Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: adotson85 on December 26, 2011, 11:08:24 PM
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So Clift gave me this idea in one of his posts, so figured I'd give it a shot...
56 Cards
Lost Souls: 8
Hopper
Female Only
NT Only
2-Liner
Shuffler
Revealer
Wanderer
FBTN
Doms: 11
Guardian
Grapes
AotL
SoG
NJ
HT
Mayhem
CM
Burial
FA
DoN
Forts: 1
Gates of Samaria
Arts: 1
Plagued w/ Diseases
Sites: 4
Samaria x4
Multicolor Heroes: 1
Samuel (Green/Yellow)
Silver Heroes: 2
Angel w/ the Secret Name
The Angel Under the Oak
Gold Heroes: 2
Israelite Archer
Gideon
Green Heroes: 2
David
Armorbearer
Purple Heroes: 2
King Amaziah
King David
Red Heroes: 4
Ahimelek
Asahel
David
Ishmaiah
Multicolor Enhancements: 2
Pentecost (Teal/Purple)
Wheel Within a Wheel (Silver/Green)
Gold Enhancements: 1
Sam's Edict
Green Enhancements: 1
Provisions
Red Enhancements: 3
Battle Cry
Bravery of David
Mustering for War
Purple Enhancements: 1
Valley of Salt
Brown Evil Characters: 7
King Jehoash
King Ahab
King Omri
King Saul
Gomer
AM Slave
Jezebel
Brown Enhancements: 3
Gib Trickery
Land Purchase
Korah’s Rebellion
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no Counsel of Abigail?
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no Counsel of Abigail?
It was in there originally, but ended up being one of my final cuts. I found that I rarely used it in my Sam deck.
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no Counsel of Abigail?
It was in there originally, but ended up being one of my final cuts. I found that I rarely used it in my Sam deck.
I've found it helpful in my Samuel deck, but I guess it's just a matter of preference. Mustering for War is very useful card as well.
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Better hope they can't band to your King David.
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In this deck are you playing Speed or Gates. With only 4 Samarias and 2 battle winners on defense I would find it hard to win more than 2 or 3 battles.
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In this deck are you playing Speed or Gates. With only 4 Samarias and 2 battle winners on defense I would find it hard to win more than 2 or 3 battles.
This is kind of a just for fun deck, but it is a combination of both speed and gates. The offense can draw through the deck and get Gates up and running quickly. Gates and dominants should be good for a few blocks.
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The defense isn't really going to win you any battles. I love the idea of doing a Sam + Israelite Royalty deck, since there's a bit of overlap there, but I think there's other ways you could go about it. In general, I would strip the offense just a bit to add a few brown battle winners (Haman's Plot mostly).
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yeah def need plot ill agree on that
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Wickedness abounds is nice too as it is a d4 and can set up Gib trick or something.