Cactus Game Design Message Boards

Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Lawfuldog on September 11, 2008, 10:20:25 PM

Title: T1: Garden Tomb
Post by: Lawfuldog on September 11, 2008, 10:20:25 PM
I've been playing around with some RoA lately, and here's my latest random T1 deck:


Cards in Deck: 56

Lost Souls:
N.T. Only
Female Only
2-Line
RoA - Hero Set Aside
RoA - Negate O.T. ignore
RoA - First Evil Enhancement cannot be prevented
RoA - Bandemonium

Dominants:
Son of God
New Jerusalem
Angel of the Lord
Guardian of Your Souls
Christian Martyr
Burial
Falling Away
Destruction of Nehushtan

Arts/Covs/Curses:
Holy Grail
Ashera Pole
Chariot of Fire
Unholy Writ
Unknown Nation
Go Into Captivity

Forts:
Kingdoms of the World
Garden Tomb
Wall of Protection

Heroes:
Salome
Mary the Mother of James
Mary Magdalene
Angel in the Path (wa)
The Strong Angel (wa)
King David
Ethiopian Treasure

Good Enhancements:
Blessings
"He is Risen"
Gathering of Angels
Reach of Desperation
AOC (promo)

Evil Characters:
Arioch
Nebushasban
Ashpenaz
Nergalsharezer
Gomer
Queen Maachah
King Zimri
King Merodach-baladan
The Winged Lion
The Imperial Guard

Evil Enhancements:
Deceit of Sapphira
Carried into Exile
Set Fire
Desecrate the Temple
Nebuchadnezzar's Pride
Head of Gold
Belshazzar's Banquet
Swift Horses (FoOF)
Great Image
Imitating Evil


Comments. Suggestions. Critiques. Anything, just post!  :)
Title: Re: T1: Garden Tomb
Post by: Lamborghini_diablo on September 11, 2008, 10:38:00 PM
This deck is OP'd. At least according to a certian thread on these boards. >.>

Nah, In all seriousness, you better hope you dont run into a single color defense with protection forts.
Title: Re: T1: Garden Tomb
Post by: Lawfuldog on September 11, 2008, 10:50:43 PM
Even if I do, I'll have myself a lovely a Gathered TSA (who will, probably draw out CM). I can easily win a battle with the banding chain, even if he does get CM'd, considering he is still in battle.

AOC (promo) wins a battle.

AotL wins a battle.

This isn't including any converts with Holy Grail, or capturing humans with Head of Gold either. Considering not all evil forts protect from everything.
Title: Re: T1: Garden Tomb
Post by: JSB23 on September 12, 2008, 01:54:57 PM
Lydia would be good
Title: Re: T1: Garden Tomb
Post by: Lawfuldog on September 12, 2008, 04:42:01 PM
Hmm, Lydia would be a nice add.

But, what to take out?
Title: Re: T1: Garden Tomb
Post by: JSB23 on September 12, 2008, 05:11:43 PM
E.T.
Title: Re: T1: Garden Tomb
Post by: TheKarazyvicePresidentRR on September 12, 2008, 05:16:20 PM
Even if I do, I'll have myself a lovely a Gathered TSA (who will, probably draw out CM). I can easily win a battle with the banding chain, even if he does get CM'd, considering he is still in battle.

AOC (promo) wins a battle.

AotL wins a battle.

This isn't including any converts with Holy Grail, or capturing humans with Head of Gold either. Considering not all evil forts protect from everything.
Aotl nowadays has a 50/50 shot at winning a battle. Assyrian camp protects from everything. PTRoom Protects from d/c and conversion. Philistines protect from capture.  I agree that a single color defense would really give your offense a tough time. That being said maybe add in lamenting for Jephtah's daughter?
Title: Re: T1: Garden Tomb
Post by: Lawfuldog on September 12, 2008, 05:33:45 PM
E.T.

Never. ET is wayyyy too important. In other ideas?

Even if I do, I'll have myself a lovely a Gathered TSA (who will, probably draw out CM). I can easily win a battle with the banding chain, even if he does get CM'd, considering he is still in battle.

AOC (promo) wins a battle.

AotL wins a battle.

This isn't including any converts with Holy Grail, or capturing humans with Head of Gold either. Considering not all evil forts protect from everything.
Aotl nowadays has a 50/50 shot at winning a battle. Assyrian camp protects from everything. PTRoom Protects from d/c and conversion. Philistines protect from capture.  I agree that a single color defense would really give your offense a tough time. That being said maybe add in lamenting for Jephtah's daughter?

What should I take out for Lamenting Jepthah's Daughter? Cause it would definately help out a lot.
Title: Re: T1: Garden Tomb
Post by: JSB23 on September 12, 2008, 05:36:07 PM
Never. ET is wayyyy too important. In other ideas?

Why? you have only two purple
Title: Re: T1: Garden Tomb
Post by: TheKarazyvicePresidentRR on September 12, 2008, 05:41:00 PM
Probably burial and switch the 2 liner for something else, Also I'd switch KOTW for Hq at ribah.
Title: Re: T1: Garden Tomb
Post by: TimMierz on September 13, 2008, 01:25:56 PM
Every card can be found in the Online REG: http://www.redemptionreg.com/REG/

The Garden Tomb is a good Fortress with the ability, "If opponent has a redeemed Lost Soul, then Salome, Mary Magdalene, Joanna, Peter, John, and Mary the mother of James ignore all evil brigades that do not have at least two Characters in play."
Title: Re: T1: Garden Tomb
Post by: Warrior_Monk on September 13, 2008, 01:29:15 PM
I would put in I am Love and I am Truth.  who needs purple when you can ignore!!
Title: Re: T1: Garden Tomb
Post by: TimMierz on September 13, 2008, 03:38:08 PM
Those don't really fit his deck at all, since he has zero ignore enhancements. That'd require a complete rework of the offense.
Title: Re: T1: Garden Tomb
Post by: Warrior_Monk on September 13, 2008, 06:18:23 PM
Those don't really fit his deck at all, since he has zero ignore enhancements. That'd require a complete rework of the offense.
I feel dumb. I assumed that he was using ignore because it works so well with that offence.
Title: Re: T1: Garden Tomb
Post by: Tsavong Lah on September 16, 2008, 01:12:46 PM
I would drop your Guardian, but that's just my personal preference.
SimplePortal 2.3.3 © 2008-2010, SimplePortal