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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Westok Kiok on December 17, 2012, 08:41:09 PM

Title: Egyptians
Post by: Westok Kiok on December 17, 2012, 08:41:09 PM
Cards in deck: 56
Lost Souls: 8
   Lost Soul (*/4)
   Lost Soul (Beggar)
   Lost Soul (Female Only)
   Lost Soul (first round)
   Lost Soul (hopper)
   Lost Soul (N.T. only)
   Lost Soul (revealer)
   Lost Soul (Shut Door)

Lamb Dominants: 4
   Angel of the Lord
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 3
   Destruction of Nehushtan
   Falling Away
   Mayhem

Fortresses: 3
   Pharaoh's Throne Room
   Raiders' Camp
   Wall of Protection

Single Color Sites: 2
   Egypt- Gold
   Pharaoh's Prison- Blue

Artifacts: 2
   Hezekiah's Signet Ring
   Unholy Writ

White Covenant Cards: 2
   Captured Ark (Crimson)
   Given Over to Egypt (Gold)

Silver Heroes: 3
   Captain of the Host
   The Angel Under the Oak
   The Strong Angel

Red Heroes: 3
   Asahel
   Heldai
   Ishmaiah the Gibeonite

Gold Heroes: 2
   Israelite Archer
   Moses

Green Heroes: 2
   Benaiah
   David

Blue Heroes: 2
   Ira
   Jacob

Silver Hero Enhancements: 1
   Striking Herod

Red Hero Enhancements: 3
   A Soldier's Prayer
   Bravery of David
   David's Triumph

Brown Evil Characters: 1
   Uzzah

Gold Evil Characters: 5
   Egyptian Archer
   Egyptian Warden
   Pharaoh's Baker
   Potiphar
   The Dreaming Pharaoh

Multi Evil Characters: 2
    The Amalekites' Slave
    Egyptian Magicians

Gold Evil Enhancements: 8
   Beheaded
   Beseiging the City
   Egyptian Horses
   Enslaved by Egypt
   Failed Objective
   Swift Horses
   Take as a Slave
   Wonders Forgotten

All right. I know this isn't that good. I'm looking for suggestions on how to make it better. I'm open to anything right now.
---Ok. Made some changes. Is it looking any better? Anything really stand out now? Thanks so far  :grouphug:
Title: Re: Egyptians
Post by: wyatt_marcum on December 17, 2012, 08:50:51 PM
Raider's cap isnt very usefull since you only have like two captures. If you had four or more, it wld be useful.
Title: Re: Egyptians
Post by: Westok Kiok on December 17, 2012, 09:04:38 PM
Raider's cap isnt very usefull since you only have like two captures. If you had four or more, it wld be useful.

I count three, with Warden possibly getting more. Thought I had more... I'd like to keep it in though. It's one of my favorite cards.
Title: Re: Egyptians
Post by: wyatt_marcum on December 17, 2012, 09:27:00 PM
It's a good card, but you need at least four capture enhancements for it to REALLY be practical in a deck. It would provide 4 Auto blocks then.
Title: Re: Egyptians
Post by: Warrior_Monk on December 17, 2012, 09:39:07 PM
It's a good card, but you need at least four capture enhancements for it to REALLY be practical in a deck. It would provide 4 Auto blocks then.
I disagree. 4 is way too many capture cards for any deck. 3 is a lot, but with Raider's Camp can be useful.

IMO, the biggest advantage of Raider's Camp is being able to sidestep protection and interrupts by capturing your own characters, killing your own evil character, but then getting your characters back.

The defense looks decent, but I don't like the offense at all.
Title: Re: Egyptians
Post by: Westok Kiok on December 17, 2012, 10:09:40 PM
The offense is where I really struggle. I can't find one that I like. I need one that is effective, but it also has to be simple enough for me to figure it out and make it work  :P. Thanks for helping me out. I need a lot of help...
Title: Egyptians
Post by: jbeers285 on December 17, 2012, 10:11:57 PM
Westok your best bet would TGT then till u get a better handle on the game
Title: Re: Egyptians
Post by: Red on December 17, 2012, 10:13:05 PM
Westok your best bet would TGT then till u get a better handle on the game
TGT is less simple than thought to be. To play TGT you need to run a defense you can't put down, enough territory destucion to kill defenses thast exist and multiple other things.
Title: Re: Egyptians
Post by: wyatt_marcum on December 17, 2012, 10:22:29 PM
red is fairly easy. or mabey angels.
Title: Re: Egyptians
Post by: Warrior_Monk on December 17, 2012, 10:28:33 PM
red is fairly easy. or mabey angels.
Too bad straight of either of them aren't very good. Combining them isn't any better.

14 cards isn't a whole lot. I recommend Gold/Silver.
Title: Re: Egyptians
Post by: wyatt_marcum on December 17, 2012, 10:31:48 PM
Red isnt good? why not?
and Angels can hold their own fairly well. hard to kill you know.
Title: Re: Egyptians
Post by: Westok Kiok on December 17, 2012, 10:49:31 PM
I could try TGT. Haven't experimented on it any. I also don't have any of the neccessary tgt cards. I could try it some on RTS though. I usually use more angels than I have in this one right now.
Title: Re: Egyptians
Post by: Warrior_Monk on December 17, 2012, 10:56:45 PM
Red isnt good? why not?
and Angels can hold their own fairly well. hard to kill you know.
Straight Red has speed problems. Ishy and Mustering is your only options. It's not as bad as most people think, but it needs to be combined with FBTN stuff to be truly effective. Either make a Samuel/Red, or Martin's Nats winning deck (which is still really underrated).

Angels are a nice anti-meta counter, but don't have the speed or firepower to "hold their own" against a "real" defense.
Title: Re: Egyptians
Post by: wyatt_marcum on December 17, 2012, 11:10:09 PM
I have Abigal ad Pentacost in my deck. that is the only mix. It has a babs defence, and it has always decked out before or soon after my opponent.
Title: Re: Egyptians
Post by: TheJaylor on December 17, 2012, 11:47:19 PM
Otherwise you could use Joseph and crew. They usually work well with an Egyptian defense.
As far as what you have currently goes I would say:
OUT:IN--

I'd maybe also suggest finding room for Egypt and Pharoah's Court Room/Banks of the Nile for a little site stuff to help Enslaved by Egypt. Otherwise, switch out the Beggar and Site Discard LS's for Wanderer LS and Shut Door LS or others that you can think of that would be more useful, those are just my two suggestions.
Title: Re: Egyptians
Post by: Master KChief on December 18, 2012, 12:02:53 AM
Wheres Moses? You already have 3 out of 5 of the Fierce Five. Adding Simeon and Moses will give you access to the most powerful synergy of cards in the game right now.
Title: Re: Egyptians
Post by: Westok Kiok on December 18, 2012, 12:20:25 PM
 Thanks for suggestions so far. @Koalakingofa- Thanks. This was really helpful. @MKC- I don't know if Moses is a good option if I do not have enhancements to boost his numbers.

One Q: If I use Unholy Writ, does the captured hero get put in RC? It says any hero captured by your human EC gets put there.

I'll update my deck in a little bit. To me, it's starting to look better  :)
Title: Re: Egyptians
Post by: Iamalittleking on December 18, 2012, 12:22:37 PM


One Q: If I use Unholy Writ, does the captured hero get put in RC? It says any hero captured by your human EC gets put there.

I'll update my deck in a little bit. To me, it's starting to look better  :)

I wish it did use self capture in my deck put sadly is does not :(
Title: Re: Egyptians
Post by: Red on December 18, 2012, 12:30:26 PM
Thanks for suggestions so far. @Koalakingofa- Thanks. This was really helpful. @MKC- I don't know if Moses is a good option if I do not have enhancements to boost his numbers.

One Q: If I use Unholy Writ, does the captured hero get put in RC? It says any hero captured by your human EC gets put there.

I'll update my deck in a little bit. To me, it's starting to look better  :)
The Q is no. The thing with moses is that he will never attack alone. Simeon or Jacob will attack banding to auto then AUTO will exchange to moses which cannot be negated making a band.
Title: Re: Egyptians
Post by: Westok Kiok on December 18, 2012, 01:26:45 PM
Thanks for suggestions so far. @Koalakingofa- Thanks. This was really helpful. @MKC- I don't know if Moses is a good option if I do not have enhancements to boost his numbers.

One Q: If I use Unholy Writ, does the captured hero get put in RC? It says any hero captured by your human EC gets put there.

I'll update my deck in a little bit. To me, it's starting to look better  :)
The Q is no. The thing with moses is that he will never attack alone. Simeon or Jacob will attack banding to auto then AUTO will exchange to moses which cannot be negated making a band.
Thank you. This is what I did not understand... silly me. I'll put Moses in there then.
Title: Re: Egyptians
Post by: Westok Kiok on December 18, 2012, 01:59:11 PM
Deck updated
Title: Egyptians
Post by: jbeers285 on December 18, 2012, 02:04:52 PM
Defense needs some help

Drop horseman for 7 years of plenty

I'd throw in a few more genesis Egyptians

U need to drop out numbered, given over to Egypt an put in failed object and besieging the city

Drop beheaded for potiphar's wife
Drop unknown nation for the amekelite slave

Drop Egypt for Egyptian magicians
Drop hezzy signet ring for Pharaoh's cup bearer

I personally prefer grapes of wrath and CM over guardian of your souls and falling away
Title: Re: Egyptians
Post by: Iamalittleking on December 18, 2012, 02:54:24 PM
Cards in deck: 56
Lost Souls: 8
   Lost Soul (*/4)
   Lost Soul (Beggar)
   Lost Soul (Female Only)
   Lost Soul (first round)
   Lost Soul (hopper)
   Lost Soul (N.T. only)
   Lost Soul (revealer)
   Lost Soul (Shut Door)

Lamb Dominants: 4
   Angel of the Lord
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 3
   Destruction of Nehushtan
   Falling Away
   Mayhem

Fortresses: 3
   Pharaoh's Throne Room
   Raiders' Camp
   Wall of Protection

Gold Sites: 1
   Egypt

Artifacts: 3 2
   Hezekiah's Signet Ring
   Priestly Crown
   Unholy Writ

White Covenant Cards: 3
   Captured Ark (Crimson)
   Given Over to Egypt (Gold)
   Unknown Nation (Yellow)

Silver Heroes: 3
   Captain of the Host
   The Angel Under the Oak
   The Strong Angel

Red Heroes: 3
   Asahel
   Heldai
   Ishmaiah the Gibeonite

Gold Heroes: 2
   Israelite Archer
   Moses

Green Heroes: 2
   Benaiah
   David

Blue Heroes: 2
   Ira
   Jacob

Silver Hero Enhancements: 1
   Striking Herod

Red Hero Enhancements: 3
   A Soldier's Prayer
   Bravery of David
   David's Triumph

Gold Evil Characters: 57
   Egyptian Archer
   Egyptian Horsemen

   Egyptian Warden
   Pharaoh's Baker
   The Dreaming Pharaoh
         Pharaoh's cupbearer
         Queen tahpenes
         pots wife 
Gold Evil Enhancements: 76
   Beheaded
   Egyptian Horses
   Enslaved by Egypt
   Outnumbered
   Swift Horses
   Take as a Slave
   Wonders Forgotten

All right. I know this isn't that good. I'm looking for suggestions on how to make it better. I'm open to anything right now.
---Ok. Made some changes. Is it looking any better? Anything really stand out now? Thanks so far  :grouphug:

Site lock just is not used so drop priestly crown.
 Queen tahpenes is better than horsemen.
as good  rule to follow is that your enhancement do not out number your characters so i cut beaded and put in potiphar's wife.
Title: Re: Egyptians
Post by: Westok Kiok on December 18, 2012, 02:57:40 PM
Ok. Updated again.
For some reason, my RTS didn't put Egyptian Magicians and Amalekites' Slave on here even though they're in the deck...
Another Q: If Potiphar's Wife defeats someone, they are captured to owner's LoB. Would they go to RC?
Title: Egyptians
Post by: jbeers285 on December 18, 2012, 03:06:13 PM
Raiders camp only works if your human evil character captures someone lol

I know RC is a good card but its not as good as u want it to be lol

Potiphar's wife sends defeated opponents hero's to the owner of the hero's land of bondage thus generating souls for you to rescue.

Your still missing failed objective.


The best way to use besieging the city is with FO or WF u enter battle with a little guy who gets initiative play BtC and then follow with FO or a double block

It also prevent your opponent from drawing on their next turn
Title: Re: Egyptians
Post by: Minister Polarius on December 18, 2012, 03:42:31 PM
If you manage to get Besieging the City and Mayhem at the same time, you can play Mayhem on the turn where your opponent is restricted from drawing to clear his hand.
Title: Egyptians
Post by: jbeers285 on December 18, 2012, 03:46:27 PM
Such a beautiful thing when it happens
Title: Re: Egyptians
Post by: TheJaylor on December 18, 2012, 03:48:04 PM
Potiphar's Wife is a human evil character so I don't see why she wouldn't work with Raiders' Camp...
Title: Re: Egyptians
Post by: Westok Kiok on December 18, 2012, 04:25:18 PM
Deck updated. 55 cards. Will put in Potiphar's Wife if you think that is a good idea too. Would still like to get a ruling on her.
Title: Re: Egyptians
Post by: Minister Polarius on December 18, 2012, 04:50:24 PM
Wifey does indeed send her victims to the camp. When two SA's are in conflict, barring other hierarchical considerations, the one which activated first takes precedence, and that's Raider's Camp unless it was somehow played during a battle in which Wifey was already active (not sure if that's even possible).
Title: Re: Egyptians
Post by: Westok Kiok on December 19, 2012, 09:14:07 AM
Thank you all for your help. Will try to round up some of these cards now. Still taking any suggestions though.
Title: Re: Egyptians
Post by: Iamalittleking on December 19, 2012, 10:29:43 AM
out Priestly Crown
In Queen tahpenes or potiphar

Priestly crown in most games is just a dead card potiphar is a genesis Egyptian  and Queen tahpenes can discard a card from opponent deck and may be give you and evil character.
Title: Egyptians
Post by: jbeers285 on December 19, 2012, 01:34:54 PM
Queen isn't that great I'd prefer another genesis Egyptian over her for sure.
Title: Re: Egyptians
Post by: RTSmaniac on December 19, 2012, 01:58:07 PM
The best way to use besieging the city is with FO or WF u enter battle with a little guy who gets initiative play BtC and then follow with FO or a double block

It also prevent your opponent from drawing on their next turn

Besieging the City seems like a 2 for 1 for your opponent. How good is it really? It takes 2 cards to thier one card and it may not even block which negates the upside to the card in that they cant rescue or draw. Dont get me wrong I want to like this card, Pure Johnny!

I think what we have here is another T2 player trying to play T1. :)
Clift "Hey Josiah!" Crysel
Title: Re: Egyptians
Post by: Westok Kiok on December 19, 2012, 02:01:32 PM
I have Potiphar in right now. Site lock is more important with the people I play with than most of you and anyone I play online. Most of us only have a few cards newer than RoA with me having the most. That's why I'm behind in a lot of strategy. I'm learning a lot though...
Title: Re: Egyptians
Post by: jbeers285 on December 19, 2012, 03:11:41 PM
The best way to use besieging the city is with FO or WF u enter battle with a little guy who gets initiative play BtC and then follow with FO or a double block

It also prevent your opponent from drawing on their next turn

Besieging the City seems like a 2 for 1 for your opponent. How good is it really? It takes 2 cards to thier one card and it may not even block which negates the upside to the card in that they cant rescue or draw. Dont get me wrong I want to like this card, Pure Johnny!

I think what we have here is another T2 player trying to play T1. :)
Clift "Hey Josiah!" Crysel


if i have to cut one or the other i cut FO before i cut BtC  . . failed object and besieging the city are in effect the same card just BtC blocks on the next turn and stops drawing of opponent . . . . i have played it and died in many many battles getting a next turn block  . . . to me BtC is no different from FO, DoU, Uzzah, Bel's Banquet, Suicidal Swine Stampede ect . . . . actually its just a little bit better
Title: Re: Egyptians
Post by: Master KChief on December 19, 2012, 05:02:12 PM
Game is X-4, BtC just lost you the game. Game is X-4, FO just stalled you another turn.
Title: Re: Egyptians
Post by: jbeers285 on December 19, 2012, 06:25:04 PM
that is one possible scenario take into account all the others and weigh it fairly MKC u see this one way and u arent willing to look at this from any angle but the one u already have  . . . we have already discussed this

BtC is better then FO IMO

MKC says FO is better then BtC IHO

Take it or leave it for what u want but BtC was the best part of my defense at nats this year
Title: Re: Egyptians
Post by: Master KChief on December 19, 2012, 06:28:07 PM
FO is live in all situations.

BtC just lost you the game in the aforementioned scenario.

FO is only dead when enhancements are being negated, which holds true for BtC as well.

Not a difficult decision.
Title: Re: Egyptians
Post by: jbeers285 on December 19, 2012, 06:29:56 PM
FO is live in all situations.

BtC just lost you the game in the aforementioned scenario.

FO in dead when enhancements are being negated, which holds true for BtC as well.

Not a difficult decision.

you have again managed to state your opinion on the matter
 nothing new has been added here
Title: Re: Egyptians
Post by: Master KChief on December 19, 2012, 06:37:56 PM
Maybe you're a bit confused, because everything I stated was a fact.
Title: Re: Egyptians
Post by: Rawrlolsauce! on December 19, 2012, 06:38:55 PM
BTC is better for battle challenges.
Title: Re: Egyptians
Post by: Master KChief on December 19, 2012, 06:43:02 PM
FO has better artwork.
Title: Re: Egyptians
Post by: Rawrlolsauce! on December 19, 2012, 06:45:16 PM
Yeah mock it now, but next time I BC you with Jair to draw a card you're going to be wishing you had BTC.
Title: Egyptians
Post by: jbeers285 on December 19, 2012, 06:47:22 PM
Raw you obviously don't even understand the way the card works
Title: Re: Egyptians
Post by: Rawrlolsauce! on December 19, 2012, 06:49:46 PM
It's my anti-Jair tech. It'll rock MKC's world.
Title: Egyptians
Post by: jbeers285 on December 19, 2012, 06:55:49 PM
It's on the following turn not the current battle
Title: Re: Egyptians
Post by: Master KChief on December 19, 2012, 07:02:23 PM
Dropping BtC on Shamgar (L) is a far better pro play.
Title: Re: Egyptians
Post by: Rawrlolsauce! on December 19, 2012, 07:03:31 PM
Yeah. He won't be able to draw with Jair next turn. 

HARD COUNTER.
Title: Egyptians
Post by: jbeers285 on December 19, 2012, 07:13:46 PM
Or rescue a soul or draw for his draw phase

If by chance it combo's with FO or WF it becomes a double block and speed bump it also has potential with CM and GoW

If it couples with mayhem u just shuffled your whole hand and guess what u aren't drawing your 6

Just things to think about
Title: Re: Egyptians
Post by: Westok Kiok on December 19, 2012, 08:14:12 PM
Thanks guys. I'm obviously not the most competitive player, but I'll experiment and find out what works me.
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