Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Red Wing on May 23, 2012, 11:02:06 AM
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Updated. I took out HoH, Trembling Demon, and Torment. Added some Priest stuff with Sabbath Breaker. I'm thinking of cutting Bravery and A Soldier's Prayer and adding maybe a Lampstand or perhaps another Priest. My question is, do I need Bravery & Soldier's Prayer?
Cards in deck: 51
Lost Souls: 7
Lost Soul (Beggar)
Lost Soul (FBTN)
Lost Soul (Female Only)
Lost Soul (N.T. only)
Lost Soul (revealer)
Lost Soul (Shut Door)
Lost Soul (Wanderer)
Lamb Dominants: 4
Angel of the Lord
Guardian Of Your Souls
New Jerusalem
Son of God
Grim Reaper Dominants: 3
Christian Martyr
Falling Away
Mayhem
Fortresses: 1
Wall of Protection
Artifacts: 4
Chariot of Fire
Gifts of the Magi
Unholy Writ
Urim and Thummim
White Covenant Cards: 1
Captured Ark (Crimson)
Multi-Color Heroes: 3
Aaron (Green/Teal)
Phinehas, son of Eleazar (Teal)
Samuel (Gold/Green)
Silver Heroes: 2
The Angel Under the Oak
The Strong Angel
White Heroes: 1
Maharai
Red Heroes: 4
Ahimelek the Hittite
Asahel
David
Ishmaiah the Gibeonite
Gold Heroes: 3
Gideon
Israelite Archer
Moses
Green Heroes: 3
Armorbearer
Benaiah
David
Blue Heroes: 1
Ira
Multi-Color Hero Enhancements: 4
Eli's Sound Advice (Teal/Gold)
Feast of Trumpets
First Fruits
Foreign Sword (Red/Black)
Red Hero Enhancements: 3
A Soldier's Prayer
Bravery of David
Mustering for War
Gold Hero Enhancements: 2
Deborah's Directive
Samuel's Edict
Multi-Color Evil Characters: 1
The Amalakites Slave
Gray Evil Characters: 2
Emperor Vitellius
Sabbath Breaker
Brown Evil Characters: 2
King Saul
Uzzah
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Personally I would leave in WoP, I think that the likelihood of someone stealing your banding chain is far greater than the likelihood t of someone using Goliath on you.
I would also put in Kings TSA for AWSN, FBTN is great in multi.
The thing that intrigues me is the lack of Gomer, Kot, and Plot, have you found what you're using to be better?
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The thing that intrigues me is the lack of Gomer, Kot, and Plot, have you found what you're using to be better?
With so many CBN/CBP battle winners these days, and CBN/FBTN banding, I doubt that Gomer/KoT will better than maybe a first turn block, especially in multi. Plot might be nice, but my budget doesn't really allow for ripping cards.
Survivor generates a soul even after DoU. Messenger of Stan is there just for another guy to play Death of Unrighteous and his ability might be nice to an Uzzah or Sabbath Breaker.
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Fair enough. Have you considered adding in some magicians and charms though? I'm thinking you might want to take out messenger of Satan, Vittles, and maybe WoP (as much as I like it) for Damsel, another magician, and charms. Regardless of whether you do that or don't I suspect it won't make too much of a difference.
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Have you considered adding in some magicians and charms though? I'm thinking you might want to take out messenger of Satan, Vittles, and maybe WoP (as much as I like it) for Damsel, another magician, and charms.
Magicians were in here originally, but I took them out because I'm guessing protection from capture (Tassels and such) and large bands will be prevalent especially at Nats. I might decide to put them back in though. I'd probably take out Writ instead of WoP if I did.
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I actually really don't like the use of soul generation in MP. While it seems useful, I think you are probably overdoing it. Realistically, you should only be soulgenning if the person to your right is attacking you (So that no one else can have a shot to rescue your soulgens), so a lot of time, I think they end up being sort of wasted. Also, soul drought is harder (albeit more frustrating) to occur in MP.
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Thanks for the comments, updated. Put some Magicians with Charms in.
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You could add more of the ones who band.
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You could add more of the ones who band.
More banding heroes you mean?
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Heldai,Maharai, Helez and some others that work with Asahel and Izzy Archer and Ishmia and all band to Ira or Benaniah.
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Heldai,Maharai, Helez and some others that work with Asahel and Izzy Archer and Ishmia and all band to Ira or Benaniah.
Good idea, but what could I take out?
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Maybe some of the less useful Sam stuff. Overall your deck might look sorta like this (http://www.cactusgamedesign.com/message_boards/type-1-deck-advice/my-fbtnbsam-multi-deck/)
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Too many ECs and defensive cards.
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Im some what out of the loop these days on how defenses roll but what is the point of you using Egyptian Magicians and Emp. V.? Also the single block you get out of using 2 cards (Trembling and Holy of Holies) seems like a waste when you can just use Kot or something like that.
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Emp V is for drawing tons of cards.
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Im some what out of the loop these days on how defenses roll but what is the point of you using Egyptian Magicians and Emp. V.? Also the single block you get out of using 2 cards (Trembling and Holy of Holies) seems like a waste when you can just use Kot or something like that.
Trembling Demon+HoH can get another block with Torment. Vittles is to draw as nameless said. KoT is just too easy to kill with all the banding and interrupts these days.
I took out the magicians for Writ, Mahari, and First Fruits.
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:bump:
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I look forward to checking this deck in, haha. Looks pretty solid Jacob, the WC FBTN banding characters bring me back a few years, classic :thumbup:
Here's just a couple thoughts:
I would cut Eli's Sound Advice for The Strong Angel (Ki) (+2: NT for access, Angel 'for to own' Writ and Charms).
I would trade First Fruits for Feast of Trumpets (it generates souls and as a bonus even lines up with your brigades better).
I would trade Mustering for War for Provisions (from D3 to D2+CtB, both take 2 turns).
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I look forward to checking this deck in, haha. Looks pretty solid Jacob, the WC FBTN banding characters bring me back a few years, classic :thumbup:
Here's just a couple thoughts:
I would cut Eli's Sound Advice for The Strong Angel (Ki) (+2: NT for access, Angel 'for to own' Writ and Charms).
I would trade First Fruits for Feast of Trumpets (it generates souls and as a bonus even lines up with your brigades better).
I would trade Mustering for War for Provisions (from D3 to D2+CtB, both take 2 turns).
I'll add TSA, but I think I'll take out Angel with a Secret Name. He never seems that useful. Feast of Trumpets is a good idea, but I'm not too worried about soul generation in multi. I'll consider it though. Mustering for War can be searched/recurred by A Soldier's Prayer, but maybe Provisions would be better.
Can't wait for States!
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You probably do not need Ahimilek.
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You probably do not need Ahimilek.
Maybe not, but I like to have two Canaanites to hold Sword, and he's protected from capture. He can also win a battle with Directive. Another thing I like to do with him is to return King Saul to my hand then play Mayhem, so I can search him out to draw with Samuel again (assuming I don't redraw him).
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Bump, see top of first post.
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I would def keep Brav. & ASP. You can't go wrong with a CBN negate (potential discard) or an enhancement that can search for it or Foreign Sword.
As an aside, in MP, I would def switch AotL for Grapes. For your deck, I would switch First Fruits for Pentecost and Mustering for War for David's Triumph. Brass Serpant (p) seems a natural fit too, if you want to try that. I'd also switch Maharai w/ Captain o' the Host (ki) since he does a lot more for you than an extra bander/person to play FF on (esp if you decide to take it out).
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needs pentecost for more speed.
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needs pentecost for more speed.
I only have Phineas and Aaron to play it on though…
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needs pentecost for more speed.
I only have Phineas and Aaron to play it on though…
First fruits?
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needs pentecost for more speed.
I only have Phineas and Aaron to play it on though…
First fruits?
Maharai can play it too.
I would def keep Brav. & ASP. You can't go wrong with a CBN negate (potential discard) or an enhancement that can search for it or Foreign Sword.
As an aside, in MP, I would def switch AotL for Grapes. Grapes has always been a little too situational for me, but I'll consider it. For your deck, I would switch First Fruits for Pentecost I like the extra drawing on FF…and Mustering for War for David's Triumph I don't really need another battle winner. I actually think I have too many Good enhancements.. Brass Serpant (p) seems a natural fit too, if you want to try that. I'd also switch Maharai w/ Captain o' the Host (ki) since he does a lot more for you than an extra bander/person to play FF on (esp if you decide to take it out).Captain only has Israelite Archer to band to him though, and Maharai can band straight to Benaiah or Ira. But if I do take FF, I'll take out make that change.
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needs pentecost for more speed.
I only have Phineas and Aaron to play it on though…
If you are playing right you should be going fast enough that you should have someone to play it on.
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needs pentecost for more speed.
I only have Phineas and Aaron to play it on though…
I*f you are playing right you should be going fast enough that you should have someone to play it on.
True, I'll consider it. I just want to stay as close to 50 as possible.