Author Topic: FBTNB Deck  (Read 2619 times)

Offline Nameless

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FBTNB Deck
« on: January 18, 2012, 05:25:46 PM »
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Since there has been some discussion about FBTNB I thought that I would post my deck

Cards 51

Lost Souls
Womans only
Wanderer
1 Round Protect
Shut Door
NT only
Revealer
Can't be prevented

Doms
All 11 except HT

Arts/Curses
Writ
Charms
RBD
Captured Ark


Heros
Ira
Helez
Maharai
Benaiah
Israelite Archer
Ishmaiah
Asahel
Heldai
CoTH
TSA
Phinehas
Josh

Good Enhancements
Brass Serpent
Foreign Sword
Pentecost
Bravery of Dave
First Fruits
Soldiers Prayer
Zeal
Dave's Mighty Men

ECs
Goliath
Damsel
Phil and Gary
Armor Bearer
KOT
Uzzah
Gomer


Evil Enhancements
Bringing Fear
Plot

Forts
Out post


This is my multi deck

TheHobbit13

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Re: FBTNB Deck
« Reply #1 on: January 18, 2012, 06:04:03 PM »
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I have found that one battle winning enhancements works just fine for this type of deck. I would take out Zeal and DMM. I have also found Samuel, Oak, King Saul (purple), mustering for war, and Sam's Eddict useful in this type of deck.

Offline CJSports

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Re: FBTNB Deck
« Reply #2 on: January 18, 2012, 06:09:25 PM »
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It needs more Art destruction because if you see Household Idols, Ummmmmmmmm..... your screwed.

I would play with the evil philistine that negates an O.T. Art then you can Destrution HI after you get rid of LotS.
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TheHobbit13

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Re: FBTNB Deck
« Reply #3 on: January 18, 2012, 06:12:02 PM »
+1
No one really plays with HHI. The only one you really have to worry about now adays is CWD and he has 3 chances to stop that.

Offline CJSports

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Re: FBTNB Deck
« Reply #4 on: January 18, 2012, 07:09:38 PM »
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HHI is still one of my favorite cards. It stops half the playable heroes in the game singlehandedly.
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Offline Red Wing

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Re: FBTNB Deck
« Reply #5 on: January 18, 2012, 07:15:10 PM »
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Why the CBP LS? All your EEs are CBN
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Offline Hanno102

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Re: FBTNB Deck
« Reply #6 on: January 18, 2012, 07:16:48 PM »
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I like the deck, though there a few changes I would recommend:

Barring not owning the souls, for a deck like this, you would advised to use the 'standard' soul set:
NT Only, Female Only, Exchanger, Shuffler, 3-liner, Revealer, and Maybe the First Round Protect. (Last one is somewhat optional)

As the TheHobbit already said, you definitely want Mustering for War, and his other suggestions are also good.

I also personally don't like the single off-color magician in there just for Charms.  You risk being unable to pair them up at the right times.  Yes, Damsel can net you a lot of cards on occasion, but many games I suspect you wouldn't be able to effectively use it. (Preventable, no supporting enhancements, would need to pair with a dominant or Artifact block.)

If you want to keep the charms, I'd lean towards either magicians who can play Plot (King Manasseh, User of Curious Arts), or one's that can play black (Simon the Magician, User of Curious Arts, and Manasseh).  If you did go with Simon, Joseph in Prison would be a decent idea as well.  As you have it now, Foolish Advice is also better than Bringing Fear (4 defense vs 3, and you don't have any other evil enhancements to play after it anyway).

Finally, while there are arguments against including the Hopper and Harvest Time, you risk losing battles against dominant blocks, general soul drought, and site lockout.  With a relatively speedy type deck like this, you want to minimize those situations.
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Offline Red Wing

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Re: FBTNB Deck
« Reply #7 on: January 18, 2012, 07:19:43 PM »
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I'd use the FBTN LS to get around NT/Female Onlys.
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Offline Hanno102

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Re: FBTNB Deck
« Reply #8 on: January 18, 2012, 07:22:36 PM »
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I'd use the FBTN LS to get around NT/Female Onlys.

He actually already has Foreign Sword for that.  In this case, with his limited defense, he's better off not using that soul, as its more likely to hurt him than help.
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Offline Red Wing

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Re: FBTNB Deck
« Reply #9 on: January 18, 2012, 07:25:04 PM »
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I'd use the FBTN LS to get around NT/Female Onlys.

He actually already has Foreign Sword for that.  In this case, with his limited defense, he's better off not using that soul, as its more likely to hurt him than help.
True. Still, he has limited access to very common lost souls. But Foreign Sword and the Wanderer could be enough, especially in Multi.
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Offline Master KChief

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Re: FBTNB Deck
« Reply #10 on: January 18, 2012, 07:48:04 PM »
+1
Fbtn lost soul is a must in Fbtn decks. Its also needed to get around the Punisher and Thorns lost soul.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline Hanno102

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Re: FBTNB Deck
« Reply #11 on: January 18, 2012, 08:22:27 PM »
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Fbtn lost soul is a must in Fbtn decks. Its also needed to get around the Punisher and Thorns lost soul.

I think the most important here is to be aware of the trade-offs of having it vs not having it.

The risks of having it:
1. The opponent has a 3-liner out, and you can't exchange for access.  They tap, bury it or shuffle it, and you're now a turn behind.
2. The opponent is running a similar old testament type offense (popular this year), and you're now negating the NT Only and Female only giving your opponent access, also reducing your ability to dominant block it.
3. You're negating your own shuffler, so now you can't use your own SoGNJ on it to get a block when you have 3+ souls out.

The advantages:
1. Your OT heroes can now rescue the NT Only, and Female only.  You also have foreign sword and Hopper to get around this.
2. If the opponent gets both the Punisher and Thorns soul out simultaneously.
3. Negate the opponents exchanger so you can use your own 3/2-liner to block.

The way I see it, you can get exactly the same advantages using other cards.  The only risk you take by leaving it out is that the opponent gets two somewhat uncommon souls out simultaneously, which is only likely in match-up against a defense heavy / turtle deck style.  If a number of the people you play regularly actually play these, then yes, maybe you should include it; however, its random factor can very easily lose you the game against a similar speed deck (there's a reason none of the top nationals decks - that I've seen - from last year had the FBTN soul - apart from Wraith's turtle deck).

As far as I know, based on all the decks I've seen and people I've talked to, none of the best decks last year had the Thorns or the Punisher in them (if someone knows otherwise, feel free to correct me), and I would expect, the meta staying fairly similar in style, if not cards, that it will remain so.  The only turtle deck last year that made a significant impact (Ring Wraiths), had the FBTN soul instead.

All that said, you still have to use your own best judgement, nobody can dictate how someone else plays, merely inform it.

One final thing: here's a link to a very similar deck from last year, that I believe Martin was running quite successfully.
http://www.cactusgamedesign.com/message_boards/complete-decks/7th-place-t1-2p-ironman-winning-deck/
« Last Edit: January 18, 2012, 08:24:58 PM by Hanno102 »
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TheHobbit13

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Re: FBTNB Deck
« Reply #12 on: January 18, 2012, 09:43:01 PM »
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Fbtn lost soul is a must in Fbtn decks. Its also needed to get around the Punisher and Thorns lost soul.

I disagree, wanderer, hopper, TaS, and TSA should be enough. Also why is the thorns lost soul an issue for this deck? If you have the FBTN out your wander and shuffler don't work anyway.

Offline Master KChief

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Re: FBTNB Deck
« Reply #13 on: January 18, 2012, 10:10:34 PM »
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Because the deck needs as many outs against hard counters as possible. Thorns and Punisher completely cripple the deck. Fbtn lost soul solves almost every single issue of the offense not making rescues. It does not matter that it also negates your own Wanderer. The Wanderer is only used for access to lost souls you are unable to rescue 99% of the time. If the Fbtn lost soul is out, then I already have that access by default, so I'm not at all worried about it negating my Wanderer.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

TheHobbit13

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Re: FBTNB Deck
« Reply #14 on: January 18, 2012, 10:18:23 PM »
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No one really plays punisher, except in TEAM (I fully support FBTN in TEAMS), but in type one I see hopper as a big deal and think that it is supper important to get that home. And I don't see how thorns really hurts, can you elaborate?

Offline Master KChief

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Re: FBTNB Deck
« Reply #15 on: January 18, 2012, 10:50:24 PM »
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Hopper again is usually only for access to souls you are unable to rescue, and the only disadvantage while Fbtn lost soul is out is if they have a clear lob (it still plusses you like normal regardless, so that is still a good thing). It also makes your opponent put their own hopper in their own lob (if not already drawn), so its still a pretty even trade-off either way.

As for Thorns, I had it mixed up with the Cannot be Prevented lost soul. And I do know for a fact some top players that do play Cbp lost soul in type 1.

Regarding how you seem to be under the impression no one plays Punisher...as you put it in a previous thread, it is far better to be proactive than reactive. I can't exclude a card that is a clear out to a hard counter that shuts down my deck entirely and also benefits the deck on additional facets. Yes, the disadvantages to running Fbtn lost soul are less defensive options for yourself, but everyone knows defense doesn't win lost souls, so I'm willing to make that sacrifice as long as I can keep plussing myself on the scoreboard. You can and will lose games easily because Punisher/CBP has your offense locked down and you can't top deck a foreign sword or Wanderer lost soul. All are great cards and can easily fit within the theme without making detrimental sacrifices; why not up your odds of having an out and just use them all? Especially important in a card game that doesn't use a sideboard. /rant
« Last Edit: January 18, 2012, 10:52:53 PM by Master KChief »
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

TheHobbit13

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Re: FBTNB Deck
« Reply #16 on: January 18, 2012, 11:09:16 PM »
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FBTN doesn't negate punisher anyways as any ability that grants cbp, cbi, or cbn status is itself, cbn. So its a 1 for 1 which I don't mind, I just have never really used FBTN in a deck like this. Your probably right because more times then not it will help you and if it doesn't you can just let them rescue it.

Offline Master KChief

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Re: FBTNB Deck
« Reply #17 on: January 18, 2012, 11:15:22 PM »
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I'm pretty sure it was discussed and clarified shortly after Nationals that Fbtn lost soul does, in fact, negate CBP lost soul.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

 


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