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Justin Martyr is the second best hero in the game.
Quote from: Red Wing on August 06, 2017, 10:50:33 AMJustin Martyr is the second best hero in the game.Who would you say is the best hero?
Koney is broken.Justin Martyr is the second best hero in the game.The best decks almost always have the best reserves.Straight clay is bad.Punisher is amazing but very few people were playing it.Hypocrisy+Mayhem is the new first turn Mayhem.Jay got screwed.
Quote from: Watchman492 on August 06, 2017, 01:15:53 PMQuote from: Red Wing on August 06, 2017, 10:50:33 AMJustin Martyr is the second best hero in the game.Who would you say is the best hero?Children of Light, apparently...
Children was great and super fun to play. I'm pretty convinced everyone who armed themselves with answers to it simply whiffed their opportunity to take advantage of them.Cards I saw 0 of:Guiding AngelDarius' DecreeCWDRBDGCStalks of FlaxFaith of JacobNicolaitan's TeachingGreetingFaith of Samuel etcand I think I played against 1 Punisher Lost soul (Red Wing)
I agree there are a lot of cards that aren't necessarily hard counters but are obstacles that need to be dealt with by the kony player before they go off that I didn't see people running. I don't think the deck is at the point where it needs immediate drastic action taken against it but I do expect more soft counters and obstacles for its play style in next year's set.
Kony isn't bad for the game because of its power level but because it disposes with the battle phase after we just spent three sets getting it back.
In a world where 3 Woes exists, most counters do not.
Quote from: Master Q on August 08, 2017, 08:16:41 PMIn a world where 3 Woes exists, most counters do not. I may be able to answer most individual threat with Woes but I can't answer two or more of them at once.
As a top-level Redemption player who has been active for multiple competitive seasons, I will say my due about Kony/CoL decks.If these decks are not dealt with in such a manner to remove them from competitive viability, I may well quit the game as a competitive player. After living through the heck that was the time of TGT's domination, I don't wish to do it ever again. Redemption as a game is excellent when player interaction is at a height. Children decks remove interaction to such an extent that it makes me not want to play Redemption if I know that I have to play against them.
I agree for the most part. I absolutely love playing the deck and the design of the card in that it encourages you to build your deck in a drastically different way than a normal deck and it is definitely more beatable that many people think and there are lots of annoying to deal with cards that very few people were running. The only downside is that it does force the opponent into a very abnormal playstyle and if it gets the right draws it just wins on turn 2 or 3 before the opponent can do anything. Also, Hypocrisy/Mayhem is one of the most unfun things to experience and this deck pulls it off with a bit higher consistency than I would like a deck to be able to do (6 out of my 8 T1 games).