April 06, 2010, 01:35:11 AM
Daniel. The RTS doesn't register the orange characters for some reason. But it could work...But usually I have seen majority of the TGT decks have stand alone or multi brigade. That way if you face the one color you're playing it wouldn't be for not.
Title: Re: the contradiction White/orange
Post by: redemption101 on April 06, 2010, 09:22:13 AM
okay,
to the heroes you added i just took them out probably5-6 games ago, never missed them.   I don't play Aoc promo mid game normaly late game or first turn or so, This means that between Lydia and faithfull servant ican get the job done.   There is no point in adding Elijah for trans because of all the black.  If i play vs black and band him in then i basicaly wasted an enhancement.   I still don't think i have lost a  rescue attempt with just using mosses.   
Crown of Thorns -not sure if that combo works thought i saw a  post about it
Lampstand of the Sanctuary-maybe
holy of Holies -depends on if trembling demon combo works

Title: Re: the contradiction White/orange
Post by: Prof Underwood on April 08, 2010, 11:46:54 PM
You only have 7 heroes which is a bit small.  I would probably add John.  He can play your purple GEs and is also a TGT hero.
I would also suggest a Captured Ark to help stop your opponent from using Unholy Writ to block when his ECs can't.
I would also suggest a Confusion of Mind to help slow down your opponent's offense so you can win first.
Many TGT decks throw in Jephthah or Women as Snares to assist with territory destruction.
With as many demons who you would LOVE to have on the bottom of your deck, that artifact that cycles evil cards would be great.

Possible cards to take out to make room for these suggestions:
   Guardian Of Your Souls - half the time they FA you before you get it (like I did)
   Falling Away - half the time they get GoYS before you get it (like I did)
   Mayhem - I'm still not sold on this dominant as it can hurt you as much as it helps you
   Kingdoms of the World - this is a great fort, but I think it could be expendable in this deck
   Unsuccessful (Gray) - this is good art, but the ones I suggested above are better
   Moses and Elders - it's nice to get GEs back, but you should win before having to reuse all the ones you already have
Title: Re: the contradiction White/orange
Post by: Minister Polarius on April 09, 2010, 01:21:42 AM
Quote
With as many demons who you would LOVE to have on the bottom of your deck, that artifact that cycles evil cards would be great.
The Bronze Lavar.
Title: Re: the contradiction White/orange
Post by: redemption101 on April 09, 2010, 09:03:24 AM
Fa, Goys,  Kingdoms of the World,Unsuccessful (Gray), I would take out, maybe Mayhem though it is a fun card

the thing with moses and elders is that it can recur TGT.  I might take out instead is Spirit as a dove, though the search for Sog,atol, grapes is always nice

I don't think John is worth adding, If i do add him I would need to keep KOTW, the reason being this current deck relies very heavily on ec and not on ehnacements.

Well i got class thanks for the imput will post revised deck when i get back from school
Title: Re: the contradiction White/orange
Post by: redemption101 on April 09, 2010, 02:06:14 PM
heres a variant after looking at the comments
Cards in deck: 56
Lost Souls: 8
   Lost Soul (1st round)
   Lost Soul (demon discard)
   Lost Soul (Female Only)
   Lost Soul (hopper)
   Lost Soul (N.T. only)
   Lost Soul (revealer)
   Lost Soul (shuffler)
   Lost Souls (2-line)

Lamb Dominants: 4
   Angel of the Lord
   Grapes of Wrath
   New Jerusalem
   Son of God

Grim Reaper Dominants: 3
   Christian Martyr
   Destruction of Nehushtan
   Mayhem

Fortresses: 3
   Kingdoms of the World
   The Garden Tomb
   The Gates of Hell

Multi-Color Sites: 1
   The Ends of the Earth

Artifacts: 5
   Chariot of Fire
   Holy Grail
   Temple Veil
   The Bronze Laver
   Unholy Writ

White Covenant Cards: 1
   Captured Ark (Crimson)

Multi-Color Heroes: 1
   Faithful Servant

White Heroes: 6
   Joseph of Arimathea
   Lydia
   Mary the Mother of James
   Salome
   Susanna
   War Officer

Gold Heroes: 1
   Moses

Multi-Color Hero Enhancements: 1
   First Fruits

White Hero Enhancements: 8
   Blessings
   Consider the Lilies
   'He Is Risen'
   Moses and Elders
   No Need for Spices
   Scarlet Line
   Transfiguration
   Words of Encouragement

Purple Hero Enhancements: 2
   Authority of Christ
   Reach of Desperation

Crimson Evil Characters: 1
   Seven Sons of Sceva

Brown Evil Characters: 1
   Gomer
Orange Evil Charecters:6
Kot
Potw
wandering spirit
fallen angle
seven wicked spirits
spirit of temptation

Multi-Color Evil Enhancements: 4
   Deafening Spirit (Orange)
   Destructive Sin (Orange)
   Pride in the Flesh (Orange)
   Torment

I added war officer so help with site access, and creating lost souls
Laver was added allong with captured ark
I also put in  Pride in the flesh (inturpt KOTW and band)
Title: Re: the contradiction White/orange
Post by: Minister Polarius on April 09, 2010, 06:46:17 PM
Definitely never get rid of Mayhem. It's one of the best cards in the game.
Title: Re: the contradiction White/orange
Post by: adamfincher on April 09, 2010, 07:00:25 PM
I had a deck like this before.. It pwned...
Title: Deck of the Week - #5
Post by: drb1200 on April 10, 2010, 09:44:55 AM
Congratulations! Deck of the Week (http://redemptionspace.wordpress.com/2010/04/10/deck-of-the-week-5/).
Title: Re: the contradiction White/orange
Post by: 3-Liner And Bags Of Chips on April 10, 2010, 12:46:07 PM
Me......likey......
Title: Re: the contradiction White/orange
Post by: that one kid on April 11, 2010, 09:53:30 AM
DUDE! this is epic! advice: put in Houshold Idols because the Mary, Salome, mary, and Joanna banding and trasfiggy cannot be negated. Plus, Take out Temple Veil because you have Ends already.
Title: Re: the contradiction White/orange
Post by: 3-Liner And Bags Of Chips on April 11, 2010, 10:04:34 AM
DUDE! this is epic! advice: put in Houshold Idols because the Mary, Salome, mary, and Joanna banding and trasfiggy cannot be negated. Plus, Take out Temple Veil because you have Ends already.

Great advice...I though HHI was a protect ability. If it is, then it wouldn't let you band into battle.
Title: Re: the contradiction White/orange
Post by: Professoralstad on April 11, 2010, 01:03:24 PM
DUDE! this is epic! advice: put in Houshold Idols because the Mary, Salome, mary, and Joanna banding and trasfiggy cannot be negated. Plus, Take out Temple Veil because you have Ends already.

Great advice...I though HHI was a protect ability. If it is, then it wouldn't let you band into battle.

This is correct. Banding heroes cannot enter battle even if the banding cannot be negated. So Transfiguration would work (except for bringing in Elijah, since he is a banding card) but Mary would not work.
Title: Re: the contradiction White/orange
Post by: redemption101 on April 11, 2010, 01:27:06 PM
This is correct. Banding heroes cannot enter battle even if the banding cannot be negated. So Transfiguration would work (except for bringing in Elijah, since he is a banding card) but Mary would not work.

So the banding of moses would still work? If so then I would consider adding hhi, Exspecaily since i hardly ever use marry,

Temple Veil is a must for this deck.  Any good sight lock deck will completly destroy acess sites, (TC ones are just wrong),  So Temple veil helps out verse those decks>
Title: Re: the contradiction White/orange
Post by: that one kid on May 10, 2010, 07:06:24 PM
DUDE! this is epic! advice: put in Houshold Idols because the Mary, Salome, mary, and Joanna banding and trasfiggy cannot be negated. Plus, Take out Temple Veil because you have Ends already.

Great advice...I though HHI was a protect ability. If it is, then it wouldn't let you band into battle.

This is correct. Banding heroes cannot enter battle even if the banding cannot be negated. So Transfiguration would work (except for bringing in Elijah, since he is a banding card) but Mary would not work.

no, Mary would still work because if GT is out, she is CNBN. Plus, Transfiguration is CNBN anyway....
Title: Re: the contradiction White/orange
Post by: D-man on May 10, 2010, 08:30:04 PM
HHI stops banding whether or not it is CBN.  It isn't trying to negate the banding, so the CBN part doesn't matter.
Title: Re: the contradiction White/orange
Post by: that one kid on May 10, 2010, 09:02:44 PM
CNBN means it cannot be stopped from taking place no matter what.
Title: Re: the contradiction White/orange
Post by: YourMathTeacher on May 10, 2010, 09:08:21 PM
That's not entirely true. Protect and Ignore can bypass CBN in the right circumstance. For instance:

RA with Ethiopian Treasurer and play Authority of Christ promo. Opponent has House of Rimmon active. His Syrians are protected from discard even though AoCp is CBN.
Title: Re: the contradiction White/orange
Post by: that one kid on May 10, 2010, 09:13:51 PM
I know, but i was talking about this perticular scenario.
Title: Re: the contradiction White/orange
Post by: Red Dragon Thorn on May 10, 2010, 09:22:05 PM
Right, but HHI isn't just a negate, its also an ignore, in that characters with banding abilites can't even enter battle. That's why Mary doesn't work, she can't get in battle for her ability to be active.
Title: Re: the contradiction White/orange
Post by: that one kid on May 10, 2010, 09:34:21 PM
HHI doesn't ignore. It says they can't band, that's just a negate-type card.
Title: Re: the contradiction White/orange
Post by: Red Dragon Thorn on May 10, 2010, 09:36:18 PM
Card in question:

Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Heroes may not band. Good banding cards have no effect. • Play As: Banding of Heroes is prevented. Good banding cards are ignored. • Identifiers: NT, Depicts an Idol, False Religious Practice • Verse: I Corinthians 12:2 • Availability: Apostles booster packs (Ultra Rare)


The wording on the physical card says 'have no effect' which is defined by the REG as being the same as Ignore.

In addtion to that the play-as uses the word Ignore.

HHI absolutely ignores.
Title: Re: the contradiction White/orange
Post by: redemption101 on May 11, 2010, 12:10:19 AM
thats what i thought
Title: Re: the contradiction White/orange
Post by: TheKarazyvicePresidentRR on May 11, 2010, 12:25:14 AM
HHI doesn't ignore. It says they can't band, that's just a negate-type card.
-1
Card in question:

Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Heroes may not band. Good banding cards have no effect. • Play As: Banding of Heroes is prevented. Good banding cards are ignored. • Identifiers: NT, Depicts an Idol, False Religious Practice • Verse: I Corinthians 12:2 • Availability: Apostles booster packs (Ultra Rare)


The wording on the physical card says 'have no effect' which is defined by the REG as being the same as Ignore.

In addtion to that the play-as uses the word Ignore.

HHI absolutely ignores.
+1
Title: Re: the contradiction White/orange
Post by: Ryupeco11 on May 11, 2010, 01:07:51 AM
so HHI only ignore heros that band not banding enhancements correct?
Title: Re: the contradiction White/orange
Post by: Red Dragon Thorn on May 11, 2010, 01:08:11 AM
Correct, you can't ignore enhancements.
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