Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: pilgrim14 on August 29, 2011, 06:18:32 PM
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O.K. I have started a prophets deck but it needs help. Here is what I have right now.
Hero's
Seraph with a Live Coal
Nathan
Isaiah
Hur
Hosea
Hubakukk
Enhancements
Isaiah's Call
Search
ANB
Visions (I have a banding defence so no enhancments needed.)
Swords into Plowshares
Siegeworks
Live Coal
Plague of Frogs
Razor
:thumbup:
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Rain Becomes Dust and Hur don't work together. Gifts would be a much better add.
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I would use it as an artifact and when they draw cards thay are discarded.
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Special Ability: All cards that an opponent draws because of a special ability used by that opponent are revealed instead. Place all revealed Lost Souls in opponent’s territory. Discard the rest.
Nice thought, but it doesn't work. :-\
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You need to have a better Hero/Enhancement ratio. Right now I'd juat try to get as many GOOD prophet cards as possible. You can fine tune later. :)
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Add in Micah, Obadiah's Caves, and Gifts of the Magi. If you have the other new set tin, add Hosea, Cherubim, and 3W
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Should I add Habakkuk?
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What does he do?
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(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fwww.redemptionreg.com%2FREG%2FLinkedDocuments%2FHabakkuk%2520%28TP%29.gif&hash=614fe5ca0813df40847d38d9eadf18e111921c71)
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Habakkuk is a great way to get rid of pesky ECs like Goliath since you just have to put him in battle to discard someone as he's CBN. :2cents:
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Help my Prophets!
Sell your products for more than the cost of raw materials + labor
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Should I add Habakkuk?
I'd say Yes, that He has a good Special ability and probably will get inish.
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Hosea and Micah are practically required.
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Hosea and Micah are practically required.
Why Hosea?
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His Special Ability is BEASTLY. He captures opponents O. T. EC with a banding ability and places it in opponents land of bondage.
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His Special Ability is BEASTLY. He captures opponents O. T. EC with a banding ability and places it in opponents land of bondage.
Jezebel, Gomer, Gibeonite Delegates the list goes on.
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Visions (I have a banding defence so no enhancments needed.)
This could work either really well or really bad with Hosea.
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Hosea say's may in his ability. That means I don't have to capture an EC if I don't want to.
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Oh yeah, then it can only work well, so I'd add him.
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Nathan isn't half bad either..
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Nazareth kills him. =P
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Nazareth kills him. =P
And Razor and Siegeworks kill Nazareth. :)
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Nazareth kills him. =P
Disagree. Nathan's most useful function is most often getting rid of an annoying evil card placed in your territory by an opponent, or for potential recursion combos with Golgotha. Forcing opponent to shuffle an evil card is nice, but Nazareth by no means kills Nathan. It just makes him a bit weaker.