Author Topic: Isaiah Assyrians  (Read 5526 times)

Offline Professoralstad

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Isaiah Assyrians
« on: August 19, 2011, 12:03:45 PM »
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Cards in deck: 51

Lost Souls (8)
Exchanger
NT Only
Fem Only
Revealer
Shuffler
Discarder
2-Liner
Hopper

Sites (1)
Dragon Raid

Arts (3)
Chariot of Fire
Assyria's Tribute
Hidden Treasures

Lamb Dominants (5)
Son of God
New Jerusalem
Grapes of Wrath
Angel of the Lord
Guardian of Your Souls
 
Reaper Dominants (4)
Mayhem
Falling Away
Burial
Christian Martyr

Fortresses (1)
Obadiah's Caves

Heroes (9)
Isaiah
Nathan Hosea
Micah
John the Baptist
Angel at Shur
Angel of His Presence
Cherubim
Seraph
Seraph with a Live Coal

Good Enhancements (9)
Provisions
Two Bears
Search
Wheel Within a Wheel
Isaiah's Call
Live Coal
Birth Foretold
Striking Herod
Protection of Jerusalem

Good/Evil Enhancements (1)
Siegworks

Evil Characters (6)
Assyrian Archer
Assyrian Survivor
Assyrian Siege Army
The Rabsaris
King Tiglath Pileser III
The Rabshakeh

Evil Enhancements (4)
Confusion
Forgotten History
Death of Unrighteous
Two Thousand Horses

Can anyone find a card that can be taken out easily to make it 50? I was thinking Angel at Shur, but I was also thinking that the more ways I have to fetch Isaiah the better. Basically, I want primarily offense, but I'd like to have a defense that is large enough to withstand a couple round of Seraph with a Live Coal + Protection of Jerusalem to negate and discard my opponent's EC's. I really like Assyria's Tribute in this deck, because it essentially makes Assyrian Siege Army a King of Tyrus with an uber alternate ability, but if I find it less than useful, I might take it out. I figure that given the facts that I have Siege Army and that I assume Nazareth will be less popular in T1 this year in the new meta, both Search and Confusion might come in handy, especially since Assyrian Survivor is protected from discard and has great initiative. Whaddaya think?
« Last Edit: August 19, 2011, 03:35:05 PM by Professoralstad »
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Offline The M

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Re: Isaiah Assyrians
« Reply #1 on: August 19, 2011, 12:26:43 PM »
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I would put Hosea in just for versatility.
Soul generation, able to capture a large amount of the popular defenses, and just an all around great character.
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Offline Bobbert

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Re: Isaiah Assyrians
« Reply #2 on: August 19, 2011, 12:29:27 PM »
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I would probably take out Rabshakeh, since the only weapon you have is 2kH, so his ability won't help much. It would probably be better on Siege Army to give it initiative. If you can find room for them, I would strongly recommend Assyrian Camp (so you can't be discarded in your territory), King Sargon II (only if you put in AC, to get it out quicker), and Hosea (so you can negate Gomer, since she's probably going to be splashed in with brown kings of Israel this year)

EDIT: Hosea also for the reasons M said.
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Offline Josh

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Re: Isaiah Assyrians
« Reply #3 on: August 19, 2011, 12:37:34 PM »
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First, I don't see Protection of Jerusalem in this deck.  I did the math, and your 51-card-count included PoJ, so I guess you don't need to worry about that.

I would consider replacing Confusion with Achan's Sin.  I know Assyrians got an awesome inish character, but you have zero interrupts/negates on D except for 2kh.  Now if playtesting determines that the deck draws fast enough to make Confusion a threat, that's a different story.

Personally, I'd probably cut either Birth Foretold or Provisions.  You already have 10 GEs and if Isaiah is up and running properly, you won't even really need GEs.  And many of your GEs are recurrable with the Isaiah combos anyways.  Plus, you may run into decks that have both Darius Decree and Covenant with Death, and you have so many GEs that need to be played outside of battle, perhaps cutting one won't kill.

I would cut John the Baptist, Birth Foretold, and Provisions and add Ezekiel and Forest Fire maybe.  Zeke + Forest Fire is like a Thomas that can recur My Lord and My God.

My two cents.

EDIT:  Thomas Hunter, Assyrian Camp needs to stay out of this deck so he can discard his own Assyrians in territory with Seraph with Live Coal to activate Protection of Jerusalem.  Assyrian Camp protects from all discard, not just opponents.

EDIT^2:  You might want to consider the Evil Discard LS, as it would let you discard one of your Assyrians, and you make your opponent discard a good card and you get to activate PoJ as well.
« Last Edit: August 19, 2011, 01:00:10 PM by jmhartz »
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TheHobbit13

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Re: Isaiah Assyrians
« Reply #4 on: August 19, 2011, 01:13:01 PM »
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I hope you get your mttpa membership suspended for this. You just violated aritcle C subsection 403b, but yeah the deck looks solid. When I have played assyrians in the past I have always liked GiC and Unholy Writ I would take AT out for one, the card works like burial shroud.

Offline Alex_Olijar

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Re: Isaiah Assyrians
« Reply #5 on: August 19, 2011, 02:07:46 PM »
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I figure that given the facts that I have Siege Army and that I assume Nazareth will be less popular in T1 this year in the new meta, both Search and Confusion might come in handy, especially since Assyrian Survivor is protected from discard and has great initiative. Whaddaya think?

What are you talking about? Nazereth is 10x better this year.

Offline Professoralstad

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Re: Isaiah Assyrians
« Reply #6 on: August 19, 2011, 03:33:50 PM »
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What are you talking about? Nazereth is 10x better this year.

Maybe, but I guess I heard from a lot of people at Nats that very few people used it in T1, and with all of the new cards out, I figured people will be focusing more on OT themes this year. But even if I see it, I have Isaiah's Call, Siegeworks, and Siege Army, so I feel like I'll have a way around it.

I would probably take out Rabshakeh, since the only weapon you have is 2kH, so his ability won't help much. It would probably be better on Siege Army to give it initiative. If you can find room for them, I would strongly recommend Assyrian Camp (so you can't be discarded in your territory), King Sargon II (only if you put in AC, to get it out quicker), and Hosea (so you can negate Gomer, since she's probably going to be splashed in with brown kings of Israel this year)

EDIT: Hosea also for the reasons M said.

On the contrary, I think Rabshakeh will be very important. With something like 5 new ways to negate play abilities (Samuel, Ezekiel, Iron Pan...I think there's more) along with the fact that FBTN will still be, as always, fairly popular, I would prefer 2kH on Rabshakeh to keep it from being negated. Worst case scenario, Rabshakeh just becomes fodder for my PoJ. Hosea is a good idea, I'll definitely consider it. But I won't use Camp for the reason jmhartz stated: it stops my PoJ from working.

I hope you get your mttpa membership suspended for this. You just violated aritcle C subsection 403b, but yeah the deck looks solid. When I have played assyrians in the past I have always liked GiC and Unholy Writ I would take AT out for one, the card works like burial shroud.

Well, as the Founder, CEO, and Treasurer of the MTTPA (btw, your dues are late this month) I can do what I want. I like GiC too, but honestly, in this deck, if I can slow my opponent's down by two turns without having to give up my own rescues, I'll take it. And with so much capture protection/curse hating going around, I wanted to try the non-standard approach.

First, I don't see Protection of Jerusalem in this deck.  I did the math, and your 51-card-count included PoJ, so I guess you don't need to worry about that.

Thanks for pointing that out. I will edit that after this post.

Quote
I would consider replacing Confusion with Achan's Sin.  I know Assyrians got an awesome inish character, but you have zero interrupts/negates on D except for 2kh.  Now if playtesting determines that the deck draws fast enough to make Confusion a threat, that's a different story.

My theory on evil enhancements (at least in T1) is if they transfer initiative and you can't make them CBN/CBI, then don't use them. So while Achan's Sin might be nice, it's basically asking to be interrupted. My defense is more for stalling/helping my offense (as most good T1 defenses are I assume) than for being an actual defense.

Quote
Personally, I'd probably cut either Birth Foretold or Provisions.  You already have 10 GEs and if Isaiah is up and running properly, you won't even really need GEs.  And many of your GEs are recurrable with the Isaiah combos anyways.  Plus, you may run into decks that have both Darius Decree and Covenant with Death, and you have so many GEs that need to be played outside of battle, perhaps cutting one won't kill.

I might consider cutting Provisions, but I really like Birth Foretold + John the Baptist (it did win me a National Championship in T2-MP after all). I just like Provisions for more drawing as well as an almost for sure battle winner if done right. But that would probably be the first to go, depending on testing.

Quote
I would cut John the Baptist, Birth Foretold, and Provisions and add Ezekiel and Forest Fire maybe.  Zeke + Forest Fire is like a Thomas that can recur My Lord and My God.

Not only do I like bulletproof John, but I envision the NT only LS being much more popular this year, since offenses will be more OT-centric than before. It would be nice to have another way to access it besides Isaiah's Call. As for Zeke and Forest Fire, they are both really only good for each other in this deck, so until I draw both, either one is useless.

Quote
EDIT^2:  You might want to consider the Evil Discard LS, as it would let you discard one of your Assyrians, and you make your opponent discard a good card and you get to activate PoJ as well.

That's actually a brilliant idea. Thanks!
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Offline Professoralstad

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Re: Isaiah Assyrians
« Reply #7 on: August 23, 2011, 03:26:59 PM »
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Well, so far this deck is 4-1 with its only loss 5-4 to another Isaiah/Assyrians deck that got the drop on me and had a few extra tricks up its sleeve. Overall I'm very happy with it. A few notes:

It was pointed out to me by the opponent who beat me that Angel at Shur is probably unnecessary, and I agree. I haven't used him at all in 5 games, as the deck's size plus other ways to fetch Isaiah make it fairly unlikely I won't have him by at least turn three.

Confusion has helped immensely. I have been able to use it in all 5 games, once to get rid of my opponent's Mayhem (my own Mayhem that I used after realizing he had both of the big two in his hand made what probably would have been a 5-1 game into a much closer 5-4 game), twice to get Son of God (which, ironically, was once shuffled by a Mayhem that my opponent played thinking I was about to use Confusion...the Mayhem allowed me to draw Confusion and DoU (the latter of which I did have before Mayhem and had wanted to play) and thus I discarded SoG, and played DoU. The other two times, I confused a New Jerusalem, and an AotL. Assyrian Survivor makes the likelihood of a successful Confusion so much greater, since neither Grapes nor AotL can stop it from happening (once my opponent even used CM on his attacking Hero so I wouldn't get initiative).

Assyria's Tribute has also been very helpful as well. My Siege Army is much more likely to survive battles when he becomes basically a KoT (but with a way more awesome ability). And the more often he survives battles, the more likely he is to do even more damage to my opponents strategies. Even if I just have to block to make Joseph targetable by CM, I definitely think Tribute will stay.

Birth Foretold and John the Baptist have never worked out, but I'm not convinced I should abandon them just yet. I will probably do a bit more testing to see if they're worth the spot, but they'll likely be replaced.

I'm considering adding High Places for Siegeworks, because I have had a bit of trouble with TGT decks. With only 6 EC's that have no kind of protection, and the fact that I try to kill one or two of them on my own, it's hard to have 2 PG guys to be able to block. The fact that Isaiah can recur Siegeworks in case my opponent gets rid of it is also really helpful.

I also want to try adding a Magician or two as well as Magic Charms, either way, I want to use Invoking Terror. I recently looked over the card closely, and it can be ridiculously good vs. other decks that rely on a main Hero (Isaiah, Joseph, Thaddeus, etc.). Plus if my magician is Astrologers, which is nice for initiative anyway, it makes Invoking that much better.

I realize that GiC definitely deserves a spot as well. It's another card that can help ASA survive longer, and is just too good in a deck with all WC EC's.

I will edit the deck accordingly when I figure out what I want to add, and what I want to take out. Feel free to add comments.
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Offline Minister Polarius

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Re: Isaiah Assyrians
« Reply #8 on: August 23, 2011, 07:09:37 PM »
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I question Rabshakeh instead of King capture Egyptians, the inclusion of Live Coal, and strongly question BF/JtB.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Red Dragon Thorn

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Re: Isaiah Assyrians
« Reply #9 on: August 23, 2011, 07:36:18 PM »
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I don't really question the inclusion of Birth Foretold - Having that to free up your Search for something else is really nice - Since he's not speedy in the sense that he's drawing a ton of cards having that extra option to get SoG is really nice - Then it follows naturally to include John since it makes Birth Foretold a useful card even after he draws SoG.
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Offline Minister Polarius

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Re: Isaiah Assyrians
« Reply #10 on: August 23, 2011, 09:13:42 PM »
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BF is a maybe (I just hate cards that very easily become dead slots), but John is definitely a losing deal. He's worthless outside of the BF turn, and even then Smokey the Seraph+Isaiah is still probably better.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Red Dragon Thorn

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Re: Isaiah Assyrians
« Reply #11 on: August 23, 2011, 09:36:59 PM »
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Which is why I like John, because it stops BF from being a dead spot.
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Offline Smokey

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Re: Isaiah Assyrians
« Reply #12 on: August 23, 2011, 09:41:41 PM »
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BF is a maybe (I just hate cards that very easily become dead slots), but John is definitely a losing deal. He's worthless outside of the BF turn, and even then Smokey the Seraph+Isaiah is still probably better.

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Offline Minister Polarius

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Re: Isaiah Assyrians
« Reply #13 on: August 23, 2011, 10:07:03 PM »
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Which is why I like John, because it stops BF from being a dead spot.
Imo it's another dead spot pretending to cover a different dead spot. Kind of like using your mom's quilt to clean up the spilled liquor so she won't know you had a party.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Red Dragon Thorn

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Re: Isaiah Assyrians
« Reply #14 on: August 23, 2011, 10:12:00 PM »
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But, but, that totally worked that one time!
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Offline Professoralstad

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Re: Isaiah Assyrians
« Reply #15 on: August 24, 2011, 12:56:00 PM »
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Thanks all for the input. The main reason John is there is as another avenue for negating LS's/rescuing NT only, and then Birth Foretold. Also, if I take out both him and Angel at Shur, I only have 7 heroes. Is that enough for T1 these days? Especially with no Chariot? I figure Chariot is mostly useless unless I want to put in that and Lampstand and a temple, none of which would be especially helpful for anything else.
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Offline Minister Polarius

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Re: Isaiah Assyrians
« Reply #16 on: August 25, 2011, 02:35:21 AM »
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Normally 7 is not enough, but when 2 of your cards are your main band, you have a card each that searches for the members of said band, Search, and one of the members of the band searches for the card that gets out the other member of the band, you're in pretty bad shape if you don't have it out very early game.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Josh

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Re: Isaiah Assyrians
« Reply #17 on: August 27, 2011, 09:44:06 PM »
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If you end up taking out John/BF, you could always add King Hezekiah (Priests).  With Isaiah, you can bulletproof Hezzy each turn, 9/11 > 7/4 (even if you have no enhancements to play on him), and he can get rid of both an EE in your territory and an opponent's Asherah Pole (which could be your demise, if they manage to play Korah's Rebellion/Achan's Sin/Joseph In Prison against your Isaiah band).  Just thinking out loud here.
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Offline Steakosaurus

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Re: Isaiah Assyrians
« Reply #18 on: August 29, 2011, 08:39:56 PM »
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Thanks, Prof, for the help.
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Re: Isaiah Assyrians
« Reply #19 on: September 02, 2011, 05:42:07 PM »
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If you're worried about not having enough heroes after taking Angel and JtB out, you could consider adding Habakkuk. You could use him to discard your own WC Assyrian to trigger PoJ. :2cents:

 


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