New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
I'm trying to come up with a strong defense for type 1, but it seems like the defenses can not keep up with all the new offenses, or simply can not stop all offenses anymore. Then when you do make a strong large defense, as most people know I use in T1, your offense is no longer strong enough to get past these small mono brigade defenses. Kinda discouraged in type 1 right now. Can anyone pick my spirits up? Any strong defensive ideas that can completely shut the opponent down, and if so is there enough room for an offense. I play 63-70 primarily.
A strong demon defense is always good in my books. Just be sure to put a King David in on offense because Kings of Israel hurts it badly.
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How long did each of those games take?
@Hiatus, the problem is, the rules allow for a very generous amount of time taken each turn, even if doing nothing...if they claim they're thinking? In fact, I see turtle players playing very slow all the time because they are thinking.
when a turtle is involved the game becomes much more like chess in that you have to think of every single card in your deck and every single card that's probably in their deck, weigh the probabilities of what's in their hand at a given time, and fight for 3 total rescues rather than trying to rescue as quickly as possible.
Quote from: Minister Polarius on February 03, 2012, 12:19:44 AMwhen a turtle is involved the game becomes much more like chess in that you have to think of every single card in your deck and every single card that's probably in their deck, weigh the probabilities of what's in their hand at a given time, and fight for 3 total rescues rather than trying to rescue as quickly as possible.Which is EXACTLY why having turtle decks in the meta make the game more fun and strategic. If only the time limits were longer to make that possible. And if only the offenses weren't so strong this year that they eat defenses for breakfast.
Which is EXACTLY why having turtle decks in the meta make the game more fun and strategic. If only the time limits were longer to make that possible. And if only the offenses weren't so strong this year that they eat defenses for breakfast.
If I want to play chess, I'll play chess.
Some people may enjoy playing Turtle, and a select few may even enjoy playing against it, but I doubt most people appreciate 1/2 their deck being pointless and having only 1/2 the battle phases of a normal game.
I find it funny that one of the largest proponents of turtle decks is also one of the most vocal opponents of speed decks. They are the same deck, just reversed.