Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Warrior_Monk on March 05, 2009, 07:16:17 PM
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Cards in deck: 70
Lost Souls: 9
Lost Soul (1st round)
Lost Soul (can't be prevented)
Lost Soul (deck discard)
Lost Soul (Female Only)
Lost Soul (N.T. only)
Lost Soul (shuffler)
Lost Soul (site doubler)
Lost Soul (Wanderer)
Lost Souls (2-line)
Lamb Dominants: 3
Angel of the Lord
New Jerusalem
Son of God
Fortresses: 1
Headquarters at Riblah
Blue Sites: 1
Hormah
Artifacts: 6
Asherah Pole
Blue Tassels
Golden Calf
Hidden Treasures
Holy Grail
Lampstand of the Sanctuary
Holy of Holies
Gold Covenant Cards: 1
I am Healing
Multi-Color Heroes: 1
Zechariah (green/teal)
Multi-Color Hero Enhancements: 4
Brass Serpent
Burning Incense (Teal)
Holy unto the Lord (Teal)
Zeal for the Lord (Teal)
Gold Hero Enhancements: 2
Built on the Rock
Training in Righteousness
Green Hero Enhancements: 1
Provisions
Purple Hero Enhancements: 2
Authority of Christ
Reach of Desperation
Crimson Evil Characters: 15
Ananias
Archers of Kedar
Arioch
Ashpenaz
Babylonian Forces
Judas Iscariot
King Merodach-baladan
King Shallum
King Zimri
Leviathan
Nergalsharezer
Prophets of Baal
Queen Maachah
Sapphira
Serpent, The
Gray Evil Characters: 1
Saul/Paul
Brown Evil Characters: 1
King Jeroboam I
Multi-Color Evil Enhancements: 1
Two Possessed by Demons (Orange)
Crimson Evil Enhancements: 19
Apprehended
Belshazzar's Banquet
Carried into Exile
Christian Suing Another
Coliseum Lions
Deceit of Sapphira
Destructive Decay
Dream
Great Image
Habitation of Demons
Head of Gold
Imitating Evil
Midianite Attack
Nebuchadnezzar's Pride
Set Fire
Swift Horses
Treachery of Jezebel
Gray Evil Enhancements: 1
Healing of Naaman
Brown Evil Characters: 1
Uzzah
I think it just didn't draw right... I need to throw in a Tabby too. 0-1 against sauce...
herolite #2 (take out a few cards please...)
Cards in deck: 65
Lost Souls: 8
Lost Soul (*/4)
Lost Soul (anti-ignore)
Lost Soul (Color Guard)
Lost Soul (female only)
Lost Soul (N.T. only)
Lost Soul (shame)
Lost Soul (shuffler)
Lost Souls (2-line)
Lamb Dominants: 2
New Jerusalem
Son of God
Grim Reaper Dominants: 4
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away
Fortresses: 3
Pharoah's Throne Room
The Tabernacle
Wall of Protection
Multi-Color Sites: 1
Dragon Raid
Gold Sites: 1
Egypt
Blue Sites: 1
Hormah
Artifacts: 6
Asherah Pole
Blue Tassels
Hidden Treasures
Lampstand of the Sanctuary
Three Nails
Unholy Writ
White Covenant Cards: 2
.Given Over to Egypt (yellow)
.Go Into Captivity (Crimson)
Gold Covenant Cards: 1
I am Healing
Gold Heroes: 1
Zaccheus
Green Heroes: 1
Joel
Purple Heroes: 1
Saint of Virtue
Multi-Color Hero Enhancements: 2
Brass Serpent
Spiritual Warfare
Gold Hero Enhancements: 1
Training in Righteousness
Green Hero Enhancements: 1
Tithe
Gold Evil Characters: 13
Egyptian Archer
Egyptian Charioteers
Egyptian Warden
Egyptian Wise Men
Evil Spawn
Huge Egyptian
Jannes
King Elah
King of Tyrus
King Shishak
Pharoah Hophrah
Potiphar's Wife
Queen Tahpenes
Gold Evil Enhancements: 16
Begging to go Back
Egyptian Horses
Egyptian Spear
Enslaved by Egypt
Evil Spirit
Failed Objective
Joseph's Brothers Scheme
Mask of Fear
Moses kills Egyptian
Pagan Sacrifices
Rizpah's Sackcloth
Ruthless
Seemingly Insignificant
Spreading Mildew
Swift Horses
Wonders Forgotten
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A Holy of Holies would help, you could probably take out The Wages of Sin, I don't see that getting played when you have so many battle winners and other fun enhancements up your sleeve.
Nice deck. Mine's very similar, but with Black. Yes, the oh-so-weak, Black. ::)
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A Holy of Holies would help, you could probably take out The Wages of Sin, I don't see that getting played when you have so many battle winners and other fun enhancements up your sleeve.
Nice deck. Mine's very similar, but with Black. Yes, the oh-so-weak, Black. ::)
changes made...
what about Without Food, should I keep that in as a cripple to them?
also, updated with another deck (somewhat defensively based of RR's Gold/Gold deck in completed decks)
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I've never used Without Food. So I'm sure it could be replaced with something more useful, such as Uzzah.
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I've never used Without Food. So I'm sure it could be replaced with something more useful, such as Uzzah.
ok... fixed.
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I'm at the point where I won't make a deck without Uzzah. If my deck didn't have a single artifact in it, I would still put in Uzzah in just because it generally scares people.
F34R T3H UZZ4H!
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I'm at the point where I won't make a deck without Uzzah. If my deck didn't have a single artifact in it, I would still put in Uzzah in just because it generally scares people.
F34R T3H UZZ4H!
+1. I have Uzzah in one of my decks that only has 1 artifact and 1 curse. Its great when he gets a territory AOTL... :)
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I'm at the point where I won't make a deck without Uzzah. If my deck didn't have a single artifact in it, I would still put in Uzzah in just because it generally scares people.
F34R T3H UZZ4H!
+1. I have Uzzah in one of my decks that only has 1 artifact and 1 curse. Its great when he gets a territory AOTL... :)
didn't you say you were gonna mock my deck???
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Oh, I forgot about that...
HAHAH, you have Son of God in your deck! NOOB!
I don't know what to say. Where is Storehouse? Why do you have Lampstand in there (when your not on the offensive yet, you have better artifacts you can use. When you are on the offensive, you'll have I am Healing up)? Why don't you have evil dominants in there? Why don't you have Guardian in there (You WILL get it before you rescue a LS)
I don't know what I'm missing, what is the concept? The second you turn Holy Grail up it will get DON'd, in which case your only conversion is Healing of Namaan, which can only be played on one character. Even with that a simple capture or removal would stop you, or if they killed your Saul/Paul before you drew Healing of Namaan.
That only leaves you with Zechariah, and a capture/convert/removal will stop you beings you can't play Built on Rock.
If someone sees this, chances are they'll win because they know you can't protect your Grail, so they'll just DON it and make sure to be careful with Paul.
My suggestions
OUT
I don't know. You decide this.
IN
Storehouse
Guardian
Burial (You have the 2-Liner... After your Hormah abuse is over, you can just end it)
Christian Martyr
The Tabernacle (or something to hold LOTS)
EDIT: Now that I look at the wording, Healing of Naaman is a little more useful. However, I think its a waste. You'll have to hold it in your hand until you have Brass Serpent or something; otherwise you'll run the risk of CM.
I personally think that KOTW > Healing of Naaman ;)
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Oh, I forgot about that...
HAHAH, you have Son of God in your deck! NOOB!
I don't know what to say. Where is Storehouse? Why do you have Lampstand in there (when your not on the offensive yet, you have better artifacts you can use. When you are on the offensive, you'll have I am Healing up)? Why don't you have evil dominants in there? Why don't you have Guardian in there (You WILL get it before you rescue a LS)
I don't know what I'm missing, what is the concept? The second you turn Holy Grail up it will get DON'd, in which case your only conversion is Healing of Namaan, which can only be played on one character. Even with that a simple capture or removal would stop you, or if they killed your Saul/Paul before you drew Healing of Namaan.
That only leaves you with Zechariah, and a capture/convert/removal will stop you beings you can't play Built on Rock.
If someone sees this, chances are they'll win because they know you can't protect your Grail, so they'll just DON it and make sure to be careful with Paul.
My suggestions
OUT
I don't know. You decide this.
IN
Storehouse
Guardian
Burial (You have the 2-Liner... After your Hormah abuse is over, you can just end it)
Christian Martyr
The Tabernacle (or something to hold LOTS)
EDIT: Now that I look at the wording, Healing of Naaman is a little more useful. However, I think its a waste. You'll have to hold it in your hand until you have Brass Serpent or something; otherwise you'll run the risk of CM.
I personally think that KOTW > Healing of Naaman ;)
WOAH! FORGOT EVIL DOMINANTS! I do need Tabernacle for Lampy, though, once I get down there, I won't need Guardian, so I think it's a waste of a card. but yes, the rest NEED to go in.
ok... one other thing. if I can get them to AotL my Saul, great, I don't need him. I can just Holy Grail two others, Prophets of Baal to gold, one to purple... play Training in Righteousness on the one that's gold and play Built on the Rock on the one that's purple. then I walk in.
but what to take out? maybe the whole King Jeroboam I, Habitation, Seizing Spirit and Two Possesed?
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DoN needs to go in.
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just having a quick look at it, i'd add a fort killer to get rid of all the enh they might have in storehouse :)
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just having a quick look at it, i'd add a fort killer to get rid of all the enh they might have in storehouse :)
because set fire won't do it?
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Am I just missing it, or does the first deck lack evil doms?
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Am I just missing it, or does the first deck lack evil doms?
Christian Martyr and Burial are in... didn't update it after sauce's suggestion...