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First of all the list of enhancements were possible suggestions not all cards to definitely add because I didn't know what you had available. It seemed possible that you might not have a full collection because you didn't include obvious choices (The Strong Angel) and have things like The First Seal in there. You can be immune all day long on offence but it wont help you win. Any decent defence is fine with that. With Warfare, you have to get initiative to play it (unlikely in this deck), have it not be negated, and played post block defences will still have many good options to stop it. For Wheat and Tares that was an option primarily if you chose to include an extra NT angel or 2. Captains Sword is not trash; though not the best, it would have Captain or Michael beat your Gomer+KoT band which you seemed to think was one of your biggest problems. Captains Sword is useless because I'm using the Warriors version. And I would never give up a RA willingly. Also, The First Seal is useful, because most Defenses will just negate it, but the First Seal is CBI. In case u don't know if I'm Immune to u, ur not winning and can't affect me unless ur card states 'Regardless of Immunity' and there is only a handful of cards that do that. QuoteAs to Romans destroy Jerusalem, it's not good in this meta because not many people are running NT Heroes. This is just false. One of the best decks is still some variation on TGT and a lot of people uses mutliple fortresses. It also gives a +6 for your first strike Romans. So I should drop a Battlewinner for a card that could at best only help in a handful of situations? Don't think so. I didn't say that the cards didn't exist, just that it was unlikely that opponents will play them. You did title this "Anti-Meta" after all. People rarely play with more than one capture card that can target angels and sometimes none at all. Actually most Capture cards that are currently being played are 'Capture a Hero' and the main way I can lose my Mike Combo is him being captured. (that is if I don't beat my opponent using Angel's Sword 1st) This is my backup plan to ensure it's not a problem. I think you underestimate Pilate's ability and it was also to give you another Character with some actual toughness against cards like Thad, Crown of Thorns, Gates of Sam, etc.I think you greatly overestimate Ortho's ability. Just about every good offence will have most of the cards in that offence be able to stop him. I think you're overestimating Pilate's usefulness. I have more Characters that could help me and have 1st Strike than him. And I know Ortho is easy to stop, varying... But you underestimate his possibilities too. QuoteDo u know what Mildewed House does? Ummm yes, its basically worthless. It sets aside a hero for 2 turns and good offences have plenty of heros so that won't matter. And the opponent will think "you have to give me a lost soul to set-aside my hero for 2 turns? Yeah I'll make that trade!" Yes, but if I can kick out one of his best cards for 2 turns, I'd like that too. But as I said, it may go out because I like my Satan's Seat better. QuoteOn LS's, Site-guard is really dumb to play, trust me I used to play it. Then I don't think you knew how to use it. The ability to add another character to battle after the opponent plays a CBN battle winner, is very strong. So much that you might want to add Gates of Hell, also. It can often be the difference between them winning or not. Site remover and Site doubler help with the lost soul manipulation and your sites. sorry, but you don't get that many cards kill guards. Dragon Raid for example. Also, the card states that the Hero must have access to that Site (it must be a RA at that site) to throw it into battle. And why would I want to lose a Character for who knows how long? Also, your idea of Site mannipulation isnt the same around here. Pulling LS's out of Sites isn't a good idea unless u have a lot of LS's that activate when they are put in a Site. Site Doubler is okay though, I just don't have room.Hormah would be better if you had RDJ in to get rid of Philistine Outpost and 2-liner would be better if you had another way to get rid of it like Just a Hireling. Speaking of which, I think pairing the Romans with some Pharisees is another good option. I have a couple ways of getting rid of it. (Shuffler, Hormah, Burial, etc)
As to Romans destroy Jerusalem, it's not good in this meta because not many people are running NT Heroes.
Do u know what Mildewed House does?
On LS's, Site-guard is really dumb to play, trust me I used to play it.
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Not how I play Warfare. I play it to Mike which makes it CBN.Also my combo for winning is Mike+Wheel+ASI have a hard time seeing that come out with an Angels offense. Angel's lack the speed to get out your combo, If you want to build your deck around this by all means do it, but perhaps splash in another brigade for speed. Additionally there are a lot more things that silver has to offer, namely Captain banding chains, and TSA (IMO he's the best Hero in the game when you get him early. Captains Sword is useless because I'm using the Warriors version. And I would never give up a RA willingly. Also, The First Seal is useful, because most Defenses will just negate it, but the First Seal is CBI. In case u don't know if I'm Immune to u, ur not winning and can't affect me unless ur card states 'Regardless of Immunity' and there is only a handful of cards that do that.Agreed the warriors version isn't that useful, sooooo why not acquire the kings version? The problem with immunity and ignore (if not payed pre-block) is that it gives you opponent initiative to do all sorts of nasty things in your territory, sure their wrath of Satan didn't kill the guy you played it on, but it did kill everyone else in your territory, and you don't have the initiative to negate it. Actually most Capture cards that are currently being played are 'Capture a Hero' and the main way I can lose my Mike Combo is him being captured. (that is if I don't beat my opponent using Angel's Sword 1st) This is my backup plan to ensure it's not a problem. The most prominant meta captures are Writ and Charms, and they only capture humans, capture enhancements that can target angels aren't really found meta decks, the ones you are trying to counter.I think you're overestimating Pilate's usefulness. I have more Characters that could help me and have 1st Strike than him. And I know Ortho is easy to stop, varying... But you underestimate his possibilities too. I have found Otho to be essentially without value in all the times I have played him, in all the games that I got to use him he was interrupted or negated. Pilate's ability is incredibly versatile and his numbers can be very helpful particularly against Thad and TSA. Yes, but if I can kick out one of his best cards for 2 turns, I'd like that too. But as I said, it may go out because I like my Satan's Seat better. Why not put in another defensive card instead? That way you can block easier and not have to worry about giving up a soul.
Not how I play Warfare. I play it to Mike which makes it CBN.Also my combo for winning is Mike+Wheel+AS
I only posted the deck so others can see what I have in so They can let me Know which card I should put in for banding.In that case I would add band to blue Seraphim, Tribal Elder, Rachael, and Jacob, that's one of the bigger captain banding chains out there. Of course you can opt for a smaller version of that chain, or a different banding chain.It would be best if I can find a Defense that is really fast to help my angels.Then I would cut out some emperors and add in some pharisees.
Pharisees aren't that fast. I should know, I play them in another deck.Pharisees aren't fast? They are one of the fastest defenses out there. Proud Pharisee, one of the best characters in the game is a D2, Sabbath Breaker would be a D3, leave in Vittles and that's a D2 or 3. Tenants Kill the Son is D1 and win, and Pretension is D2 and win. That makes for a total of about 10 cards drawn, and off of cards that would be good, in most cases, even without the drawing. The problem w/ that is that I use the new Cherubim, but I think your thinking of Seraphim. But it's not good, similar with Tribal Elder. The reason why I asked is to have a chain that no one can just beat by the numbers.You asked for a banding, I was just making a suggestion.
Angels are faster then people give them credit for, but they aren't incredibly fast either. It would be best if I can find a Defense that is really fast to help my angels.
Pharisees aren't that fast. I should know, I play them in another deck.
I don't have the good TSA, only the Kings one.Throw in Israelite archer to band to TSA and you're still in good shapeA bad Angel deck doesn't run fast, mine goes faster and gets my combos out faster than my opponents.What are your opponents running then?And if Pharisees are so good then why aren't they currently played?If Roman's and Angels are so good why are you the only one playing them? Because I see more pharisees played than either Roman's or Angels.
I do need mainly Sites and wouldn't drop Satan's Seat because it stops Thad/Simon the Zealot and gives me the power to kill most of my Opponent Site Access cards.
The reason I have Sites is because my EC's come when they are useless.
The reason I have Sites is because my EC's come when they are useless. I can force Sites out of my deck faster.@Master Q So then how do you expect for me to stop any cards my Opponent plays?