New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Just to make sure, Moabite Marauders would let you take an enhancement you played in that battle after battle? Their ability would activate before battle resolution where enhancements are discarded, correct?Also, other than the crimson guy that lets you exchange LS"s, is there any way to give an opponent a NT LS? All the unity OT souls cards make me want to be tricky and give them something they cant easily get rid of...
Speculation: Orpah reprint (possibly also implying more Ruth stuff), King Balak (the guy who hired Balaam), King Eglon (the guy Ehud stabbed - perhaps some CTB incentive), possibly King Mesha (rebelled against King Jehoram) and the army that Elijah tricked by digging ditches. Based on two separate instances of mixing pale green and grey that I've seen from people who would be in the know, I'd put money on Balak with magician synergy and possibly some new Moabite magicians. There might also be an idol related to Chemosh, the Moabite god - it would go especially well with Corrupted Temple.
Also, other than the crimson guy that lets you exchange LS"s, is there any way to give an opponent a NT LS? All the unity OT souls cards make me want to be tricky and give them something they cant easily get rid of...
Just to make sure, Moabite Marauders would let you take an enhancement you played in that battle after battle? Their ability would activate before battle resolution where enhancements are discarded, correct?
Quote from: Bobbert on March 26, 2018, 10:58:50 AMSpeculation: Orpah reprint (possibly also implying more Ruth stuff), King Balak (the guy who hired Balaam), King Eglon (the guy Ehud stabbed - perhaps some CTB incentive), possibly King Mesha (rebelled against King Jehoram) and the army that Elijah tricked by digging ditches. Based on two separate instances of mixing pale green and grey that I've seen from people who would be in the know, I'd put money on Balak with magician synergy and possibly some new Moabite magicians. There might also be an idol related to Chemosh, the Moabite god - it would go especially well with Corrupted Temple.Not a bad prediction, if you ask me Quote from: sepjazzwarrior on April 04, 2018, 10:09:04 AMAlso, other than the crimson guy that lets you exchange LS"s, is there any way to give an opponent a NT LS? All the unity OT souls cards make me want to be tricky and give them something they cant easily get rid of...Prisoner Transfer would do it.On a semi-related note, do captured NT heroes disrupt Unity (OT souls)?
I'm pretty sure Unity that neither giving your opponent and NT soul or a captured NT Hero would work since Unity only counts the cards you both own and control.
I notice in the article you mention being 2-0 against CoL but I don't see anything in the deck that particularly annoys CoL other than RBD and it's just as likely that the CoL player draws Woes as it is that you draw RBD. Is there something I'm missing or is the CoL counter among the yet unrevealed cards in the deck?
This build could actually run a moabite marauders in the reserve or something too, which could take helmet of salvation.
So if Jehu uses a weapon, opponent has to discard and evil card?
if Jehu is going to exchange, would the weapon he hold stay in battle, since weapons detach in battle, or would it follow him?
Quote from: sepjazzwarrior on April 09, 2018, 10:19:15 AMif Jehu is going to exchange, would the weapon he hold stay in battle, since weapons detach in battle, or would it follow him?Weapons follow holders. The weapons only "detach" if there are multiple warrior class characters and you want to change which character keeps the weapon.EDIT: Or there are multiple (same-color) characters in battle and the character that brought the weapon into battle is discarded. At that point the weapon "detaches" and stays in battle due to another (same color) character still being in battle.All this to say: If only 1 character (with weapon) is in battle, the weapon follows the character wherever they go. The only exceptions are if captured, and the weapon is discarded or Philistine Armor Bearer as their ability says the weapon can stay in battle, while you pull another philistine.
It's all too common for there to be confusion about weapons, how they are treated in battle vs in territory, when they follow and when they don't. An official announcement about changes to weapons being held in battle has been made here.
The question of transferring weapons came up during this discussion and we determined that has never been legal. There was a little confusion from a player in your area though so it’s no surprise you might have gotten a wrong impression.Equipped weapons are now treated like all held cards, they stay with and follow the holder. That also means a warrior with a weapon is vulnerable to Rubble and Dust.
So weapons are still discarded when the character is captured? Is that the same for placed cards?