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I would put in more of the Z's Temple priests in your deck.
Looks pretty good. Trumpet Blast would probably better than Trumpet & Sword since you only have two Warrior Class heroes. Actually I have three, Ahimaz, Phineas, and Kings Benniah. I had planned on T-Blast for a while but I traded it off recently for a couple of reasons. A. It only got rid of characters in battle so it didn't work with HT. B. It would only get rid of an occupied Nazzy, and since I have so many green heroes there's a good chance that it would never be occupied. I'd also consider Filling Zerubabbel's Temple. It can search for Z-temple or Lampy and win a battle.This sounds legit, what should I put it in for?
Actually I have three, Ahimaz, Phineas, and Kings Benniah. I had planned on T-Blast for a while but I traded it off recently for a couple of reasons. A. It only got rid of characters in battle so it didn't work with HT. B. It would only get rid of an occupied Nazzy, and since I have so many green heroes there's a good chance that it would never be occupied.
This sounds legit, what should I put it in for?
Ok that sounds good, especially since Filling Z's temple is a card I already have. Additionally Do you guys think that it will get set up fast enough? That's my main concern. Oh and is the defense strong enough?
That probably would be best, it's just that I love defense too much (Comes from being a CA boy I suppose)
Gib Trick probably won't work against a six or seven character FBTN chain.
Wickedness of the Tenants.
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The problem with that one is that I'm looking for something to play on Ammon (endgame recursion) who is only 2/2...
I know that this is a necro post + double post at the same time, but after play-testing that enhancement mix up here's what i've come up with. Gib Trick - CBN works against low numbered, non-banded heroes, recurable, but dies to high numbers/bandng Shimei's Malicious curse - Works against low numbered heroes, negates bad stuff, recurable, but dies to CBN/high numbersWickedness of the Tenants - Interrupt + Win, CBP, but doesn't do much against banding, and is not recurable.Great Mourning - Fun, if drawn early it gives a 1 turn advantage, but doesn't win current battle, non-recurable. Wickedness abounds - D4, play next, and recurable, but doesn't win a battle and can be kind of situational.Korah's Rebellion - ITB, not terribly commonly protected against, but I lose my EC, non-recurable. I know that's a lot of choices but I've found myself having to do a lot of experimentation. A different thing I've done is to cut the enhancement for Obadiah's caves this give protection from capture to all my prophets which is helpful in some games, but in others I find that I miss my extra EE since I'm not usually willing to rip a plot unless it's a serious situation. Soooo, what should I pick?
Shuffle? Why, iam curious.
Quote from: EYES_on_ZION on April 27, 2012, 07:33:46 PMShuffle? Why, iam curious.'What are you asking exactly? I don't quite understand...