Author Topic: Colorblind deck  (Read 2026 times)

Offline Shofarblower

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Colorblind deck
« on: February 08, 2010, 11:49:10 PM »
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Ok, I haven't been hitting on much in the deckbuilding field since I came back to the game. I am trying this one off and on in rts so let me know what you think.

Cards in deck: 56
Lost Souls: 7
   Lost Soul (1st round)
   Lost Soul (anti-burial)
   Lost Soul (discarder)
   Lost Soul (Female Only)
   Lost Soul (N.T. only)
   Lost Soul (revealer)
   Lost Souls (3-line)

Lamb Dominants: 4
   Angel of the Lord
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 4
   Burial
   Christian Martyr
   Destruction of Nehushtan
   Falling Away

Fortresses: 3
   Chamber of Angels
   Rome
   The Darkness

Multi-Color Sites: 2
   New Jerusalem (site)
   The Ends of the Earth

Artifacts: 4
   Chariot of Fire
   Hezekiah's Signet Ring
   Holy Grail
   Unholy Writ

Silver Heroes: 8
   Angel of Warning
   Arianna
   Atteding Angel
   Captain of the Host
   Gabriel
   Michael
   The Destroyer
   The Strong Angel

Multi-Color Hero Enhancements: 1
   Spiritual Warfare

Silver Hero Enhancements: 8
   Angel's Sword
   Army of the Lord
   Fire, Smoke, and Sulfur
   Flaming Sword
   Striking Herod
   Swift Beings
   The Book of Life
   Three Angels

Gray Evil Characters: 6
   Emperor Augustus
   Emperor Galba
   Emperor Nero
   Emperor Otho
   Emperor Vitellius
   Sabbath Breaker

Multi-Color Evil Enhancements: 2
   Expelling the Jews
   Romans Destroy Jerusalem

Gray Evil Enhancements: 6
   Balaam's Disobedience
   Bearing Bad News
   Deluge of Rain
   False Peace
   Heavy Taxes
   Night Raid
And the Lord will descend with a SHOUT, with the VOICE of the Archangel, and the TRUMPET of God.

Offline BubbleBoy

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Re: Colorblind deck
« Reply #1 on: February 09, 2010, 08:37:08 AM »
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Your defense is not going to get very far. Firstly, you only have 1 character with less than 10 offense, meaning you will never get initiative, especially without Namaan's Chariot. Also, you have six EC's. You just have to have at least 8.

Also, you have a very large conflict in your deck. Almost all of your characters are NT, and yet you have both The Book of Life and Romans Destroy Jerusalem in your deck. I would replace RDJ with Namaan's Chariot and Horses, which you desperately need, and I would replace The Book of Life with the Warriors version of Might of Angels, which kills demons (I expect that was your main goal with that card), but not your Emperors (except for Augustus).

However, if you get rid of RDJ, you might have a tough time with Angels, so if you put in Gold Shield, which I think you should because you don't need initiative for it, you should also get rid of Balaam's Disobedience, because although it is usually the most useful Gray EE, you will be hard-pressed to ever get initiative to use it.

Since you will want to use all (or both) of your evil NT enhancements, I would get rid of Galba. You need some banding, so I would put The Terrifying Beast in.

I would say more, but I need to get going. Hope this is helpful.
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Offline Red

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Re: Colorblind deck
« Reply #2 on: February 09, 2010, 08:51:35 AM »
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gold shield dosn't target angels BB it targets HUMANS.also why is hezakiahs signet ring in there?
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Offline BubbleBoy

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Re: Colorblind deck
« Reply #3 on: February 09, 2010, 08:56:29 AM »
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gold shield dosn't target angels BB it targets HUMANS.
That is what I was SAYING. If he puts it in, which I think he should, then he should take out one of the other enhancements that only target humans.
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Offline Red

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Re: Colorblind deck
« Reply #4 on: February 09, 2010, 09:14:23 AM »
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oh oops misread sorry.i'd put in scoff at angels.
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Offline Shofarblower

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Re: Colorblind deck
« Reply #5 on: February 09, 2010, 11:28:11 AM »
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Good suggestions all.

First- The deck does have Terrifying Beast, for some reason, It didn't copy from the deck list. (If you count it out, it only comes to 55 cards yet it says 56 at the top)

Second- I don't usually have problems with Inititive since most of the emperors have only 1 toughness

Third- RDJ is key to this deck, I rarely play it without Chamber of Angels and Cap out because I don't want two turns or more witout heros. However it's discarding all "In Play" fortresses is awesome. It can really decimate a TGT deck.

I am going to really look at the suggestions given and see how I can update the deck. I will post the updates later today (as well as putting TB in)

Thanks guys

Kevin

And the Lord will descend with a SHOUT, with the VOICE of the Archangel, and the TRUMPET of God.

Offline BubbleBoy

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Re: Colorblind deck
« Reply #6 on: February 09, 2010, 11:49:41 AM »
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Second- I don't usually have problems with Inititive since most of the emperors have only 1 toughness
So, you've actually played with this deck before, and haven't had problems with initiative? That's very surprising. Do you play lots of people who use Red?
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Offline Red

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Re: Colorblind deck
« Reply #7 on: February 09, 2010, 12:28:19 PM »
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you kinda are emp heavy it might need some non roalty 1 king david and most of the time your toast.
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Offline Professoralstad

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Re: Colorblind deck
« Reply #8 on: February 09, 2010, 12:39:51 PM »
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Second- I don't usually have problems with Inititive since most of the emperors have only 1 toughness

FYI, when Rome gives your emperors First Strike, that means they are winning the battle anytime their strength is higher than the combined toughness of the heroes. So even if you are a 10/1 facing an 8/8 hero, they have initiative until they increase their toughness past 10. You definitely need some interrupts/negates.

BTW, Emperor Galba + Namaan's Chariot and Horses + Heavy Taxes = 1 of the best plays in the game.
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Offline Minister Polarius

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Re: Colorblind deck
« Reply #9 on: February 10, 2010, 02:28:41 PM »
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And Terrifying Beast+Emperor Galba+Namaan's Ride+Twice Afflicted = one of the second best plays in the game.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Shofarblower

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Re: Colorblind deck
« Reply #10 on: February 10, 2010, 11:49:24 PM »
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Second- I don't usually have problems with Inititive since most of the emperors have only 1 toughness

FYI, when Rome gives your emperors First Strike, that means they are winning the battle anytime their strength is higher than the combined toughness of the heroes. So even if you are a 10/1 facing an 8/8 hero, they have initiative until they increase their toughness past 10. You definitely need some interrupts/negates.

BTW, Emperor Galba + Namaan's Chariot and Horses + Heavy Taxes = 1 of the best plays in the game.

I do understand that (thanks for the headsup though) and I simply meant that Rome isn't always out early in the match. In playtesting against myself, I got Rome or Galba or both out late in the game probably 60% of the time.

It brings up another point. Do I even need Rome in the deck? It seems to me that it hurts more than helps unless I want to put Wrath of Satan or other NT battle winners in the deck too. I only put it in to see how it would work.
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Offline TheKarazyvicePresidentRR

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Re: Colorblind deck
« Reply #11 on: February 10, 2010, 11:53:54 PM »
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Rome is mostly anti FBTN, if you're confident you can stop a FBTNB chain without it, remove it.
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