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In a larger deck, you want to find Pharaoh's Throne Room quickly. Jannes should probably stay in there.
Also, I will defendantly take out JTE (was more focused on the site access than the ignore part ). Any suggestions on a replacement card?
Quote from: Ironica on February 28, 2009, 09:42:50 PMAlso, I will defendantly take out JTE (was more focused on the site access than the ignore part ). Any suggestions on a replacement card?Jacob's Dream. Taking an opponent's Site works for both offense (site access) and defense (site lock/stall).
I don't see some of what I'd consider staple good enhancements for a Genesis offense. Why no Abe's Servant to Ur? Obedience of Noah? And in a deck this size, Numberous as the Stars and Stone Pillar at Bethel?
Sign of the Rainbow and Cov of Noah both outshine Ehud's Dagger as negates because they're from Genesis. Apart from Cup of Wrath, I don't understand the reasoning behind the non-Genesis enhancements.
I agree with everyone else who said that you need to add KoT (wa). You really would be silly not to add it if you can get one.
If this were my defense I'd like to see another Egypt Site and Unknown Nation in there. Also, Rizpah's Sackcloth is a nice battle winner that can take out an access Site (making your Site's more powerful).
If you add another Egypt then the "Site Guard" LS could work out well. You should also seriously consider the "Wanderer" LS because of the difficulty that a Genesis offense has rescuing the commonly used Female & NT souls.
Cards I would cut to make room:Lost Soul (revealer)Lost Soul (site remove)Jerusalem TowerOppressed and RobbedBurning up the ChaffJubileeTrapped in ClevernessBegging to go Back
If you add another Egypt then the "Site Guard" LS could work out well.
I'll try to get another copy of Wanderer (my only copy is in my other main deck). I really don't see enough gold offenses to use up a LS slot for site guard (though, it's probably more popular since Judges Seat came out).
Lost Soul (site remove): Main purpose of this deck is deck discard. I have two LS that helps with this when they are placed in a site. This LS removes one of them so I can put them back into the site for more fun
Jerusalem Tower:To prevent harm from my deck (either from some one using my defense or other cards that hurt my deck)
Oppressed and Robbed:Again, part of my main strategy. Also, I can have this active, block with HE with spear on him, then use Mask of fear .
Burning up the Chaff:What's the point of discarding their deck if they can get them back from their discard pile. This stops the reaccurances that I often see (and have been used against me).
Jubilee:Speaking of reaccurances, here's mine.
Begging to go Back:Part of my deck discard strategy. Also help me put any LS I discard from their deck back on top.
I think you might have mixed up the "Site Guard" and "Color Guard" Lost Souls. I agree that "Color Guard" wouldn't help you much, as not many people use gold offense.Psalms 35:20 ('site guard')Type: Lost Soul • Brigade: None • Ability: None • Class: None • Special Ability: When you place this card in a Site, you may put an Evil Character face down from hand, The Darkness or Tartaros on that Site. During a rescue attempt at that Site, you may add that Character to the battle. • Identifiers: None • Verse: Psalms 35:20 • Availability: Rock of Ages (Site 14)
I understand the theory behind this LS. I've tried it in many, many site decks. In practice it only works in about 1 out of every 3-5 games. The problem is that you have to draw it while you have one of the other Lost Souls and a Site to put them in. I find that I often draw it first or that the Souls it works with get rescue or buried before I draw it. There are just better souls to choose from these days.
You're giving in to the fear factor. There's not much that's commonly used that's going to harm your deck. JT might stop something harmful in your opponent's deck 1-2 times out of 10 games. The other 8-9 of those games it's a "dead" card. You'd be better off using Wall of Protection to protect yourself from your own defense.
That's a cool combo. I can't imagine that it happens very often though. I've played deck discard. It works great without Oppressed and Robbed. Other than your combo, when is this good? Against JT. You've got Spreading Mildew for that. Besides, as I mentioned above, people really shouldn't be playing that card, it's a waste of space in their deck. O&R is good vs FBTN. If you want to counter FBTN you'd be better off with Holy of Holies because that helps your offense too.
How are they getting them back? Chariot of Fire? Asher/Micah? Plan to rid them of their source of recursion and you won't need "chaff" like this.
Asher is better. He gets back all your enhancements (assuming you focus more on the Genesis ones), and sometimes multiples at once. He can also be used over and over... assuming he survives.
When you play this you probably just passed initiative and lost the battle. Discard decks still have to win battles or all that deck discarding is meaningless. You have enough other ways to discard. You need more battle winners.
Thanks for considering the advice I gave earlier. I probably should have taken the time in my first post to explain why I felt all the above cards were expendable.
I agree with everything Gabe said about J-tower. About half the decks nowadays I play are using pale green, with confusion, and then they typically get it first. This has happend twice to me against Cameron and twice against Prof Underwood(when he was using his christmas deck). Unless you are using fbtn or pre-block ignore or ctb... I'd recommend it. Confusion is extremely popular these days.
Definitely for it. It works.
I'm just proud to see TKP all growed up and pwning trollz :tear: