Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: MitchRobStew on February 25, 2009, 12:22:32 AM
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Cards in deck: 63
Lost Souls: 8
Lost Soul (anti-burial)
Lost Soul (anti-ignore)
Lost Soul (female only)
Lost Soul (N.T. only)
Lost Soul (revealer)
Lost Soul (shuffler)
Lost Soul (Wanderer)
Lost Souls (2-line)
Lamb Dominants: 4
Angel of the Lord
Guardian Of Your Souls
New Jerusalem
Son of God
Grim Reaper Dominants: 4
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away
Fortresses: 3
Judge's Seat
Pharoah's Throne Room
Wall of Protection
Multi-Color Sites: 1
Dragon Raid
Artifacts: 3
Chariot of Fire
Holy Grail
Priestly Crown
White Covenant Cards: 2
.Confusion of Mind (Pale Green)
.Given Over to Egypt (yellow)
Multi-Color Heroes: 2
Seeker of the Lost
Soldier of God
Silver Heroes: 1
Captain of the Host
Red Heroes: 3
Barak
Jael
Jephthah
Gold Heroes: 4
Abdon
Deborah
Ehud
Ibzan
Multi-Color Hero Enhancements: 1
The Stars
Red Hero Enhancements: 4
Battle Cry
Freedom!
Jael's Nail
Sing and Praise
Gold Hero Enhancements: 5
Deborah's Directive
EhudÆs Dagger
Furnace of God's Wrath
Samson's Sacrifice
Sword against Sword
Gold Evil Characters: 8
Egyptian Archer
Egyptian Charioteers
Egyptian Horsemen
Egyptian Warden
Evil Spawn
Huge Egyptian
King of Tyrus
Queen Tahpenes
Gold Evil Enhancements: 10
Egyptian Horses
Egyptian Spear
Enslaved by Egypt
Evil Spirit
Failed Objective
Mask of Fear
Moses kills Egyptian
Pagan Sacrifices
Ruthless
Wonders Forgotten
I dunno I feel like I don't have enough heroes at times. Maybe Soldier of God, or Simeon would be a good add, but then it would be getting further from the judges theme. Kinda weak against FBTN on both offense and defense. Egypt would be worth adding for enslaved. I think some of the cards may be overkill. I had Sword against Sword, and The Sabbath in their but took them out for more defense. Kinda rusty on deck building, haven't played much the last couple years. I haven't used gold defenses much, so I'm probably missed something. Maybe failed objective. I figured the discarding would help weed out the opponents evil characters a bit faster, and occasionally take out a dominant.
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Put in another two heroes and another enhancement for crown of thorns, holy of holies and torment.
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Ok, I am a Egyptian specialist
http://www.cactusgamedesign.com/message_boards/index.php?topic=12837.0 (http://www.cactusgamedesign.com/message_boards/index.php?topic=12837.0)
Take a look, ask questions. I may edit more in later. Also you need EVIL SPIRIT/Wall of Prot.
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Who is captain going to band to? he's just sort of there. The only way to use him is the stars, for which you have only one angel to band in. :( For gold offense, the judge you wanna have is ibzan. All that judges stuff would be cbn; replacing seekers for ibzan might be a good idea. I would replace capturing caanan w/ sword against sword, because Capturing caanan can only work against humans, while SAS can work against anyone. You make their character fight your KoT; it can't be negated if used by a judge.
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He can band to captain with the stars and battle cry.
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In my post, i accidentally said "the start" instead of the stars :P my bad. I forgot about battle cry :P double my bad. I'll change "the start" now.
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Ok, I am a Egyptian specialist
http://www.cactusgamedesign.com/message_boards/index.php?topic=12837.0 (http://www.cactusgamedesign.com/message_boards/index.php?topic=12837.0)
Take a look, ask questions. I may edit more in later. Also you need EVIL SPIRIT/Wall of Prot.
Do you think 70 cards is more viable now with the deck destruction decks out there, and the more variability in decks currently? Go into Captivity looks like better fit than writ now that I look at it closer, unknown nation is great, spreading mildew would be nice for wall, and the protection fortresses, that can get in the way of judges seat, and banding. love the defense in your deck, doesn't look like much could get threw it with the size, a ton of their deck gets nuked.
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Yes you are correct Sir! Destruction decks like TKP boy plays with are very strong, and have a large success rate. This type of deck does run the risk of timing out in tournament play more than your average deck.
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+1 But if you learn your deck and play quickly you shouldn't have that issue. My 70 carders have not timed out cept once cuz I got locked out (not the above deck)
I always liked big decks, I think 70 is extremely viable