Author Topic: Nats T1-2P meta recap  (Read 9304 times)

Offline Red Wing

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 2379
  • Set rotation shill
    • -
    • North Central Region
Nats T1-2P meta recap
« on: August 06, 2017, 10:50:33 AM »
+3
Koney is broken.
Justin Martyr is the second best hero in the game.
The best decks almost always have the best reserves.
Straight clay is bad.
Punisher is amazing but very few people were playing it.
Hypocrisy+Mayhem is the new first turn Mayhem.
Jay got screwed.
Kansas City Discord: discord.gg/2ypYg6m

Offline Ironisaac

  • Trade Count: (+1)
  • Hero Member
  • *****
  • Posts: 1662
  • 2070 Paradigm Shift Inbound
    • -
    • North Central Region
Re: Nats T1-2P meta recap
« Reply #1 on: August 06, 2017, 11:47:48 AM »
+4
My winners card is going to be "negate and discard all enhancements, regardless of protection. Cannot be interrupted or prevented." dual alignment, rainbow, 7/7, territory class. ;D
Some call me "Goofus"

Offline Legolas

  • Trade Count: (+10)
  • Full Member
  • ***
  • Posts: 329
  • Always willing to help! To God be the glory! Amen
    • -
    • Midwest Region
Re: Nats T1-2P meta recap
« Reply #2 on: August 06, 2017, 12:41:04 PM »
0
Or knowing how much you like koney-

Anyone with an armor of God enhancement, fruit of the spirit enhancement, or children of light in their deck immediately loses. Regardless of anything, they just immediately lose. Can't be negated.

Offline Watchman

  • Tournament Host
  • Trade Count: (+47)
  • *****
  • Posts: 2487
    • -
    • Southeast Region
Re: Nats T1-2P meta recap
« Reply #3 on: August 06, 2017, 01:15:53 PM »
0
Justin Martyr is the second best hero in the game.

Who would you say is the best hero?
Overcome satan by the blood of the Lamb, your testimony, and don't love your life to the death!

Offline Ironisaac

  • Trade Count: (+1)
  • Hero Member
  • *****
  • Posts: 1662
  • 2070 Paradigm Shift Inbound
    • -
    • North Central Region
Re: Nats T1-2P meta recap
« Reply #4 on: August 06, 2017, 01:20:55 PM »
0
Justin Martyr is the second best hero in the game.

Who would you say is the best hero?

Children of Light, apparently...
Some call me "Goofus"

Offline bmc25

  • Trade Count: (+6)
  • Full Member
  • ***
  • Posts: 407
    • -
    • Northeast Region
Re: Nats T1-2P meta recap
« Reply #5 on: August 06, 2017, 01:58:46 PM »
0
Koney is broken.
Justin Martyr is the second best hero in the game.
The best decks almost always have the best reserves.
Straight clay is bad.
Punisher is amazing but very few people were playing it.
Hypocrisy+Mayhem is the new first turn Mayhem.
Jay got screwed.

JD did warn everyone about koney.

What happened to Jay?
Benjamin Campbell

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Nats T1-2P meta recap
« Reply #6 on: August 06, 2017, 02:12:38 PM »
0
Jay won his first six games and was the lone undefeated after six rounds*, but lost the final two rounds. Still a great job by him and he probably had the best deck/plan versus Coney decks as evidenced by his 2-1 record against them. Josh K also had a great tournament, but unfortunately his loss in the last round dropped him from being in first to outside the top 3.


*Correction--Josh K. was also undefeated after six rounds, but had a time-out win and a tie so was behind Jay in points.
« Last Edit: August 06, 2017, 09:50:47 PM by The Guardian »
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline Red Wing

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 2379
  • Set rotation shill
    • -
    • North Central Region
Re: Nats T1-2P meta recap
« Reply #7 on: August 06, 2017, 05:15:59 PM »
0
Justin Martyr is the second best hero in the game.

Who would you say is the best hero?

Children of Light, apparently...
Music Leader, Woman with Child and Every Tribe round out the top five for me.
Kansas City Discord: discord.gg/2ypYg6m

Offline Gabe

  • Global Moderator
  • Trade Count: (+69)
  • *****
  • Posts: 10675
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Nats T1-2P meta recap
« Reply #8 on: August 06, 2017, 06:51:46 PM »
+1
About time Auto was dethroned! Move over bacon!
Have you visited the Land of Redemption today?

Offline Red Wing

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 2379
  • Set rotation shill
    • -
    • North Central Region
Re: Nats T1-2P meta recap
« Reply #9 on: August 06, 2017, 07:34:21 PM »
0
The power creep is real y'all.
Kansas City Discord: discord.gg/2ypYg6m

Offline The Schaefer

  • Redemption Elder
  • Trade Count: (0)
  • *****
  • Posts: 543
    • -
    • South Central Region
Re: Nats T1-2P meta recap
« Reply #10 on: August 06, 2017, 08:12:54 PM »
0
Auto probably isn't even the best hero in T2 anymore either! The Woman with Child probably takes that spot.

Offline TheJaylor

  • Trade Count: (+18)
  • Hero Member
  • *****
  • Posts: 3119
  • Fortress Alstad
    • -
    • North Central Region
    • Redemption with Jayden
Re: Nats T1-2P meta recap
« Reply #11 on: August 06, 2017, 08:25:23 PM »
+3
Psh, the only two Type 2 games I lost were the games where I didn't have an AUtO the entire game... In Type 1 it was a similar story.

kariusvega

  • Guest
  • Trade Count: (0)
Re: Nats T1-2P meta recap
« Reply #12 on: August 06, 2017, 09:35:35 PM »
0
Children was great and super fun to play. I'm pretty convinced everyone who armed themselves with answers to it simply whiffed their opportunity to take advantage of them.

Cards I saw 0 of:
Guiding Angel
Darius' Decree
CWD
RBD
GC
Stalks of Flax
Faith of Jacob
Nicolaitan's Teaching
Greeting
Faith of Samuel
etc

and I think I played against 1 Punisher Lost soul (Red Wing)

Offline TheJaylor

  • Trade Count: (+18)
  • Hero Member
  • *****
  • Posts: 3119
  • Fortress Alstad
    • -
    • North Central Region
    • Redemption with Jayden
Re: Nats T1-2P meta recap
« Reply #13 on: August 06, 2017, 09:38:02 PM »
+6
Children was great and super fun to play. I'm pretty convinced everyone who armed themselves with answers to it simply whiffed their opportunity to take advantage of them.

Cards I saw 0 of:
Guiding Angel
Darius' Decree
CWD
RBD
GC
Stalks of Flax
Faith of Jacob
Nicolaitan's Teaching
Greeting
Faith of Samuel
etc

and I think I played against 1 Punisher Lost soul (Red Wing)
I was kinda hoping to play you just to see your reaction when I hand you a Gideon and Jair for your Children of Light and Peter. :P

Offline Kevinthedude

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 1856
  • Yo
    • -
    • North Central Region
Re: Nats T1-2P meta recap
« Reply #14 on: August 06, 2017, 10:11:20 PM »
+1
I agree there are a lot of cards that aren't necessarily hard counters but are obstacles that need to be dealt with by the kony player before they go off that I didn't see people running. I don't think the deck is at the point where it needs immediate drastic action taken against it but I do expect more soft counters and obstacles for its play style in next year's set.

Offline h20tor

  • Trade Count: (0)
  • Full Member
  • ***
  • Posts: 254
  • чирок...
    • -
    • Midwest Region
Re: Nats T1-2P meta recap
« Reply #15 on: August 07, 2017, 09:53:24 AM »
+1
Children was great and super fun to play. I'm pretty convinced everyone who armed themselves with answers to it simply whiffed their opportunity to take advantage of them.

Cards I saw 0 of:
Guiding Angel
Darius' Decree
CWD
RBD
GC
Stalks of Flax
Faith of Jacob
Nicolaitan's Teaching
Greeting
Faith of Samuel
etc

and I think I played against 1 Punisher Lost soul (Red Wing)

I was playing a couple of these and the Punisher Soul =]
Meanwhile in Iowa...

Offline Xonathan

  • Tournament Host
  • Trade Count: (+30)
  • *****
  • Posts: 1363
    • LFG
    • East Central Region
Re: Nats T1-2P meta recap
« Reply #16 on: August 07, 2017, 12:47:24 PM »
0
I agree there are a lot of cards that aren't necessarily hard counters but are obstacles that need to be dealt with by the kony player before they go off that I didn't see people running. I don't think the deck is at the point where it needs immediate drastic action taken against it but I do expect more soft counters and obstacles for its play style in next year's set.

I think the game could use more punishment against decks that use multiple brigades on offense or defense but other than that I agree.
Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Nats T1-2P meta recap
« Reply #17 on: August 08, 2017, 07:36:28 PM »
+11
Kony isn't bad for the game because of its power level but because it disposes with the battle phase after we just spent three sets getting it back.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Master Q

  • Trade Count: (+65)
  • Hero Member
  • *****
  • Posts: 1111
  • Onward...
    • -
    • Midwest Region
Re: Nats T1-2P meta recap
« Reply #18 on: August 08, 2017, 08:16:41 PM »
+1
Children was great and super fun to play. I'm pretty convinced everyone who armed themselves with answers to it simply whiffed their opportunity to take advantage of them.

Cards I saw 0 of:
Guiding Angel
Darius' Decree
CWD
RBD
GC
Stalks of Flax
Faith of Jacob
Nicolaitan's Teaching
Greeting
Faith of Samuel
etc

and I think I played against 1 Punisher Lost soul (Red Wing)

In a world where 3 Woes exists, most counters do not. :P

Kony isn't bad for the game because of its power level but because it disposes with the battle phase after we just spent three sets getting it back.

I can't agree with this more. Not only does it make it a liability to block, thanks to EI and Christ's Triumph, but your offense likely won't be doing much against an almost non-existent/chump block defense. Denying the battle phase on both offense and defense? So great and super fun to play.

To another extent, the fact that it's capable of drawing out a deck of 50 cards in a turn or two with just about zero effort is absurd in my opinion. People thought throne was too strong because it could deck out quickly, but this does that and gives you an almost guaranteed attack every turn.

The main problem with the place cards is Joy. CBN protect your place enhancements from opponents and draw? No limit on place enhancements? Load up, block your opponent with doms and there's not much most decks can do.
If you were to go on a trip... where would you like to go?

Offline Kevinthedude

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 1856
  • Yo
    • -
    • North Central Region
Re: Nats T1-2P meta recap
« Reply #19 on: August 08, 2017, 08:20:44 PM »
0
In a world where 3 Woes exists, most counters do not. :P

I may be able to answer most individual threat with Woes but I can't answer two or more of them at once.

Offline Master Q

  • Trade Count: (+65)
  • Hero Member
  • *****
  • Posts: 1111
  • Onward...
    • -
    • Midwest Region
Re: Nats T1-2P meta recap
« Reply #20 on: August 08, 2017, 08:24:28 PM »
0
In a world where 3 Woes exists, most counters do not. :P

I may be able to answer most individual threat with Woes but I can't answer two or more of them at once.

I shouldn't have to run two or more of them at once, that's the whole point. Most decks have space for maybe 1-2 counters like RBD, CwD, or Golden Cherubim.
If you were to go on a trip... where would you like to go?

Offline Red

  • Tournament Host
  • Trade Count: (+2)
  • *****
  • Posts: 4791
  • It takes time to build the boat.
    • LFG
    • Southeast Region
Re: Nats T1-2P meta recap
« Reply #21 on: August 08, 2017, 08:41:47 PM »
+3
As a top-level Redemption player who has been active for multiple competitive seasons, I will say my due about Kony/CoL decks.

If these decks are not dealt with in such a manner to remove them from competitive viability, I may well quit the game as a competitive player. After living through the heck that was the time of TGT's domination, I don't wish to do it ever again. Redemption as a game is excellent when player interaction is at a height. Children decks remove interaction to such an extent that it makes me not want to play Redemption if I know that I have to play against them.
Ironman 2016 and 2018 Winner.
3rd T1-2P 2018, 3rd T2-2P 2019
I survived the Flood twice.

Offline Master Q

  • Trade Count: (+65)
  • Hero Member
  • *****
  • Posts: 1111
  • Onward...
    • -
    • Midwest Region
Re: Nats T1-2P meta recap
« Reply #22 on: August 08, 2017, 08:51:32 PM »
+1
As a top-level Redemption player who has been active for multiple competitive seasons, I will say my due about Kony/CoL decks.

If these decks are not dealt with in such a manner to remove them from competitive viability, I may well quit the game as a competitive player. After living through the heck that was the time of TGT's domination, I don't wish to do it ever again. Redemption as a game is excellent when player interaction is at a height. Children decks remove interaction to such an extent that it makes me not want to play Redemption if I know that I have to play against them.

This was pretty much my thought process as well, especially after reading this:

I agree for the most part. I absolutely love playing the deck and the design of the card in that it encourages you to build your deck in a drastically different way than a normal deck and it is definitely more beatable that many people think and there are lots of annoying to deal with cards that very few people were running. The only downside is that it does force the opponent into a very abnormal playstyle and if it gets the right draws it just wins on turn 2 or 3 before the opponent can do anything. Also, Hypocrisy/Mayhem is one of the most unfun things to experience and this deck pulls it off with a bit higher consistency than I would like a deck to be able to do (6 out of my 8 T1 games).

Like what!? That's literally my most hated thing in the game, and this deck does it almost every game!? :o
If you were to go on a trip... where would you like to go?

Offline h20tor

  • Trade Count: (0)
  • Full Member
  • ***
  • Posts: 254
  • чирок...
    • -
    • Midwest Region
Re: Nats T1-2P meta recap
« Reply #23 on: August 08, 2017, 08:56:13 PM »
0
I'm sure the next set will have something to help mitigate Children. Or they could very well limit the number of Placed Enhancements.

Either way, the last few sets have proved that the meta changes with each set (or at least what the 'Top Tier' decks are). Which is great for growth in the game. I've played more card games than I can count on my hands and feet and that's one thing Redemption has been getting right lately. Is there power creep? Sure, but I'd take that over each set from here on out attempting to beat the exact same deck year after year and the game going stale.
Meanwhile in Iowa...

Offline The Schaefer

  • Redemption Elder
  • Trade Count: (0)
  • *****
  • Posts: 543
    • -
    • South Central Region
Re: Nats T1-2P meta recap
« Reply #24 on: August 08, 2017, 09:01:44 PM »
0
As a top-level Redemption player who has been active for multiple competitive seasons, I will say my due about Kony/CoL decks.

If these decks are not dealt with in such a manner to remove them from competitive viability, I may well quit the game as a competitive player. After living through the heck that was the time of TGT's domination, I don't wish to do it ever again. Redemption as a game is excellent when player interaction is at a height. Children decks remove interaction to such an extent that it makes me not want to play Redemption if I know that I have to play against them.
I quit T1 because of things like TGT and judges whenever they first were around and dominating. Children to me is the same. Between decks like those and a lack of diversity among the competitive meta, T1 just lost its appeal for me. That said T2 seems very balanced right now and open for many decks to thrive so I don't think it's a constructed format problem just a T1 problem.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal