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The comparison to chess is not to say that it's more strategic, but that it's solved. I don't have to wonder what kind of offense you have because it's one Hero with an Ignore ability.
I don't have to wonder which defensive cards you've chosen to include because you've included all of them.
Turtle v. Turtle would be even less strategic than speed v. speed, so if you want to make a fair comparison let's talk about that.
This year? How about almost every year.
QuoteThis year? How about almost every year.In regards to offenses being stronger than defenses-No way, past two years I did exceptionally well with defensive heavy decks. Last year if you could stop TGT/Disciples you were good. The year before if you could stop Teal/Green or TealTomb, you were good. Now you have to stop everything.
Naz shuts down Genesis and Sam decks,
Household Idols, Hezekiah's Signet Ring, Rain Becomes Dust, and Covenant with Death pretty much shut down everything else as well.
If you put up a Temple with Lampstand on it, your HHI (which destroys all Sam decks) is completely protected, your RBD (destroys Disciples and Gardensciples) is completely protected, and a large defense obviously works well against TGT itself.
Angel with the Secret Name for Sam. And how does Naz affect Genesis decks? I run a Genesis deck and could care less, I have so many hero's/CBN enhs with Abe's kid to back them up that I don't beed to search.
Ok, so which one are you going to activate? All are easy to get rid of now too, let alone Captured Ark. So activate one I attack with something else that your artifact doesn't target.
So Lampstand stops DoN on HHI...how is this completely protected? And have you played a Sam deck? They still have protection, Samuel's Edict, and some include slight recursion. Also they have counters for HHI, such as Cov W/ Moses and Cov W/ David
The strongest Genesis decks need search to get everything running quickly because they don't have much drawing (Gentyptians aside).
In general, if Genesis hasn't gotten Joseph or at least Zebulun out in the first two or three turns, it's going to lose, because it falls behind too quickly. If an early Naz or Signet Ring comes out and Genesis hasn't drawn a way to stop it, it won't be able to recover against another fast offense (Genyptians, TGT, Disciples, or Sam).
Pretty much every widely-used offense takes a hit from one specific artifact; at least a big enough hit to allow the opponent's offense a potentially huge advantage. Samuel decks get shut down by HHI, because more than anything they rely on cards that band. Without the use of any banding heroes, standalone defenses can make a few blocks, which makes all the difference. Genesis, as mentioned, gets shut down by Hezzy's Signet Ring, because the best Genesis decks require search to set up quickly. Gardensciples and Disciples both take a massive hit from RBD, and if that gets taken out by Passover Hymn, Cov w/ Death or HHI also work well to, at the very least, limit your opponent's options. Nazareth makes Captured Ark a dead card, and a Lampstand on a Temple protects from DoN. That means that the only cards that can stop artifacts are relatively niche, and not a lot of decks use them right now.
Who uses Covenant with Moses or Covenant with David? I have indeed played Sam decks, and I know how they function, primarily with speed. If you don't get any anti-meta cards out in the first couple turns, then yes, most Samuel decks will have gotten a large enough advantage to win. However, with HHI out, Sam can't enter battle, Abby can't enter battle, no FBTNB heroes can enter battle - it really, really limits the options that Sam decks have.
I think you have a false idea of what an anti-meta deck looks like this season. First off, it's not 63+ cards; an effective anti-meta can quite easily be built at 56 if the user chooses, though 63 may indeed be ideal.
Second, artifacts are not the only thing that make an anti-meta deck what it is;
take a look at what brown defenses look like this year. A Gates of Samaria defense supplemented by Broken Cisterns, Gomer, Uzzah, and Haman's Plot, not to mention various other evil enhancements is a force to be reckoned with unless a speed deck gets a truly superb draw. I simply don't think you've played anti-meta and so you have a bleak view of it.
There's more than one kind of turtle offense; a small TGT or Isaiah offense can also quite easily be considered "Turtle," not to mention Saul/Paul or ET.
No way, past two years I did exceptionally well with defensive heavy decks. Last year if you could stop TGT/Disciples you were good. The year before if you could stop Teal/Green or TealTomb, you were good. Now you have to stop everything.
Wait, what!? I think you have a false idea of what you are trying to say. You say it CAN be effective at 56, but 63 is ideal, which is what I said.
So you gave a commonly played defense this season, and said I have a bleak view of anti-meta decks. You gave artifacts as you counter, and gave a stereotypical defense. Majority of the opinions on here have said defenses are too weak this year to counter offenses, and you gave counters, and one defense, that's take A LOT to set up. If you look at your points you will see that by trying to justify defenses as being able to stop offenses, you actually unjustified it. You gave artifacts as your counter, said you need a good draw to set up, and gave 1 slow defense compared to all the fast, strong offenses this season. Trust me, I am a huge defensive heavy type 1 player, and past two seasons I have stopped all the top offenses, but this season I do not think I will be going this way, let alone type 1 at all, like I did in the past for fun.
I never said that it would be winning any high level tournaments, and if you look at other threads, you'll note that I'm pretty well convinced that 50-52 card speed decks (generally Sam or Gardensciples) are the undisputed best.
Quote from: Chronic Apathy on February 03, 2012, 07:08:07 PMI never said that it would be winning any high level tournaments, and if you look at other threads, you'll note that I'm pretty well convinced that 50-52 card speed decks (generally Sam or Gardensciples) are the undisputed best.And really that is the point. In the current game, it seems to be impossible to win the highest level tournaments with turtle decks. That is why almost all the top players don't play them. This leads to lack of variety, and that is what I'd like to see change.
I don't think its impossible, in fact I predict turtle will take nats this year. I can feel it in my feet. If I am wrong I will personally renounce the SQF in all its greatness and give all of my ques to RDT. I kid you not. Counter bets?