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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: browarod on April 27, 2011, 03:57:31 PM

Title: Propherods
Post by: browarod on April 27, 2011, 03:57:31 PM
I've been wanting to try a Prophets deck since Disciples hit, and the Herod defense didn't seem to clash with this as much as it did with my Disciples offense (unless I'm missing something, which is entirely possible), so I think I'm gonna give this a try. Would very much like feedback, though.

Basic strategy is to get Gabe and Birth Foretold then alternate rescues with John the Baptist + Birth Foretold protection and Gabe to recur BF.

Currently it has too many cards, but I'm not sure what to take out, or what could/should be swapped.

Cards in Deck: 56
Lost Souls: 7
  Revealer
  Wanderer
  Luke 13:25
  Luke 16:20-21
  Deck discard
  Hand discard
  Site doubler

Sites: 5
  The Ends of the Earth
  CP
  Golgotha
  Chorazin
  Herod’s Dungeon

Dominants: 9
  SoG
  NJ
  Grapes
  GoYS
  AotL
  CM
  Mayhem(experimentally)/Burial
  DoN
  FA

Fortresses: 2
  Obadiah’s Caves
  Herod’s Temple

Artifacts: 4
  Hidden Treasures
  Unholy Writ
  Chariot of Fire
  Lampstand

Heroes: 7
  John the Baptist
  Anna
  Micah
  Simeon
  Nathan
  Habakkuk
  Seraph
  Gabe (Di)

Hero Enhancements: 7
  Baptism of Jesus
  Plague of Frogs
  Provisions
  Search
  Two Bears
  Birth Foretold
  Striking Herod

Evil Characters: 7
  Herod Agrippa II
  Herod the Great
  Archelaus
  Salome
  Herodias
  Herod Antipas Philip II
  KoT

Evil Enhancements: 8
  Escape to Egypt
  Mask of Fear
  Imprisoned
  Beheaded
  Wonders Forgotten
  Swift Horses
  Moses Kills Egyptian
  Herod’s Treachery
Title: Re: Propherods
Post by: browarod on April 28, 2011, 01:43:51 PM
Le BUMP!

I very much appreciate all the comments on my Gen-Babs deck, but this is really the one I wanted the most advice on, haha.

INB4: "add Mayhem cuz it rocks!" Same reasons here as the other thread.
Title: Re: Propherods
Post by: Noah on April 28, 2011, 05:04:53 PM
Herod Antipas discards John the Baptist.  :P
Title: Re: Propherods
Post by: Warrior_Monk on April 28, 2011, 05:08:51 PM
Seriously, add Mayhem. If you've ever played with that card, you'll see it's worth it.

I'd take out Archelaus and Escape to Egypt. Add Mayhem.
Title: Re: Propherods
Post by: browarod on April 28, 2011, 05:12:19 PM
Seriously, add Mayhem. If you've ever played with that card, you'll see it's worth it.
I've put it in at least one deck before, never actually played it ever, though. Far too situational for my tastes.
Title: Re: Propherods
Post by: JonathanW on April 28, 2011, 06:01:55 PM
Seriously, add Mayhem. If you've ever played with that card, you'll see it's worth it.
I've put it in at least one deck before, never actually played it ever, though. Far too situational for my tastes.

Mayhem is great don't take it out.
Title: Re: Propherods
Post by: browarod on April 29, 2011, 07:29:18 PM
Why Burial? I've found it infinitely more useful than Mayhem. *puts on bulletproof vest*

Also, Escape to Egypt + HA2 = CBN battle-winner, why would I take that out?
Title: Re: Propherods
Post by: browarod on April 29, 2011, 09:21:13 PM
I COULD use the Lost Souls LS, the non-site LSs were kinda just random additions picked from the usual suspects, so I'm not dead-set on them. Otherwise, I see your point and am willing to remove Burial.

Escape is a withdraw, HA2 has a CBN ability that triggers upon withdraw, therefore Escape (like Treachery) + HA2 = CBN battle-winner (assuming there's 2 or less heroes in battle).
Title: Re: Propherods
Post by: christiangamer25 on April 30, 2011, 02:00:59 AM
and if theres 2 or more then archaelus and herod the great step in etc etc herods pwn
Title: Re: Propherods
Post by: browarod on April 30, 2011, 12:46:28 PM
and if theres 2 or more then archaelus and herod the great step in etc etc herods pwn
Yup. :D
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