Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: sepjazzwarrior on August 18, 2011, 02:35:00 PM
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this is still untested (i am waiting for my pre-order of the new set to arrive). any advice?
50 cards
lost souls=7
3-liner
NT only
female only
shuffler
wanderer
reveiler
anti-burial
Doms=10
SoG
NJ
AotL
Guardian
Grapes
CM
FA
Burial
Mayhem
DoN
Artifacts/Cov/Curses=3
Stone Pillar at Bethal
CoF
unholy writ
Forts=1
Storehouse
Sites=1
Dragon Raid
Dual color=1
feast of plenty
Heros=8
Joseph
Jacob
Benjamin
Rachael
Eve
Asher
Zebulan
Captain of the host
hero enhancements=8
joseph before pharaoh
forgiveness of joseph
jacob buries foreign gods
reubins torn clothes
obediance of noah
abe servant to urr
aberhams descendants
Creation of the World
evil characters=7
egyptian cup bearer
egyptian baker
the dreaming pharaoh
egyptian magicians
amelikites slave
KoT
Uzzah
evil enhancements=4
evil spirit
failed objective
wonders forgotten
egyptian horses
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Looks fast. Only thing I would do is take out some of the "not as needed" EC's (Warden, Jannes, Pot's Wife) for stand alone, or Gomer or Uzzah. The defense looks fast, but could use some autoblocks I think.
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You have too many enhancements on both sides.
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take out magic charms and put in given over to egypt.
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You have too many enhancements on both sides.
I think your enhancements are fine actually. I see this deck needing some kind of win condition... you'll run into trouble with a fast deck.
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win condition? what stand alones would work well other than uzzah? i already have kot
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throw in Rain becomes Dust.
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win condition? what stand alones would work well other than uzzah? i already have kot
Like a Saul/Paul heroless gets out Paul. A TGT deck has TGT. You don't have any card or cards that you can rely on to almost always win... I feel like a fast or defense-heavy deck could beat you.
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there is recurrable cannot be negated kill cards on joseoh and benjamin, doesnt thant count?
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edit=uzzah for potphers wife
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edit=rain becomes dust and unholy writ for jannis and magic charms
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I dont like magician snakes here. I havent played with it much but it just doesnt seem good to me. Maybe take it out for Golgotha. Seems like any deck I use Abes Kid in I use Golgotha for EE recursion.
Wall of Protection will kill you if they have Goliath.
I played against someone who played Creation of the World against me on Joseph and it was pure card advantage but I dont know if its worth it.
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I played against someone who played Creation of the World against me on Joseph and it was pure card advantage but I dont know if its worth it.
CotW is most definitely worth it especially if you add Abel.
Geneptions decks are alot better at 50 cards.
Take out
KoT
RBD
Magician Snakes
WoP
Burial
Abes Servant to Ur
Escape to Egypt
Uzzah could almost come out being you only have 2 arts left.
Add
Abel
CotW
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why able? he seems an odd choice, why not habakkuk or hosea, or hur and gifts? the green hero wouldnt have to be genesis if you are jsut adding him to play CotW
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He is another character for Eve and adding a random green hero stops your Benjamin and Zebby.
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good point. Listen to the master.
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i kinda want to playtest this deck before making big changes like that, but i will keep that advice in mind once i get my pre-order set (anyone know when those will start shipping out from threelions?)
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Your defense is way too huge. Egyptians aren't good as a large defense really. If you're committed to playing a big defense, only add Dreaming Pharaoh, Cupbearer, the Egyptian magicians, and Baker, and then make the rest standalone.
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what qualifies as a stand alone? i have kot and uzzah, idk what people really mean by stand alones other than those guys really
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Philistine Garrison, Prince of this World, The Twelve Fingered Giant, Red Dragon, etc.
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with all the interrupts out there immunity still counts as a stand alone? i thought immunity was dead
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with all the interrupts out there immunity still counts as a stand alone? i thought immunity was dead
Standalone, as it used to be, is dead in a way. But as a first turn block, it can still be effective.
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edit=creation of the world and beheaded in for rain becomes dust and escape to egypt
finally got to playtest the deck. I would like to get it down to 50 but idk what 6 to take out. maybe wall of protection, burial, moses kills egyptian, egyptian snakes, maybe egyptian warden, but idk what else
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To get to 50:
In - Hopper LS, Burial
Out - Pharaoh's Throne Room, Wall of Protection, Storehouse, Creation of the World, Egyptian Warden, Egyptian Horses, Moses Kills Egyptian, Magician's Snakes
Feast of Plenty = 7 Years of Plenty?
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If he takes out Storehouse he may as well take out Dreaming Pharaoh as well.
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He still gets CBN banding to get around AotL and single character battle winners. I agree though that he doesn't have all that much value in a small defense.
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moved it down to a 50, but im keeping storehouse gabe :) its pretty awsome, and if i want to use zebby at all i have to have it
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It's your deck so do what you like, but 3 out of 4 Nationals winners agree that it's not worth the card slot. :) Whatever you decide, cutting a dominant for Storehouse is never a good idea.
For the record, having played multiple Zebulun decks and won Nationals with Zebulun based deck, Storehouse is definitely NOT necessary to use him. ;)
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It's your deck so do what you like, but 3 out of 4 Nationals winners agree that it's not worth the card slot. :) Whatever you decide, cutting a dominant for Storehouse is never a good idea.
For the record, having played multiple Zebulun decks and won Nationals with Zebulun based deck, Storehouse is definitely NOT necessary to use him. ;)
Storehouse isn't necessary to use him, but Genesis has never ever been so centralized around it. Genesis doesn't need it, but right now there's no reason not to put it in, especially if you're going for a small amount of evil enhancements. If I say, "should I put Storehouse in my deck?" the answer is generally going to be no. However, with the Dreaming Pharaoh, two Genesis staple cards that search for it, and the added strategy of being able to use it with Zeb and Mayhem, I really don't know how you can continue to declare that it's trash. Any one of these reasons, heck, even any two of them wouldn't be enough for me to put it in, but when it fits together that well with the entire strategy, I consider it a staple in Genesis. It doesn't even slow Genesis down at all. I usually end up searching for it before I draw it (which basically means you're playing a 49 card deck 2/3 of the time), and if you want to use Mayhem mid-game, just throw an enhancement or two in, use it, and pull it out at your leisure.
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Im not really cutting a dominate for it, the only one thats not in there is harvest time (or the hopper) and since 2 of my EC become LS and joseph before pharaoh can also gererate a LS (or multiple LS's is recurred), Im not worried about getting LS out (I would like to put the hopper in, but storehouse is more useful, saying i can search for it, it lets me draw, makes mayhem more useful, and helps me use zeb, which is hard with how much this deck draws)
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Im not really cutting a dominate for it, the only one thats not in there is harvest time (or the hopper) and since 2 of my EC become LS and joseph before pharaoh can also gererate a LS (or multiple LS's is recurred), Im not worried about getting LS out (I would like to put the hopper in, but storehouse is more useful, saying i can search for it, it lets me draw, makes mayhem more useful, and helps me use zeb, which is hard with how much this deck draws)
You can put Hopper in as a 51st card.