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I agree, except with CotH. Zebulun's ability is going to be way more situational than a FbtN character who can't be stopped by Writ, let alone one Jacob can band to.
Writ only captures humans.
Quote from: Minister Polarius on January 14, 2012, 02:04:39 PMWrit only captures humans.Ahh true. Also, Joseph in Prison is listed under good enhancements, is that a mistake?
There is no reason you need to choose between CotH and Zebulun. Use them both. I used multiple copies of both in my T2 Nats winning Genesis offense. I can't see any good reason they won't work just as well in T1.
I've lost track of the number of times I had both out, rescued with Zeb and my opponent just assumed they could not block him so they gave me the LS. And we're talking T2 players here, not n00bs.
I've tried using just Levi for access before, it never works out well, I either use all me enhancements trying to keep him alive or he dies and I can't rescuse anymore.
I used to play with Creation of the World, but it would be negated every time, so I took it out, plus I have Eve, Rachael, massive drawing, and Stone Pillar at Bethel to get out any heros I need.
Bronze Laver is amazing with Egyptian Magicians, plus if I can't use Evil Spirit because my opponent is using a NT offense (which only happens half the time) then I use it as Bronze Laver fodder.
HT seems pointless with all the LS generation this deck has. Jacob Buries Foregin gods is awsome on Benny, plus it nukes HHI for capt band, unknown nation, and and coutless other annoying idols.
I was actually thinking of taking Zeb out because I never get to use him. With all the drawing this deck does, even with a Storehouse I always have too many cards in hand to make his ability effective.
Relying on another hero (Asher) to get back other heros doesn't work well, becasue Asher will most likely die in battle, so I'll only ever get 1-2 heros back a game, which doesn't work well with my playing style.
Quote I used to play with Creation of the World, but it would be negated every time, so I took it out, plus I have Eve, Rachael, massive drawing, and Stone Pillar at Bethel to get out any heros I need.Then use it better. An early Creation of the World is essentially a win for Genesis, provided it's handled intelligently (read: anything except against black brigade).
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Quote from: Chronic Apathy on January 15, 2012, 03:53:05 PMQuote I used to play with Creation of the World, but it would be negated every time, so I took it out, plus I have Eve, Rachael, massive drawing, and Stone Pillar at Bethel to get out any heros I need.Then use it better. An early Creation of the World is essentially a win for Genesis, provided it's handled intelligently (read: anything except against black brigade).Remind me to tell you about the time I removed Bret's entire offense in the first turn from the game. Good times.