Wash Basin might be fun but it's not needed.
The Ends of the Earth isn't necessary since you have Fishing Boat.
If you take out those two I would add;
Herod's Temple to keep both your offense and defense alive against discard abilities.
The Garden Tomb, since you have both Peter and John that can walk in for a free LS sometimes with it.
Cut A New Commandment for Holy Grail and drop Sons of Thunder to make room for another EE.
On defense I like Emperor Vitellius better than Nero. Any decently built offense will not have any trouble with Nero's immunity. Uzzah is nice but you're probably better off with another Pharisee in this defense.
I haven't found Self-Righteous Prayer to be very helpful. However, having played a lot of Pharisee defenses I do really like Night Raid and Golden Shield.
I won't assume you know how to use Golden Shield properly, because most players don't, so I'll explain. You enter battle, hopefully with a Pharisee band that ends with Proud Pharisee. You're bigger than the opponent and get to play first so you use Golden Shield to convert the Hero to a brigade which the player doesn't have. They do not get initiative to play anything until the conversion completes so the Hero loses by the numbers. Alternatively you can enter battle smaller, convert the Hero in battle, then play one or more of your 3/3 EEs on their characters in territory (Night Raid or Tentants Kill the Son) to get high enough to win by the numbers. That can be fun to win the battle while ruining their territory and they can't do anything about it.
Overall your deck looks pretty solid. It's hard to go wrong with Disciples/Pharisees though!