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Herod's can hold lampstand. It deserves a spot. This deck looks slow to play T1MP...
Why do you use GoyS? It's pretty weak.
I love mayhem, but shipwreaked may prove to be better.... why so little EE?
I would keep Missionary Ship, just for site access.
Quote from: LukeChips on December 11, 2014, 06:16:58 PMI would keep Missionary Ship, just for site access.Sites are not generally an issue in multi.
Quote from: KoalaKing on December 11, 2014, 06:40:09 PMQuote from: LukeChips on December 11, 2014, 06:16:58 PMI would keep Missionary Ship, just for site access.Sites are not generally an issue in multi.Why not? More LS because of more players?
.My brother won a Regional T1-MP pre-I/J with exactly 2 evil cards, and they were for soul gen (EC just generated a soul, nothing else, and Mayhem because it is amazing). He always had players to go against, because everyone tripped over themselves taking his. He also had more speed and offense, which is essential to getting your three quickest (3, because it is a race for SoG/NJ).
Wow, 2 cards!? In my decks I use a formant of 8 EC, 8 EE, 8 GC, 10 GE, 8 LS (hopper), about 4 sites, 2-3 arts, 7 DOMS. What do you recommend?
Quote from: LukeChips on December 12, 2014, 11:01:11 AMWow, 2 cards!? In my decks I use a formant of 8 EC, 8 EE, 8 GC, 10 GE, 8 LS (hopper), about 4 sites, 2-3 arts, 7 DOMS. What do you recommend?Just to clarify, Redoubter is making suggestions specifically for a Multi-player deck. The format you mention is a very solid format for a Two-player deck.