Author Topic: Genisis/Egyptian  (Read 948 times)

Offline NathanW

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Genisis/Egyptian
« on: September 09, 2011, 12:35:13 PM »
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Cards 56

Lost Souls 7

Wanderer
Female Only
Shuffler
Deck Discarder
First Round Protect
N.T. Only
Site Doubler

Dominants 8

Angel of the Lord (OT)
Guardian Of Your Souls
New Jerusalem
Son of God
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away


Artifacts 3

Chariot of Fire
Stone Pillar at Bethel
Unholy Writ

Fortresses 2

Pharaoh's Throne Room
Storehouse

Sites 2

Egypt
Pharaoh's Prison

Heroes 11

Joseph
Simeon
Levi
Judah
Eve
Jacob
Rachel
Asher
Zebulun
Benjamin
Angel at Shur

GEs 10

Coat of Many Colors
Answer to Prayer
Jacob Buries the Foreign gods
Abraham's Descendant
Obedience of Noah
Abraham's Servant to Ur
Reuben’s Torn Clothes
Joseph Before Pharaoh
Numerous as the Stars
Creation of the World

ECs 5

KoT (G)
Pharaoh's Baker
Pharaoh's Cupbearer
The Dreaming Pharaoh
Egyptian Magicians
Potiphar's Wife

EEs 6

Swift Horses
Faild Objective
Wonders Forgotten
Magician's Snakes
Moses Kills Egyptian
Enslaved by Egypt

Good/Evil 1

Sevan Years of Plenty
(\__/) This is a bunny.
(='.'=) I know it's cute.
(")_(")

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Re: Genisis/Egyptian
« Reply #1 on: September 09, 2011, 01:28:26 PM »
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Definitely too many good enhancements. I would cut Numerous as the Stars, Obedience of Noah, Coat of Many Colors, Abe's Servant, Jacob Buries the Foreign Gods, and probably Answer to Prayer (though that's more subjective) and add Forgiveness of Joseph. On defense, I would definitely add The Amalekite's Slave, and probably take out Potiphar's Wife. I, personally, have Uzzah in my deck, but again, that's subjective. I would take out both of the sites, and cut your evil enhancements a bit. You won't really need Swift Horses since you have a lot of low characters that will dish out initiative, and Magicians' Snakes, while a nice idea, is very easily interrupted. I can definitely understand the appeal of it against FBN, but yeah, I would still take it out. I suppose that Moses Kills an Egyptian, Wonders Forgotten, and Enslaved by Egypt are more subjective, though personally I don't use any of them (I only use one evil enhancement in my deck). Definitely add Magic Charms for your Magicians. I would take out Pharaoh's Throne Room. I used it for about 15-20 games and only got use out of it occasionally. I would also add Holy Grail, so if there's a soul drought, you can convert your own Cupbearer. Also, definitely add Harvest Time. The whole point of Genesis is that it's fast, and so you need to be generating souls quickly or all that speed won't mean much.

 


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